Search found 14 matches

by Aaahuh
06 Apr 2016, 13:13
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Patch
Replies: 46
Views: 83419

Re: Blitzkrieg Mod 4.9.5 Patch

so what about sukinkot's first bug? does it exist? it's not listed on the known bugs yet. i like a patch that fixes things, not introducing new bugs (
by Aaahuh
06 Apr 2016, 13:11
Forum: General - CoH1 / BKMOD1
Topic: Possible to mod/edit BK itself?
Replies: 7
Views: 2323

Re: Possible to mod/edit BK itself?

stay out of this. it's not easy as it was with coh 1.7 and corsix mod studio, it's much complicated now.
by Aaahuh
17 Oct 2015, 15:10
Forum: General - CoH1 / BKMOD1
Topic: Help please!
Replies: 1
Views: 601

Re: Help please!

any team members? :mrgreen:

pls guys, i need to figure this out
by Aaahuh
17 Oct 2015, 05:26
Forum: General - CoH1 / BKMOD1
Topic: Help please!
Replies: 1
Views: 601

Help please!

Hello guys i was modifying for a homebrew version of this awesome mod to allow same army vs mod (ally vs ally) , all is working fine but a minor bug, the reward units don't appear in the 'allied axis' army or 'axis allied' armies, (eg - if you choose us army while in axis team , reward units (super ...
by Aaahuh
20 Sep 2015, 05:24
Forum: Balancing & Suggestions
Topic: for 4.9.4
Replies: 10
Views: 2009

Re: for 4.9.4

Ok, apologies for labeling this "for 4.9.4" and if it's not possible to retouch infantry AT, atleast reconsider their "heat seeking" properties atleast (both axis and allies) if you know what i mean. and yeas, i meant both nebels and maultier rockets. and for the queen piece talk...
by Aaahuh
20 Sep 2015, 05:12
Forum: Balancing & Suggestions
Topic: Why snipers are still ungelernte arbeiters?
Replies: 4
Views: 1170

Why snipers are still ungelernte arbeiters?

three years of sniper training, and can't do the job even on long range. Snipers are painfully inaccurate in bk. I mean, without veterancy, their fire rate and other stats can be inferior, and acceptable. but their accuracy is the main reason we produce them don't we? to counter motor teams, mg team...
by Aaahuh
12 Sep 2015, 05:24
Forum: Balancing & Suggestions
Topic: for 4.9.4
Replies: 10
Views: 2009

for 4.9.4

Okay, I think the mod is near it's perfection, still, I got few suggestions, 1. Let's accept that Mg42 is iconic to this mod and op. but panzershreks?!! seriously? their damage is somewhat, i mean somewhat only, acceptable, but their range and accuracy is way beyond. the last game i played, opponent...
by Aaahuh
23 Aug 2015, 04:41
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.0 Patch TEST
Replies: 745
Views: 111400

Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

Eyes and ears ladies, eyes and ears, a topic "Blitzkrieg Mod 4.9.0.0 Pa" may appear anytime. :mrgreen:
by Aaahuh
07 Aug 2015, 15:33
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.0 Patch TEST
Replies: 745
Views: 111400

Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

@Butterkeks For me, it was firefly vs Königstiger, when searched about this I found out others also had this, one guy on youtube uploaded Königstiger being one-shot by Jumbo, I didn't know about the lucky shot. it's embarrassing though, waiting all that time and finally get Königstiger rolling with ...
by Aaahuh
06 Aug 2015, 07:13
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.0 Patch TEST
Replies: 745
Views: 111400

Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview

few things to consider, 1. I noticed a jumbo and firefly kill a tiger ace with one shot, on front armor, medium range, full health vet 3 tiger!? three times actually, tiger,tiger ace,koenigstiger is this normal? even with ap shots? 2.is it possible to optimize tank movememts? they really annoy takin...
by Aaahuh
23 Apr 2015, 13:02
Forum: Balancing & Suggestions
Topic: 5 suggestions
Replies: 5
Views: 1219

Re: 5 suggestions

Whooah...EASY... Killian, let's just breath. dude listen, i know a whole lot about WW2 weaponry. maybe more than you, perhaps. I know it's fire rate, I know it's damage. but do you really think the range is acceptable in bk? and the suppression area? you can find many people complain about this, not...
by Aaahuh
23 Apr 2015, 04:04
Forum: Balancing & Suggestions
Topic: 5 suggestions
Replies: 5
Views: 1219

5 suggestions

1.British 60mm mortars - why do they even exist? either increase the range or decrease the cool down period to make them fire more rapidly to balance out. the damage is ok. the the range is just funny. and change the explosion ammo fx from grenade fx to real 60mm fx. it just look funny. 2.MG 42 - pl...
by Aaahuh
23 Apr 2015, 03:50
Forum: Matchmaking & Strategies
Topic: How to replay steam rec on 2.602?
Replies: 0
Views: 557

How to replay steam rec on 2.602?

I like to watch these replays, most of these are steam bk...but i have 2.602 bk, these replays are not recognized. i tried editing the .rec files with notepad to match up with the 2.602 (copied some matching lines from a 2.602 rec file to these ones) ..i know it's blind hit. it doesn't work. any way...
by Aaahuh
28 Mar 2015, 04:13
Forum: Balancing & Suggestions
Topic: Axis 20mm emplacement tracer
Replies: 1
Views: 725

Axis 20mm emplacement tracer

Hi all, New to forum, not to the mod itself. I apologize if this had been already talked about. the tracers of the allied .50 trailer emplacements look ok, but the axis 20mm emplacements' ones...they look like luger 9mm tracers ...infact they should be longer and thicker than allied .50 tracers. als...