Search found 1910 matches

by kwok
09 Jul 2020, 16:33
Forum: General - CoH1 / BKMOD1
Topic: Motorcycle/Schwimmwagen MG42/34
Replies: 15
Views: 209

Re: Motorcycle/Schwimmwagen MG42/34

Yeah without modifiers you’re saying schwimms could do 500 to 625 damage per second? When even the toughest roughest allied infantry squad has 400hp? That a Schwimmer can single burst an elite infantry squad in one second? Is that what you’re saying?
by kwok
09 Jul 2020, 05:37
Forum: General - CoH1 / BKMOD1
Topic: Motorcycle/Schwimmwagen MG42/34
Replies: 15
Views: 209

Re: Motorcycle/Schwimmwagen MG42/34

Hehehe, hey warhawks just for fun you should include the ROF of all the weapons to give a full picture of how much damage they do.

ALLIES OP AND SHADOW NERFS FTW.
by kwok
08 Jul 2020, 23:03
Forum: General - CoH1 / BKMOD1
Topic: Sniper Rifles
Replies: 2
Views: 76

Re: Sniper Rifles

This was all vcoh mechanics. Snipers at the time in vcoh were designed to be counters to elite infantry which had their own target table so it was always some "garaunateed" hit. Strangely in vcoh, no other infantry had that target table except rangers, even stormtroopers were classified under regula...
by kwok
02 Jul 2020, 11:30
Forum: Balancing & Suggestions
Topic: Give Infantry Doctrine Engineers Grease Guns
Replies: 17
Views: 200

Re: Give Infantry Doctrine Engineers Grease Guns

But they are? Assault engineers are literally engineers with grease guns. The only thing different is at tier 2 they get grenades and can upgrade to Thompson’s. Otherwise they are literally tier 1 available right away assault engineers but cost 180mp and whatever munition. Just because they’re not c...
by kwok
02 Jul 2020, 04:47
Forum: Balancing & Suggestions
Topic: Give Infantry Doctrine Engineers Grease Guns
Replies: 17
Views: 200

Re: Give Infantry Doctrine Engineers Grease Guns

[/quote] Which US doc is allowed to have an aggressive opening? Wald [/quote] I dunno. Is none an option. It's not like US doesn't have aggressive options. Like I said, it can literally put grease guns on rifles and access to support weapons for cheaper including a mortar which no axis doctrine can ...
by kwok
01 Jul 2020, 22:08
Forum: Balancing & Suggestions
Topic: Give 0 CP M10s to All American Doctrines: Poll
Replies: 21
Views: 306

Re: Give 0 CP M10s to All American Doctrines: Poll

Voted yes. Generally i prefer a solid vanilla unit roster with doctrine choice entering heavy hitters, very specialized counters and all around fancy stuff that just is a lot of fun to use. To me a "solid vanilla unit roster" encompasses the basic units of that faction: - light infantry (like Volks...
by kwok
01 Jul 2020, 15:48
Forum: Balancing & Suggestions
Topic: Warhawks' Calliope Jeep Idea: POLL
Replies: 17
Views: 161

Re: Warhawks' Calliope Jeep Idea: POLL

So I didn't think through that much and didn't expect "Kwok's Idea" to get so many votes. I legit have no idea how to balance that from like a specific values perspective. Like how much should scatter be reduced? How much should range be reduced? I also had another idea that I'd steal from steel div...
by kwok
01 Jul 2020, 15:32
Forum: Balancing & Suggestions
Topic: Give 0 CP M10s to All American Doctrines: Poll
Replies: 21
Views: 306

Re: Give 0 CP M10s to All American Doctrines: Poll

Damn. I'm scared of this vote. I'd be a LOT more comfortable with more votes because I fear this change will come with asks for other changes... But I'll leave my predictions out and wait. Maybe I'm wrong.
by kwok
01 Jul 2020, 15:31
Forum: Balancing & Suggestions
Topic: Give Infantry Doctrine Engineers Grease Guns
Replies: 17
Views: 200

Re: Give Infantry Doctrine Engineers Grease Guns

I'm in full agreement with CGAR here. Engineers are not meant to be assault soldiers in BK. The reason why WM Blitz doc got them is to give them an option to aggressive opening where they lacked before. We saw countless games where it was optimal to play blitz doc defensively and that's not in the v...
by kwok
30 Jun 2020, 21:10
Forum: Balancing & Suggestions
Topic: Why was the 7-man rifle squad removed?
Replies: 8
Views: 146

Re: Why was the 7-man rifle squad removed?

Can we stop agreeing to a 0cp m10 on a thread about riflemen?
by kwok
30 Jun 2020, 21:08
Forum: Balancing & Suggestions
Topic: Clown Cars for All or Clown Cars FOR NONE
Replies: 12
Views: 219

Re: Clown Cars for All or Clown Cars FOR NONE

Is this a “kangaroo clown cars are stupid” or “Mencius has insane micro to make kangaroo clown cars stupid”?

To me I literally see this as kangaroo used as intended. The gambit is losing the kangaroo will likely kill the expensive units inside.
by kwok
30 Jun 2020, 21:05
Forum: Balancing & Suggestions
Topic: Give Infantry Doctrine Engineers Grease Guns
Replies: 17
Views: 200

Re: Give Infantry Doctrine Engineers Grease Guns

There was a reason why assault engines were moved up a tier. This literally just makes assault engines available early again but cheaper


Oops misread. Thought this was for armor doc. Don’t riflemen do this already? Why don’t you just use those because they are tougher and scale better?
by kwok
30 Jun 2020, 05:14
Forum: Balancing & Suggestions
Topic: Why was the 7-man rifle squad removed?
Replies: 8
Views: 146

Re: Why was the 7-man rifle squad removed?

Oh actually i don't know what you put on discord today. I posted in response to another player's comment today mid game. Also i think you mentioned something on a different post... or someone else did... it related to 7man squad but can't rememebr specifically what and where. eh i'm just providing h...
by kwok
30 Jun 2020, 03:47
Forum: Balancing & Suggestions
Topic: Why was the 7-man rifle squad removed?
Replies: 8
Views: 146

Why was the 7-man rifle squad removed?

The original reworks set out to change doctrines and factions to be more readily capable to balance towards 1v1 games in BK from a doctrine vs doctrine capability perspective. BIG NOTE/WARNING THE BETA IS NOT MEANT TO COMPLETELY BALANCE THE GAME!!!! In that quest, we discovered a really major balanc...
by kwok
30 Jun 2020, 03:29
Forum: Balancing & Suggestions
Topic: Kar98 Changes (5.1.8 beta)
Replies: 48
Views: 13479

Re: Kar98 Changes (5.1.8 beta)

I can talk more about the 7man squad. I might as well make a new post to explain why.
by kwok
30 Jun 2020, 00:15
Forum: General - CoH1 / BKMOD1
Topic: New Idea for Triage Center
Replies: 6
Views: 121

Re: New Idea for Triage Center

Don't think capturable triage will work with zombie squads being a thing. But maybe I'm wrong.
by kwok
28 Jun 2020, 22:41
Forum: General - CoH1 / BKMOD1
Topic: General Excuse and Debate about Beta
Replies: 6
Views: 165

Re: General Excuse and Debate about Beta

Eh it’s a pretty big nerf is reload is 2-4 seconds... in Bk time that’s enough for a good player to rush and toss a grenade. I’m inclined to agree that it’s a bug that really shouldn’t be. If it makes rifles OP then we tune it differently because reload/rof balancing is like trying to figure out the...
by kwok
28 Jun 2020, 22:37
Forum: Matchmaking & Strategies
Topic: BETA 1v1 Bloody Gulch - Warhawks vs. Walderschmidt
Replies: 3
Views: 71

Re: BETA 1v1 Bloody Gulch - Warhawks vs. Walderschmidt

Honestly the best way to manage vehicles is how they managed it realistically... use roads and open areas, try not to run over too many things unless it’s heavy enough to run over things but even then expect slowdown. Granted this is assuming the map chosen is good.... but frankly if it’s not a good...
by kwok
27 Jun 2020, 01:02
Forum: General - CoH1 / BKMOD1
Topic: The Shrinking Blitzkrieg Mod Community
Replies: 28
Views: 1457

Re: The Shrinking Blitzkrieg Mod Community

Also, because of the new reworks upcoming I'm hoping to host a 1v1 tournament when the beta gets released to the live version. It'll be a personal endeavor. So stay tuned!
by kwok
26 Jun 2020, 01:41
Forum: Balancing & Suggestions
Topic: Make British Assault Squads Great: POLL
Replies: 12
Views: 179

Re: Make British Assault Squads Great: POLL

mofetagalactica wrote:
26 Jun 2020, 00:38
kwok wrote:
25 Jun 2020, 23:28
I really realyl really don't think a 6 man squad is a good idea... that's basically giving brits stormtroopers at tier 1 without any cp unlocks....
kinda like combat engies right?
yeah actually jsut like combat engies... which is why we put them behind motorpool.
by kwok
25 Jun 2020, 23:32
Forum: Balancing & Suggestions
Topic: AA Effectiveness Testing
Replies: 3
Views: 63

AA Effectiveness Testing

We originally wanted the previous beta update to be the last one but there was quite a lot of complaints about the planes and AA effectiveness so we decided to focus one more beta update on that. The problem was mainly in the LARGE differences between the effectiveness of AA units so we tried to un...
by kwok
25 Jun 2020, 23:28
Forum: Balancing & Suggestions
Topic: Make British Assault Squads Great: POLL
Replies: 12
Views: 179

Re: Make British Assault Squads Great: POLL

I really realyl really don't think a 6 man squad is a good idea... that's basically giving brits stormtroopers at tier 1 without any cp unlocks....
by kwok
25 Jun 2020, 23:26
Forum: Balancing & Suggestions
Topic: FHQ Upgrade Y/N
Replies: 6
Views: 113

Re: FHQ Upgrade Y/N

The people demand a lot. How many people do you think even thought of using the ammo halftack to upgrade their shit? It's mobile, so even better than fhq. there's literally a unit that fills the role for this already.
by kwok
25 Jun 2020, 23:21
Forum: Balancing & Suggestions
Topic: Warhawks' Calliope Jeep Idea: POLL
Replies: 17
Views: 161

Re: Warhawks' Calliope Jeep Idea: POLL

Can you set this up so people can change their mind? Let people revote. Here's why I think no on this idea but I have a counter proposal. The original reason why this jeep got nerfed was 1. it was super used in almost all USA games. 2. there was no reason to get the calliope sherman over this unit b...
by kwok
24 Jun 2020, 17:07
Forum: Balancing & Suggestions
Topic: Make British Assault Squads Great: POLL
Replies: 12
Views: 179

Re: Make British Assault Squads Great: POLL

They were originally intended so you didn't have to wait. This is more important on really urban maps to make sure brits survive the late game. Otherwise if you play a map like st. lo or something a brit player will essentially get shoved off to base by just mp40s.