Search found 1078 matches

by kwok
17 Jan 2018, 17:24
Forum: Balancing & Suggestions
Topic: Different icon for sappers
Replies: 7
Views: 166

Re: Different icon for sappers

I think he means from the axis perspective, he mistakens the enemy to be much weaker than they actually are and ends up losing units to sappers. I’m not for or against a change in icon, but I am curious about one thing. My question would be how different is the decision making between facing America...
by kwok
07 Jan 2018, 09:39
Forum: Bugs
Topic: 101st airborne rangers not moving after using mortar barrage
Replies: 6
Views: 227

Re: 101st airborne rangers not moving after using mortar barrage

Hmmm. Try executing an order while waiting for an effect takes place maybe?
by kwok
30 Dec 2017, 08:04
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.3 Patch
Replies: 50
Views: 3225

Re: Blitzkrieg Mod 5.1.3 Patch

You're right about the recce, that's why I proposed a while ago that the recce gets a fuel cost bump to push it later to when axis has counters. Since then, have you noticed people complain about the recce much less? You're also right about the aim time, hence my OTHER post about changing vehicle sp...
by kwok
30 Dec 2017, 01:06
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.3 Patch
Replies: 50
Views: 3225

Re: Blitzkrieg Mod 5.1.3 Patch

what. you're joking right? You can have an mg42 AND pak gun out within 1:05 of a game (even earlier if you click fast enough). You can't get a dingo until maybe 2:45ish earliest (maybe faster if you click fast enough). JUST FOR MORE COMPARISON an LT can come out earliest around 0:55 seconds into a g...
by kwok
29 Dec 2017, 21:34
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.3 Patch
Replies: 50
Views: 3225

Re: Blitzkrieg Mod 5.1.3 Patch

Here's a question: what unit does the brits have within the first 2 minutes of the game to directly counter the MG42? I would say either Dingo or Bren Carrier could actually sometimes finish the game in just the first few minutes when used correctly. Your opponent will not have enough ammo to activ...
by kwok
29 Dec 2017, 20:50
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.3 Patch
Replies: 50
Views: 3225

Re: Blitzkrieg Mod 5.1.3 Patch

1v1 against Brits is the easiest matchup. The faction literally has the same build order every game. its not like im not aware of that but gameplay is depondable as u can have the same build order but different postioning etc... even if u are aware of enemy will bring its about the usage of units a...
by kwok
29 Dec 2017, 20:49
Forum: Balancing & Suggestions
Topic: Suggestion: "Realistic" Vehicle Acceleration and Turn Rate
Replies: 7
Views: 185

Re: Suggestion: "Realistic" Vehicle Acceleration and Turn Rate

I've built it into my own mod from the beginning, so far from my testers they say they enjoy it just because it feels more "real". I actually brought other features in and suggested it to olhausen to bring into Wikingr. But I see and agree with what you say about it is a HUGE impact to the...
by kwok
29 Dec 2017, 09:17
Forum: Balancing & Suggestions
Topic: Suggestion: "Realistic" Vehicle Acceleration and Turn Rate
Replies: 7
Views: 185

Re: Suggestion: "Realistic" Vehicle Acceleration

@Tiger If anything, this is the opposite of "men of war". Men of war allows for extremely fine vehicle controls. Right now, the speedy do everything vehicles are able to pull off ridiculous micro actions like in men of war. By lowering the acceleration of vehicles, more strategy and broad ...
by kwok
29 Dec 2017, 08:04
Forum: Balancing & Suggestions
Topic: Suggestion: "Realistic" Vehicle Acceleration and Turn Rate
Replies: 7
Views: 185

Suggestion: "Realistic" Vehicle Acceleration and Turn Rate

One of the distinguishing features of BK is its "tactical realism" mechanics. This doesn't mean the values of the units are realistic but that the game encourages and rewards tactics that are often executed in real-life scenarios. For example, extending ranges of weapons to simulate the lo...
by kwok
28 Dec 2017, 18:40
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.3 Patch
Replies: 50
Views: 3225

Re: Blitzkrieg Mod 5.1.3 Patch

1v1 against Brits is the easiest matchup. The faction literally has the same build order every game.
by kwok
24 Dec 2017, 22:58
Forum: Balancing & Suggestions
Topic: a question to pvp
Replies: 7
Views: 227

Re: a question to pvp

I think it has been asked before.
by kwok
23 Dec 2017, 23:14
Forum: Balancing & Suggestions
Topic: first games after a long break
Replies: 6
Views: 221

Re: first games after a long break

Cuz it’s a suggestion.
by kwok
22 Dec 2017, 04:09
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.3 Patch
Replies: 50
Views: 3225

Re: Blitzkrieg Mod 5.1.3 Patch

What kind of things were you thinking? I'm curious.
by kwok
21 Dec 2017, 17:01
Forum: Balancing & Suggestions
Topic: first games after a long break
Replies: 6
Views: 221

Re: first games after a long break

La Fiere is not a big map for a 3v3. Neither is Cherbourg. You set a big map at first (goodwood), and then we got a full game. Then the lobby started complaining and you switched it back to a 3v3 because 3/6 players said no big maps. Then I lost patience and left cuz it stayed on a 3v3 map for 10 mi...
by kwok
21 Dec 2017, 00:01
Forum: Balancing & Suggestions
Topic: first games after a long break
Replies: 6
Views: 221

first games after a long break

It's been a while since I've hopped on BK and here is my experience from my first few games coming back to my favorite game: "Game" 1: Players refused to play on bigger maps, I dodged, that's on me that I didn't want to play against a formula. "Game" 2: I was kicked, no reason wh...
by kwok
20 Dec 2017, 18:24
Forum: Matchmaking & Strategies
Topic: never surrender
Replies: 11
Views: 312

Re: never surrender

I maybe can play this week. I have not even tried games post release. So I’m curious to see the meta change. I liked changes from the test patches but haven’t seen how things will be in the real world.
by kwok
20 Dec 2017, 16:46
Forum: Matchmaking & Strategies
Topic: never surrender
Replies: 11
Views: 312

Re: never surrender

Shanks wrote:unless you are willing to play 1v1 ... because they are afraid from kwok, haha


I will see you soon, my brother.
by kwok
19 Dec 2017, 21:25
Forum: Matchmaking & Strategies
Topic: never surrender
Replies: 11
Views: 312

Re: never surrender

Next week Shaka. I will return and face you!
by kwok
18 Dec 2017, 18:56
Forum: Balancing & Suggestions
Topic: RA "sector smoke" ability & unlock
Replies: 4
Views: 139

Re: RA "sector smoke" ability & unlock

I'm bias to my own idea and giving howitzers the smoke ability seems common across all field guns already so I lean towards giving it to the 25pdrs as well. It's not like smoke is exactly "abuseable" in the current meta...
by kwok
14 Dec 2017, 23:34
Forum: General Discussions on Strategy and Theory
Topic: Crossroad Fortifications
Replies: 1
Views: 137

Re: Crossroad Fortifications

Invincibility lies with defense, victory lies with attack. -art of war Invincibility is always advisable as is victory, so it really depends. All factions and terrains are capable of being defensive. Whether it’s a good strategy to defend depends on your enemy. Example: is the crossroads giving or d...
by kwok
14 Dec 2017, 18:28
Forum: Balancing & Suggestions
Topic: submarine
Replies: 11
Views: 541

Re: submarine

Y’all assholes could’ve just said no and reference the topic to why not.
by kwok
14 Dec 2017, 01:24
Forum: Matchmaking & Strategies
Topic: Blitzkrieg Tech Tree (List of All Units & Prices)
Replies: 71
Views: 21659

Re: Blitzkrieg Tech Tree (List of All Units & Prices)

WAKE! you keep coming back to make these updates but you don't COME come back. Come back baby...
by kwok
14 Dec 2017, 01:00
Forum: Balancing & Suggestions
Topic: the comet stinks and also the mod
Replies: 14
Views: 444

Re: the comet stinks and also the mod

That's how most of allied units are designed though; more than that but how entire factions are designed. Not to be well-rounded. By design choice there is no vacuum to be filled because there should not have been a spot for that type of unit anyways. Does RE have a durable tank? Yeah, that's what c...
by kwok
13 Dec 2017, 18:32
Forum: Balancing & Suggestions
Topic: New players
Replies: 6
Views: 235

Re: New players

That’s what bknc was made for until players decided they’d rather kick noobs than teach them. I think it’s incumbent on the community not the mod devs to keep a welcoming community.

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