Search found 2003 matches

by kwok
27 Oct 2020, 20:27
Forum: General - CoH1 / BKMOD1
Topic: BK Mod Roadmap
Replies: 3
Views: 72

Re: BK Mod Roadmap

meh.. Nothing about fix infantry mode.. And no hope to see this fixes in your roadmap coz nobody talks in topics in "Bugs" section of your forum. "Thanx" for clarify dev's pos. For more than 8 years before I never post here and now I see, that I'm nothing lost Bugs get fixed using the forum as a ch...
by kwok
27 Oct 2020, 04:59
Forum: General - CoH1 / BKMOD1
Topic: BK Mod Roadmap
Replies: 3
Views: 72

BK Mod Roadmap

It has been often mentioned that posting in the forum is ineffective and a waste of time because devs do not even respond/read the forum. This is simply not true. What I hope to accomplish is to give some visibility into what is being reviewed by the devs and in view. While I we can't share the actu...
by kwok
25 Oct 2020, 05:11
Forum: Announcements
Topic: Blitzkrieg Mod End of Year Tournament
Replies: 5
Views: 497

Re: Blitzkrieg Mod End of Year Tournament

ColonelKlink wrote:
22 Oct 2020, 02:17
Please include me, thank you.
Can you register on the link above?
by kwok
24 Oct 2020, 22:32
Forum: Balancing & Suggestions
Topic: 6pdr/57mm separate topic
Replies: 19
Views: 500

Re: 6pdr/57mm separate topic

no. we tried your suggestion for other things and now we're trying to balance against exactly that. - change WM tiering so that vehicles come earlier - change k98s to be lazer rifles and people wonder why all of axis just seems stronger than all of allies. because the base changed. besides there's a...
by kwok
24 Oct 2020, 21:37
Forum: Balancing & Suggestions
Topic: 6pdr/57mm separate topic
Replies: 19
Views: 500

Re: 6pdr/57mm separate topic

Bumpity bump. sounds like people are not happy with the axis mid game med tank rush/spam. One proposed solution on the other threads was to improve mid game AT. Revisiting this thread as one potential solution.
by kwok
19 Oct 2020, 20:36
Forum: Balancing & Suggestions
Topic: [US] Structural changes
Replies: 9
Views: 207

Re: [US] Structural changes

kwok wrote:
19 Oct 2020, 19:24

What's the reason for these changes?
I might personally know but would like it said "outloud" please.
by kwok
19 Oct 2020, 19:24
Forum: Balancing & Suggestions
Topic: [US] Structural changes
Replies: 9
Views: 207

Re: [US] Structural changes

This is pretty accelerated. The sct car will become buildable at 45 fu or even 30. Meanwhile for WM the first vehicle even being available (not even buildable because of fuel costs) comes at 55 fuel. This feels like people will fall into the "rush 50cal sct car/quad ht" formula. What's the reason fo...
by kwok
18 Oct 2020, 19:55
Forum: Balancing & Suggestions
Topic: AB Airstrike CP Path
Replies: 10
Views: 253

Re: AB Airstrike CP Path

One of the complaints some players have are how doctrines are starting to all look the same. The proposal here seems to be make 82nd more like rangers but with parachutes.

Would you make a post around revising tech'ing time if that's how you feel?
by kwok
18 Oct 2020, 07:45
Forum: Balancing & Suggestions
Topic: Is there a way to reverse the latest update?
Replies: 17
Views: 397

Re: Is there a way to reverse the latest update?

Okay, then tell your friends to post on the forum and make suggestions. And suggestions is not "this is imbalance". Suggestions is actually things that should be changed. What should be new, removed, edited, etc.
by kwok
18 Oct 2020, 05:33
Forum: Balancing & Suggestions
Topic: AB Airstrike CP Path
Replies: 10
Views: 253

AB Airstrike CP Path

Heard quite often that the latest AB changes were too much of a nerf because of the removal of the patrol. First, I personally and heard MANY others say that patrol abilities in general are crippling to the game. Single-click to wipe the map is too game breaking and not fun for the receiving end. It...
by kwok
18 Oct 2020, 05:15
Forum: Balancing & Suggestions
Topic: Is there a way to reverse the latest update?
Replies: 17
Views: 397

Re: Is there a way to reverse the latest update?

The plan is to continue to balance and adjust with the current structure. Over many years balance has gone back and forth, this is nothing new. Of course when a new patch is released, especially something as different as this one, it takes time for players to get use to the newest patch, find the ne...
by kwok
17 Oct 2020, 23:20
Forum: Balancing & Suggestions
Topic: Is there a way to reverse the latest update?
Replies: 17
Views: 397

Re: Is there a way to reverse the latest update?

To answer the question, no, we will not provide a way to revert the version. Everything else mentioned can be better discussed as separate topics.
by kwok
16 Oct 2020, 23:08
Forum: Balancing & Suggestions
Topic: Stug IV
Replies: 5
Views: 215

Re: Stug IV

Just an example game of how quick Wehrmacht can tech compared to the allies, you cannot in any circumstances stop a dedicated blitz player from getting a stug even if you cut him off from majority of the fuel, as the fuel supplies can be used to bypass map fuel requirements to get tanks. At one poi...
by kwok
16 Oct 2020, 15:45
Forum: Announcements
Topic: Blitzkrieg Mod End of Year Tournament
Replies: 5
Views: 497

Re: Blitzkrieg Mod End of Year Tournament

1 - That's a good idea. Hopefully that won't be too much extra work for players. 2 - The reason we want the loser to get points is to encourage players to actually play games. If a player knows they will lose, they can try to avoid a match in order to make sure the other player doesn't score points....
by kwok
14 Oct 2020, 14:55
Forum: General Discussions on Strategy and Theory
Topic: [BLITZKREIG MOD KICKING YOUR ASS?!] Newbies guide
Replies: 26
Views: 289

Re: [BLITZKREIG MOD KICKING YOUR ASS?!] Newbies guide

Additionally, let's leave the complaints for the balance forum. If you complain in order to ask for help on improving your skill, sure this is the place. As Markr mentioned, churchills aren't meant to be tank killers. They soak damage primarily. Did you know you can reinforce from them as well? If y...
by kwok
13 Oct 2020, 22:29
Forum: Announcements
Topic: Blitzkrieg Mod End of Year Tournament
Replies: 5
Views: 497

Blitzkrieg Mod End of Year Tournament

Hello all, We mentioned that there was an upcoming tournament to celebrate the 5.2.0 patch. That tournament is now! The tournament will be a 1v1 tournament over the course of November to December. Through the end of October, we will open registration for the tournament and close registration on Nove...
by kwok
09 Oct 2020, 05:05
Forum: Technical Support
Topic: Problems with PVP in the lobby
Replies: 6
Views: 140

Re: Problems with PVP in the lobby

I thought it's fixed now? It was a CoH steam server problem.
by kwok
07 Oct 2020, 19:22
Forum: Player Introductions
Topic: Red, UTC +1/2, AI - Hello from Vienna
Replies: 1
Views: 49

Re: Red, UTC +1/2, AI - Hello from Vienna

Hey, welcome!
We have a bunch of european players. I'm in north america. I mostly play pvp. Feel free to add me on steam if you want to join the PvP scene.
https://steamcommunity.com/profiles/76561198042186064/
by kwok
06 Oct 2020, 16:13
Forum: Balancing & Suggestions
Topic: New tournament map
Replies: 11
Views: 236

Re: New tournament map

The logic for smaller maps is dumb. From now on I’m calling big maps = maps and vcoh small maps = vcoh maps. How on earth does it make any sense that if you more than double sometimes triple the range of weapons you stay playing the same size maps? The response has always been “too big”... sounds mo...
by kwok
03 Oct 2020, 20:28
Forum: General - CoH1 / BKMOD1
Topic: Basebombing Poll
Replies: 0
Views: 163

Basebombing Poll

Hi everyone . In preparation for the upcoming tournament, we would like you all to take a brief survey about basebombing. Complete the survey at:
https://forms.gle/a3Nwj2mYutSg8KSF6
by kwok
01 Oct 2020, 15:14
Forum: Balancing & Suggestions
Topic: New tournament map
Replies: 11
Views: 236

Re: New tournament map

No
by kwok
30 Sep 2020, 00:32
Forum: Bugs
Topic: (5.2.0) The M4A3E2 (76) Sherman "Jumbo" reinforcement never appears
Replies: 2
Views: 139

Re: (5.2.0) The M4A3E2 (76) Sherman "Jumbo" reinforcement never appears

It is not call in anymore, it is buildable. Check the armor depot.
by kwok
27 Sep 2020, 03:47
Forum: Matchmaking & Strategies
Topic: 1v1's with boba
Replies: 2
Views: 170

1v1's with boba

boba wanted me to post his victories over me on forum.

please... not... make... this... a... big... balance... thread............
by kwok
25 Sep 2020, 15:22
Forum: Balancing & Suggestions
Topic: Infantry Doctrine - Both Reward Tanks Available
Replies: 15
Views: 245

Re: Infantry Doctrine - Both Reward Tanks Available

You better get your $1000 ready... I’ve seen them play....

I’ve actually 1v1’d one of them within the last week.
by kwok
24 Sep 2020, 16:46
Forum: Balancing & Suggestions
Topic: HQ Units (bike/jeep/37mm/transport) Unlocked by Krieg Barracks/Logistik Kompanie/WSC
Replies: 7
Views: 103

Re: Tier Zero Units Buildable with Krieg Barracks/Logistik Kompanie

1) yeah it's a reality for one doctrine that had a built in design around pgrens, which is why it was included. would adding the pak and opel to logistik help in any way? because there's literally a bigger pak and tougher opel in the logistik company 2) i don't think this exists currently for propag...