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by kwok
04 Dec 2017, 20:14
Forum: Announcements
Topic: Steam Release and Blitzkrieg Mod 5.1.2 Patch!
Replies: 15
Views: 1171

Re: Steam Release and Blitzkrieg Mod 5.1.2 Patch!

Snazz, viewtopic.php?f=15&t=2413
Hopefully it still works after update. But lemme know if it doesn’t. I won’t be back to fix it for a week or so
by kwok
28 Nov 2017, 00:44
Forum: Balancing & Suggestions
Topic: Current State of Light Vehicles
Replies: 3
Views: 180

Re: Current State of Light Vehicles

Adjust their acceleration values. For tanks as well for that matter. It works and feels great in my mod.

It’s a big change and was shot down until after steam update.

Also the AT gun updates in 5.1.1 are much nicer. Could actually kill pumas now, it’s great.
by kwok
21 Nov 2017, 06:30
Forum: General Discussions on Strategy and Theory
Topic: How to counter overly defensive strategy (flak emplacements)
Replies: 20
Views: 1060

Re: How to counter overly defensive strategy (flak emplacements)

Yep. Spotters can camo and then use binos. If you watch a lot of replays from the stronger players you will see that they are the most powerful weapons, so much that players will specifically ask other players for spotters. Meanwhile if they find a spotter than will spam ping them and hunt them down...
by kwok
16 Nov 2017, 18:39
Forum: Matchmaking & Strategies
Topic: Why I prefer my settings: High vs Standard Resources
Replies: 10
Views: 355

Re: Why I prefer my settings: High vs Standard Resources

Walder and i play vp all the time for that reason and we personally prefer a more objective oriented game instead of who can throw resources harder. It feels more military when you manage how to accomplish a job with resources than to solely manage a resource pool.
by kwok
15 Nov 2017, 00:45
Forum: Balancing & Suggestions
Topic: Lower Popcap win conditions for AI/Comp stomp players
Replies: 5
Views: 251

Re: Lower Popcap win conditions for AI/Comp stomp players

I’ll coop the project with you, or if you’re interested in trying to break through coh2 with me and make a new mod, it’d be great to have an extra debugger/script writer. You can check out my mod at this link: viewtopic.php?f=12&t=2342
by kwok
14 Nov 2017, 16:37
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.1 Limited Steam Beta
Replies: 54
Views: 2963

Re: Blitzkrieg Mod 5.1.1 Limited Steam Beta

The recommended settings have been on the old launchers for some time, no longer there since latest patches. If you want more detailed opinions on settings, particularly the ones that were recommended, can check out these posts: http://forum.bkmod.net/viewtopic.php?f=27&t=736 http://forum.bkmod....
by kwok
12 Nov 2017, 21:49
Forum: Balancing & Suggestions
Topic: Lower Popcap win conditions for AI/Comp stomp players
Replies: 5
Views: 251

Re: Lower Popcap win conditions for AI/Comp stomp players

I am practicing/learning lua. So I did this for you just for fun : https://drive.google.com/open?id=1k9Cfj7vzG2cSwThsxJY2YD2ayYii3Z_J There are two files there. Put the blitzkrieg module file into C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch (replace the existing) Put the...
by kwok
11 Nov 2017, 11:02
Forum: General Discussions on Strategy and Theory
Topic: Brits, Big Maps, Big Resources
Replies: 1
Views: 110

Brits, Big Maps, Big Resources

When I play big maps or high resources, I get a lot of criticism how a particular faction is useless on my settings. The most frequent faction bitched about by maybe 60% of the people who don't believe in big maps and high resources is CW. I'm not saying that CW doesn't have its weaknesses on big ma...
by kwok
08 Nov 2017, 21:15
Forum: Matchmaking & Strategies
Topic: Why I prefer my settings: High vs Standard Resources
Replies: 10
Views: 355

Re: Why I prefer my settings: High vs Standard Resources

I think I understand what you're saying Kronoz and you're not alone in preferring an extended early game. But, I think what ends up happening in PvP games is players will naturally try to escape the early game as fast as possible. The meta based on the current game design favors the player that gets...
by kwok
08 Nov 2017, 08:34
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.1 Limited Steam Beta
Replies: 54
Views: 2963

Re: Blitzkrieg Mod 5.1.1 Limited Steam Beta

I wish I could "like" your post like in other social media, Markr. Instead, I'll just have to admit I'm sittin on a boner reading the required testing settings.
by kwok
08 Nov 2017, 08:26
Forum: Matchmaking & Strategies
Topic: Why I prefer my settings: High vs Standard Resources
Replies: 10
Views: 355

Re: Why I prefer my settings: High vs Standard Resources

In your humble opinion it may seem like that without much calculation or thorough thinking, but when put into perspective high resources doesn't really grant THAT much resources. Take for example revised cherbourg, regarded as a resource rich map already (let alone the original road to cherbourg in ...
by kwok
07 Nov 2017, 00:14
Forum: Matchmaking & Strategies
Topic: Why I prefer my settings: High vs Standard Resources
Replies: 10
Views: 355

Why I prefer my settings: High vs Standard Resources

The amount of times I get complained at for my game settings is.... uncountable, obnoxious, and dare I say moronic. Aside from the obvious large map settings I've probably talked about [rant] NON STOP (which something new to add that I find HILARIOUS in the recent games... when people ask for a 3v3 ...
by kwok
03 Nov 2017, 19:47
Forum: Balancing & Suggestions
Topic: Friendly ramming
Replies: 1
Views: 84

Re: Friendly ramming

could change the crush pathign type on the team weapon. not sure if it'll protect the inf using it but it will at least protect the weapon. plus it might mess with the pathing AI enough that it reduces the chance of crushing the weapon crew.
by kwok
29 Oct 2017, 08:01
Forum: Balancing & Suggestions
Topic: Limit every sniper to 1.
Replies: 21
Views: 781

Re: Limit every sniper to 1.

Biggest. PE. Buff. Ever.
by kwok
26 Oct 2017, 04:04
Forum: Matchmaking & Strategies
Topic: Power of Armor doc
Replies: 31
Views: 859

Re: Power of Armor doc

76 still sort of is irrelevant with only a small window of helpfulness. Armor shines now because of the 90mm buff. Armor always had plenty of tools except against axis heavies. Being axis heavies used to dominate 80% of games, armor sucked. Now the meta changed cuz armor can stand against axis heavi...
by kwok
25 Oct 2017, 21:42
Forum: General - CoH1 / BKMOD1
Topic: New faction
Replies: 26
Views: 1952

Re: New faction

I mean... because panzerblitz is tired of responding to the same short-sighted not well thought through "suggestions" that are constantly being proposed. At least he responds...
by kwok
22 Oct 2017, 20:01
Forum: Matchmaking & Strategies
Topic: 1 pulchra = 2 Def
Replies: 16
Views: 525

Re: 1 pulchra = 2 Def

I don’t think it’s hate-love. Nor do I think it’s only between two people.
by kwok
22 Oct 2017, 03:28
Forum: Balancing & Suggestions
Topic: few ideas & suggestions
Replies: 66
Views: 1897

Re: few ideas & suggestions

ANGRE ANGRE!
by kwok
19 Oct 2017, 22:22
Forum: Matchmaking & Strategies
Topic: 2vs2 against Mr.Nobody
Replies: 2
Views: 164

Re: 2vs2 against Mr.Nobody

mr nobody is back? neat.
by kwok
19 Oct 2017, 22:16
Forum: Matchmaking & Strategies
Topic: 1 pulchra = 2 Def
Replies: 16
Views: 525

Re: 1 pulchra = 2 Def

i can't believe i doubtd toni's love.
by kwok
19 Oct 2017, 20:24
Forum: Balancing & Suggestions
Topic: few ideas & suggestions
Replies: 66
Views: 1897

Re: few ideas & suggestions

why are you bringing me into this? why are you taking me completely out of context again? Dont whine, he is just using you as a example. and misusing me as an example as if i agreed la fiere was a fine 3v3 map. i don't think it is. and when you're constantly being used in an argument/example in way...
by kwok
19 Oct 2017, 17:45
Forum: Balancing & Suggestions
Topic: few ideas & suggestions
Replies: 66
Views: 1897

Re: few ideas & suggestions

and then the next reason dev's will say 'why you Play lafiere'. Now i tell you this map is played by everyone ! also kwok:) why are you bringing me into this? why are you taking me completely out of context again? i. hate. la. fiere. 3v3. it's not my fault that the only way i can get a goddamn game...
by kwok
19 Oct 2017, 00:33
Forum: Other mods
Topic: New Mod.... Again....
Replies: 8
Views: 405

Re: New Mod.... Again....

good questions. Q: But can a tank instantly blow up when targeting the turret or hull and hitting the ammo racks? esspecially germans had ammo all over the place in the side of the hull. A: For now, no because of gameplay reasons. RNG is a core of CoH but too much RNG ruins the "chess" fee...
by kwok
18 Oct 2017, 01:28
Forum: Other mods
Topic: New Mod.... Again....
Replies: 8
Views: 405

Re: New Mod.... Again....

There is a lot off "out of combat micro" in regards to setting your units to the right settings you want. But when it comes to in combat, a lot of abilities lock actually bringing the focus to positioning the units in a fight after you've predetermined their behavior. The idea behind this ...
by kwok
16 Oct 2017, 22:02
Forum: Other mods
Topic: New Mod.... Again....
Replies: 8
Views: 405

Re: New Mod.... Again....

Not quite, there is no outside of game company builder. But I did get a lot of ideas from it such as the "no base building" aspect. But, unlike EIR you can be more adaptive and fluid with your unit choices. Another mod was trying to be like EIR but that was scrapped some years ago unfortun...

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