Search found 1532 matches

by kwok
20 Jul 2019, 04:46
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

Again. PE and CW are not being updated right now. Prob not for another two or more patches
by kwok
18 Jul 2019, 16:11
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

So for all people who have TESTED the game... a lot more changes have happened. Should we talk about how balanced those are? Or are we saying that the new emplacements and the tankhunter armor changes are perfectly balanced? Still exploring how to make emplacements neutral. Doesn’t look hopeful thou...
by kwok
14 Jul 2019, 17:27
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

About the calcs you are correct. They were screenshots we made while we made adjustments. The calculator got bigger and bigger, including stuff like cover bonus scenarios. I just don’t have screenshots or the original file sadly. You’ve seen my base calculator before though, it’s on the google drive...
by kwok
13 Jul 2019, 06:30
Forum: Off-Topic
Topic: What kwok cares about
Replies: 3
Views: 27

Re: What kwok cares about

Bro
by kwok
13 Jul 2019, 04:15
Forum: Off-Topic
Topic: What kwok cares about
Replies: 3
Views: 27

Re: What kwok cares about

i care about you, erich.
by kwok
13 Jul 2019, 03:50
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

Guess what, Erich just joined the VIP list. Congratulations to Erich.

EDIT:
Everyone say congrats to a new member of the VIP list: playbetter.

EDIT2:
I was given permission to post these. Congrats to figree for being a part of the VIP list.
by kwok
12 Jul 2019, 23:35
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

[quote="Warhawks97”] have you ever tested to play only with normal rifle squads? with 25 MP per men instead of 18 or what it was for the 7 men squad? [/quote] Yes I have. maybe 20 games worth. And sure, we can put red into our vip list of people who like to test. Tell he to join the vip list he...
by kwok
12 Jul 2019, 21:22
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

Warhawks97 wrote:
Congrats, you've clearly haven't played the beta.


not latest, but previous one.



yeah, we're done here. sorry i'm not going to read your wall of text when there is feedback from people who have actually played it.
by kwok
11 Jul 2019, 22:08
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

The problem with the current state was that: 1. The relative strength of garands at effective ranges was greatly superior to k98s at effective ranges, note the disparity between close range ratios and long range ratios (64:36 vs 42:58) And? The riflemen cost significantly more (upkeep and reinforce...
by kwok
11 Jul 2019, 15:01
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

The problem with the current state was that: 1. The relative strength of garands at effective ranges was greatly superior to k98s at effective ranges, note the disparity between close range ratios and long range ratios (64:36 vs 42:58) 2. The notion that volks would not be able to be simply rushed w...
by kwok
11 Jul 2019, 02:34
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

It seems like I don't have the file on my current computer, it is probably on a different computer at home. However, I did find some screenshots used for discussion. Firstly, history of the garand/k98 changes. It was suggested by a tester who provided over 3 replays with different players as well as...
by kwok
10 Jul 2019, 14:18
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

One thing that makes we wonder is why not a single topic was made about the Garand or BAR here in Forum first. You say that some people said or complained about "xy" but they didnt do it here. But still changes got made. But I and others get told that we shall get to the forum first when ...
by kwok
10 Jul 2019, 13:49
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

nope, british reworks come later as we've said multiple times. we made a decision: either buff k98's or nerf garands. it had to be one or the other. this was argued over quite often. we went with one decision over the other. and that's it. if other weapons need to get tweaked to stay competitive, th...
by kwok
10 Jul 2019, 13:45
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

I’ll get our numbers for the garands vs k98s. You know my calculators...
We backed it up and tested them as well. As far as we have tested they are behaving as intended. Will wait for replays to prove otherwise.
by kwok
09 Jul 2019, 20:41
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 57
Views: 1494

Re: 5.1.8 beta (Doctrine rework, update 3)

"Endless wave of complain" - maybe stop changing literally every aspect of the game just for once and let us enjoy what we already have? Are you still doing this for anyone but yourself? These were changed proposed by players or based on player complaints. For every group of players who w...
by kwok
16 Jun 2019, 18:45
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2149

Re: 5.1.8. beta (Doctrine rework, update 2)

Okay I also tried watching the replays, for some reason only one of them worked. The one with figree/not vs regarden/tiger on bizory. I found it a very..... strange game... Firstly, I think Markr's analysis is absolutely accurate to the game itself. And actually, there was a LOT of munition used and...
by kwok
12 Jun 2019, 06:47
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2149

Re: 5.1.8. beta (Doctrine rework, update 2)

Check the supply yard? I think maybe we moved it there but forgot to put it in the changelog.

Upkeep mechanics unfortunately cannot be tied to percentage of income.

Territorial bonus does not apply to allied troops.
by kwok
12 Jun 2019, 02:42
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 2)
Replies: 49
Views: 2149

Re: 5.1.8. beta (Doctrine rework, update 2)

I don't want to say too much yet, as I believe I'd need to play more before I confirm anything.. but to be honest with you guys; and i'm really not saying this to disappoint anyone... Though, it's just how I honestly feel about the whole beta thing; the game is a lot more boring to play.. just that...
by kwok
11 Jun 2019, 18:07
Forum: General - CoH1 / BKMOD1
Topic: Unifying handheld AT
Replies: 7
Views: 306

Re: Unifying handheld AT

This has been read by devs. Just saying that in case people think just because none responded that it was ignored. That's all; keep discussing among yourselves.
by kwok
10 Jun 2019, 21:56
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 150
Views: 5695

Re: 5.1.8. beta (Doctrine rework, update 1)

If I remember right (can’t check right now) most the medium and bigger AT guns have reloads of like 6-8 seconds. So 3 second tear down and 2 second aim time is too short, based on past standards. This doesn’t have to be true, the reload time can be less, but as long as the teardown plus aim time is ...
by kwok
10 Jun 2019, 18:20
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 150
Views: 5695

Re: 5.1.8. beta (Doctrine rework, update 1)

The only thing i want is that aim times wont get thrown away entirely. Bc that would be a huge benefit for those that use AT guns with bad spotting. Also having long teardown times makes vehicles in general more deadly bc you spend endless ammount of time just to slightly turn your AT gun. You may ...
by kwok
09 Jun 2019, 22:36
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 150
Views: 5695

Re: 5.1.8. beta (Doctrine rework, update 1)

I think you're missing the point. It's not the fact that the puma can kill the AT gun quickly, it's that the AT gun is effectively useless. Having a slower turret rotation does let the AT gun kill the puma any better. The AT gun doesn't deter let alone kill vehicles in this game. This is the issue w...
by kwok
09 Jun 2019, 18:30
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 150
Views: 5695

Re: 5.1.8. beta (Doctrine rework, update 1)

Here's a replay of pumas driving right past 57mm AT guns consistently, not one of the 10ish i sent through died. This is on the regular patch. Note this was POST speed changes and PRE teardown fix. On the beta, light vehicles definitely haven't gone away. I'd have more replays showing gameplay but t...
by kwok
09 Jun 2019, 09:51
Forum: Announcements
Topic: 5.1.8. beta (Doctrine rework, update 1)
Replies: 150
Views: 5695

Re: 5.1.8. beta (Doctrine rework, update 1)

Teardown time was introduced to prevent the pick up and insta reload bug. The original fix to that was introducing aimtime, which made 57mm and 50mms at guns more or less useless because their intended counters (light armor, armored cars, etc) would be able to charge through the AT gun's firing arc ...

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