Search found 1345 matches

by kwok
13 Dec 2018, 22:30
Forum: General - CoH1 / BKMOD1
Topic: Revoking attack/defend instructions to friendly AIs
Replies: 1
Views: 34

Re: Revoking attack/defend instructions to friendly AIs

I can look into it but remind me.
by kwok
13 Dec 2018, 22:26
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 78
Views: 8437

Re: Poor Doctrine Design - Luft

Yes I was agreeing with you hawks, just providing anecdote and hammering the point it is a doc design flaw not unit values.
by kwok
13 Dec 2018, 20:17
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 78
Views: 8437

Re: Poor Doctrine Design - Luft

While the strategies mentioned are most played I would t say they are meta. I’ve played successful games without paratroopers (except the Luft pios for the emplacements) because there is that option. There is a counter to mencius’ mentioned sniper Sherman He counter: literally don’t make inf and bui...
by kwok
13 Dec 2018, 16:09
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 78
Views: 8437

Re: Poor Doctrine Design - Luft

Opinion: Oooh I like that but man would that be a meta changer.

@shanks
Haha it’s not my decision
by kwok
13 Dec 2018, 06:30
Forum: Off-Topic
Topic: OMG there's a new dev team member! (Topic split)
Replies: 16
Views: 273

Re: OMG there's a new dev team member! (Topic split)

Yes it's true. Shadow and I are best friends. I'd like to post more soon about this, just waiting on a few opinions from the team before I spill my guts. Don't worry my pvp brothers, I'll spill all the juicy secrets. Sorry I have to speak now because I know there's a bunch of gossip and toxicity spr...
by kwok
13 Dec 2018, 06:26
Forum: General - CoH1 / BKMOD1
Topic: There's nothing worse than...
Replies: 10
Views: 414

Re: There's nothing worse than...

accidentally building the panzer support command twice instead of the panzer jaeger command . good bye 50 fuel. the first thing came to my mind after reading your post, was this: https://youtu.be/wwUs1T3gSxM?t=5 you just changed "logistic twice" to the "panzer support twice" so ...
by kwok
12 Dec 2018, 08:53
Forum: General - CoH1 / BKMOD1
Topic: There's nothing worse than...
Replies: 10
Views: 414

Re: There's nothing worse than...

accidentally building the panzer support command twice instead of the panzer jaeger command . good bye 50 fuel.
by kwok
06 Dec 2018, 00:14
Forum: General Discussions on Strategy and Theory
Topic: 2v2 Replay
Replies: 13
Views: 248

Re: 2v2 Replay

Watch the second game.
by kwok
05 Dec 2018, 04:23
Forum: Matchmaking & Strategies
Topic: fix your game
Replies: 13
Views: 199

Re: fix your game

It’s literally the 5% rule that has been the heart of this mod and what made it popular. If a target is penetrated there is a 5% chance it’s an instakill (post penetration chances mind you so the effective one shot probability is much less). The game isn’t about pure cost-benefit proportions. If yo...
by kwok
05 Dec 2018, 03:56
Forum: Ask an Expert
Topic: doubt
Replies: 9
Views: 127

Re: doubt

i'm shadowichigo
by kwok
04 Dec 2018, 18:05
Forum: Matchmaking & Strategies
Topic: fix your game
Replies: 13
Views: 199

Re: fix your game

It’s literally the 5% rule that has been the heart of this mod and what made it popular. If a target is penetrated there is a 5% chance it’s an instakill (post penetration chances mind you so the effective one shot probability is much less). The game isn’t about pure cost-benefit proportions. If you...
by kwok
01 Dec 2018, 19:34
Forum: General Discussions on Strategy and Theory
Topic: 2v2 Replay
Replies: 13
Views: 248

Re: 2v2 Replay

Gg shanks. That triple sniper spam is a strong counter to PE. We got too cocky with our opening.

At warhawks. Nope
by kwok
01 Dec 2018, 04:31
Forum: General Discussions on Strategy and Theory
Topic: 2v2 Replay
Replies: 13
Views: 248

2v2 Replay

Kwok, Walder vs. Figree, Ling Yao
by kwok
29 Nov 2018, 18:45
Forum: Balancing & Suggestions
Topic: At this point, I will refuse to play allies unless the map is big
Replies: 8
Views: 202

Re: At this point, I will refuse to play allies unless the map is big

Lol it isn’t gaining fans, it’s people recognizing the truth. As for mg42s, it isn’t about not being able to deal with them that’s the problem. It’s the fact that the game turns into Rock Paper Scissors. Narrow map: axis does mg42 then allies must do mortar. If allies do mortar, axis must do basic i...
by kwok
28 Nov 2018, 05:59
Forum: Balancing & Suggestions
Topic: the jumbo is weak
Replies: 105
Views: 1271

Re: the jumbo is weak

I don't think the jumbo is weak per se but it is definitely meta compared to the current trend of Axis. I think post armor changes from the beta, we will see a meta change especially in armor combat. We are finally moving away from Axis always rushing heavy tanks and investing in medium tanks. In th...
by kwok
26 Nov 2018, 00:20
Forum: Balancing & Suggestions
Topic: Allies OP
Replies: 8
Views: 130

Re: Allies OP

Yeah, but you gotta make it even. For every buff there must be a nerf. Get rid of the hetzer. Luft can have this squad too, balanced. And if anyone complains they can play bigger maps.
by kwok
25 Nov 2018, 19:55
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 78
Views: 8437

Re: Poor Doctrine Design - Luft

I understand that but still, hetzer is too basic for PE to be taken away. It's the only of all AT solutions for PE that can survive a fight with sherman. Also if we flow your logic then why the hell is firefly available in all cw docs? Raf has strikes, gammons, 4 piats... I advotate for leaving axi...
by kwok
25 Nov 2018, 18:29
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 78
Views: 8437

Re: Poor Doctrine Design - Luft

But that's what we are trying to do illa, exactly as you say: redesign problematic docs: luft. you take away the hetzer you dont make it impossible for luft to counter tanks, it still has 50mm, 75m, marder, 75mm armored cars, 88s, panzerschrekcs, droppable panzerschrecks, how much more is needed? re...
by kwok
25 Nov 2018, 06:51
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 78
Views: 8437

Re: Poor Doctrine Design - Luft

i felt this fitting because players were talking to me of forum about my proposed rework.
2ndmb2.jpg
by kwok
24 Nov 2018, 19:17
Forum: Announcements
Topic: 5.1.6 beta4
Replies: 48
Views: 7376

Re: 5.1.6 beta4

@FeministDonut By auto aiming grenade, you mean AT rifle grenade of rifle squad? It's engine limitation, nothing can be done about this. It's the same with rockets from shrecks that behave like quided and follow the target even if it's moving quickly. @bugged howizers The problem is that when you h...
by kwok
24 Nov 2018, 19:11
Forum: Bugs
Topic: Couldnt move screen with mouse
Replies: 3
Views: 447

Re: Couldnt move screen with mouse

it seems like you have some sort of windowed mode on and dont have screenlock. the display is extending past your screen and when you scroll to the edges it goes off to your desktop instead of your game. this is just a guess. try deleting your config file and restarting your game. my documents/my ga...
by kwok
23 Nov 2018, 07:03
Forum: Announcements
Topic: 5.1.6 beta4
Replies: 48
Views: 7376

Re: 5.1.6 beta4

ah, so im not the only one with 25 pounder problems... thougth it was just my bad luck it bugged out a couple times. tried testing multiple times but couldn't reproduce consistently.
by kwok
20 Nov 2018, 18:52
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 78
Views: 8437

Re: Poor Doctrine Design - Luft

i see. so you think it should deviate from AB doc and be more similar to USA inf doc?

personally i think spawning out of houses is a bad mechanic. it breaks immersion and it's hyper map dependent on whether it's useful/not useful.


EDIT: yo warhawks come on steam i want to show you my mod lol

Go to advanced search