Search found 1698 matches

by kwok
12 Dec 2019, 08:38
Forum: Bugs
Topic: Strumpanzer Not Buildable In Bk Doc
Replies: 3
Views: 16

Re: Strumpanzer Not Buildable In Bk Doc

ahh got it. cool nevermind me then. i've really been out of touch, haven't i...
by kwok
12 Dec 2019, 04:59
Forum: Bugs
Topic: Strumpanzer Not Buildable In Bk Doc
Replies: 3
Views: 16

Re: Strumpanzer Not Buildable In Bk Doc

It is now a reward unit that can be swapped out with the stuh42 for blitz doc
by kwok
07 Dec 2019, 02:21
Forum: General - CoH1 / BKMOD1
Topic: luft & ra beta
Replies: 27
Views: 655

Re: luft & ra beta

Also was literally my idea ages ago and suggested to consolidate the gebirgs/fj5. Was met with the biggest whining when the units were literally the same exact thing.
by kwok
06 Dec 2019, 03:35
Forum: General - CoH1 / BKMOD1
Topic: luft & ra beta
Replies: 27
Views: 655

Re: luft & ra beta

mofetagalactica wrote:And the fallschs droping with fully mp40's are pretty bad, i would preffer them spawning with kar's with the possibility to upgrade into ghewers, fg42's and zookas.


How would this make them any different than gebirgs?
by kwok
06 Dec 2019, 02:17
Forum: Balancing & Suggestions
Topic: Stuart/Chaffe Reward
Replies: 9
Views: 199

Re: Stuart/Chaffe Reward

Sure, just letting people know the impacts of the decision... not sure whether we do it or not as of now, but we get the message. Still worried about balance.
by kwok
06 Dec 2019, 02:14
Forum: Balancing & Suggestions
Topic: New Terror/Propaganda Doc: Volkssturm
Replies: 29
Views: 24701

Re: New Terror/Propaganda Doc: Volkssturm

I agree with figree for now. I’ve been watching people’s style with volks evolve, I think one thing that hasn’t been tried yet was more urban focused maps with propaganda. People still go for blitz on those maps and haven’t tried using propaganda.
by kwok
05 Dec 2019, 05:38
Forum: General - CoH1 / BKMOD1
Topic: I LOVE STONEWALL are there more maps for it?
Replies: 1
Views: 60

Re: I LOVE STONEWALL are there more maps for it?

Sorry we focus on pvp games. Supporting stonewall games isn’t on our priority list. You can probably find other modders who can do that
by kwok
05 Dec 2019, 05:21
Forum: General - CoH1 / BKMOD1
Topic: luft & ra beta
Replies: 27
Views: 655

Re: luft & ra beta

A price adjustment might make sense but I don’t think less than a 100 is right... like markr said, this plane strafes the entire map as opposed to uses a pinpoint high damage attack. The reason why the panther was left in the doctrine was to give options to kill heavy armor with combined arms instea...
by kwok
05 Dec 2019, 02:06
Forum: Balancing & Suggestions
Topic: Stuart/Chaffe Reward
Replies: 9
Views: 199

Re: Stuart/Chaffe Reward

I just want to warn players this is a double edged sword. reward units is a tradeoff decision where you can get better/worse variants of units that helps prevent snowballing. For example, a good player might choose to take the weaker variant so that they have access to some capability for a lower fu...
by kwok
05 Dec 2019, 01:59
Forum: General - CoH1 / BKMOD1
Topic: luft & ra beta
Replies: 27
Views: 655

Re: luft & ra beta

If my memory serves me correct, it’s a combo of a bugged model and no permission to use.
by kwok
30 Nov 2019, 04:31
Forum: Matchmaking & Strategies
Topic: Beta Replay from Boba
Replies: 3
Views: 111

Beta Replay from Boba

A replay from boba. He describes it as:

replay that shows
How I own whole game
with volksturm

I haven't watched it yet just posting for him since he's banned.
by kwok
29 Nov 2019, 06:39
Forum: Announcements
Topic: 5.1.8 Beta (CW and Luftwaffe Rework)
Replies: 0
Views: 289

5.1.8 Beta (CW and Luftwaffe Rework)

Standardizations By community request, a couple of standardizations were made. - Set the cost of stubby PIV variants to 390MP 40F (from various costs); F1 in TH doctrine costs now 400MP 45F to make up for the top MG - Removed ammunition cost from building MG nests and mortar emplacements (to reflec...
by kwok
27 Nov 2019, 19:09
Forum: Balancing & Suggestions
Topic: Artillery Ammo Upkeep Discussion
Replies: 39
Views: 19611

Re: Artillery Ammo Upkeep Discussion

Sorry illa. You absolutely have the right to your opinion and you don’t need to support the changes, but the majority of players that we’ve talked with want these kinds of changes. There are patch notes, survey results, polls, and forum discussions that indicate this. Based on what you told me about...
by kwok
21 Nov 2019, 18:02
Forum: Balancing & Suggestions
Topic: Please Check Dingo Target Tables Or Somethig
Replies: 3
Views: 62

Re: Please Check Dingo Target Tables Or Somethig

its target type for crit tables is tp_armour, prob should be something like but not necessarily along the lines of tp_light_vehicle or something.
by kwok
21 Nov 2019, 02:26
Forum: Balancing & Suggestions
Topic: Mortar smoke hability pool
Replies: 22
Views: 6938

Re: Mortar smoke hability pool

Btw. We can’t do “bigger smoke shells”. The model of the smoke is the model. So this vote is bogus. We can do MORE smoke shells to counteract rng but bigger scatter means more rng and nothing stops it from landing every smoke shell exactly where you don’t want it.
by kwok
21 Nov 2019, 02:02
Forum: General - CoH1 / BKMOD1
Topic: Combine Alpha & Beta
Replies: 1
Views: 86

Re: Combine Alpha & Beta

The “alpha” is bootleg. Just wait a bit longer.
by kwok
21 Nov 2019, 01:59
Forum: Balancing & Suggestions
Topic: Please force HE Shermans to wear condoms when having sex with my base
Replies: 14
Views: 5951

Re: Please force HE Shermans to wear condoms when having sex with my base

It’s default because the votes based on just discussion seemed even and units with clear roles stands as a stronger principle than “games end too slow”. If what you’re saying is that not all doctrines don’t have the capability to attack buildings then it’s a doctrine structural problem. A capability...
by kwok
21 Nov 2019, 01:46
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

There's a difference between RNG for the sake of having some realism and having a tool just consistently under-perform because it can't be adjusted one way and nothing is being done to compensate for that fact by adjusting it in another way. I mean that’s why the other post was made right? The poll...
by kwok
20 Nov 2019, 23:10
Forum: Balancing & Suggestions
Topic: Making Halftracks More Useful
Replies: 9
Views: 137

Re: Making Halftracks More Useful

it was abusive in some way That’s why. I think people just didn’t like seeing clown car strategies in a game that’s intended to immerse them in as an officer in ww2. Unless you find historical proof that snipers sat in cars running around circles still with perfect accuracy, then I don’t think peop...
by kwok
20 Nov 2019, 23:06
Forum: Balancing & Suggestions
Topic: Blitzkrieg Doctrine Grenadier MP40 Stats
Replies: 32
Views: 5420

Re: Blitzkrieg Doctrine Grenadier MP40 Stats

Bump.
If no further discussion, we will probably do the following:
-update the stormtroopers to have a standard load out of 1stg and 5 mp40s
-update grenadiers to reduce in cost (around 360).
by kwok
20 Nov 2019, 22:14
Forum: Balancing & Suggestions
Topic: Tank Hunter Doc Proposition
Replies: 46
Views: 588

Re: Tank Hunter Doc Proposition

Okay I misread. But I still disagree because it still makes SE inferior. Wespes accomplish enough that a Hummel isn’t always needed, coupled with the mega tanks in Tank doc it would be way too strong. Unless Wespes would cost like 1000mp and 200fu in tank doc only I really don’t think it belongs in ...
by kwok
20 Nov 2019, 19:16
Forum: Balancing & Suggestions
Topic: Manual Reload
Replies: 4
Views: 75

Re: Manual Reload

I think we can? In coh2 I think it’s possible but I thought mgs auto reload if they’re not in combat for a long enough time. Is this level of micro really needed in Bk?
by kwok
20 Nov 2019, 19:14
Forum: Balancing & Suggestions
Topic: Please force HE Shermans to wear condoms when having sex with my base
Replies: 14
Views: 5951

Re: Please force HE Shermans to wear condoms when having sex with my base

Bump. If no more discussion, we will probably nerf HE against building damage and buff it for howitzer tanks like stuh, 105 Sherman, etc. as it would put more emphasis on different roles. The HE shells will be good at clearing inf and emptying emplacements but not killing buildings.
by kwok
20 Nov 2019, 18:15
Forum: Balancing & Suggestions
Topic: Luft Doc Infantry Cost vs Durability Options: pt2
Replies: 3
Views: 60

Re: Luft Doc Infantry Cost vs Durability Options: pt2

Warhawks, technically they have not... just because you’ve got a hold of some bootleg patch of Luft reworks doesn’t mean that’s the new version of the game.

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