Search found 14 matches
- 06 Apr 2016, 13:13
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.5 Patch
- Replies: 46
- Views: 83449
Re: Blitzkrieg Mod 4.9.5 Patch
so what about sukinkot's first bug? does it exist? it's not listed on the known bugs yet. i like a patch that fixes things, not introducing new bugs (
- 06 Apr 2016, 13:11
- Forum: General - CoH1 / BKMOD1
- Topic: Possible to mod/edit BK itself?
- Replies: 7
- Views: 2323
Re: Possible to mod/edit BK itself?
stay out of this. it's not easy as it was with coh 1.7 and corsix mod studio, it's much complicated now.
- 17 Oct 2015, 15:10
- Forum: General - CoH1 / BKMOD1
- Topic: Help please!
- Replies: 1
- Views: 601
Re: Help please!
any team members?
pls guys, i need to figure this out
pls guys, i need to figure this out
- 17 Oct 2015, 05:26
- Forum: General - CoH1 / BKMOD1
- Topic: Help please!
- Replies: 1
- Views: 601
Help please!
Hello guys i was modifying for a homebrew version of this awesome mod to allow same army vs mod (ally vs ally) , all is working fine but a minor bug, the reward units don't appear in the 'allied axis' army or 'axis allied' armies, (eg - if you choose us army while in axis team , reward units (super ...
- 20 Sep 2015, 05:24
- Forum: Balancing & Suggestions
- Topic: for 4.9.4
- Replies: 10
- Views: 2009
Re: for 4.9.4
Ok, apologies for labeling this "for 4.9.4" and if it's not possible to retouch infantry AT, atleast reconsider their "heat seeking" properties atleast (both axis and allies) if you know what i mean. and yeas, i meant both nebels and maultier rockets. and for the queen piece talk...
- 20 Sep 2015, 05:12
- Forum: Balancing & Suggestions
- Topic: Why snipers are still ungelernte arbeiters?
- Replies: 4
- Views: 1170
Why snipers are still ungelernte arbeiters?
three years of sniper training, and can't do the job even on long range. Snipers are painfully inaccurate in bk. I mean, without veterancy, their fire rate and other stats can be inferior, and acceptable. but their accuracy is the main reason we produce them don't we? to counter motor teams, mg team...
- 12 Sep 2015, 05:24
- Forum: Balancing & Suggestions
- Topic: for 4.9.4
- Replies: 10
- Views: 2009
for 4.9.4
Okay, I think the mod is near it's perfection, still, I got few suggestions, 1. Let's accept that Mg42 is iconic to this mod and op. but panzershreks?!! seriously? their damage is somewhat, i mean somewhat only, acceptable, but their range and accuracy is way beyond. the last game i played, opponent...
- 23 Aug 2015, 04:41
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111481
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Eyes and ears ladies, eyes and ears, a topic "Blitzkrieg Mod 4.9.0.0 Pa" may appear anytime.
- 07 Aug 2015, 15:33
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111481
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
@Butterkeks For me, it was firefly vs Königstiger, when searched about this I found out others also had this, one guy on youtube uploaded Königstiger being one-shot by Jumbo, I didn't know about the lucky shot. it's embarrassing though, waiting all that time and finally get Königstiger rolling with ...
- 06 Aug 2015, 07:13
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111481
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
few things to consider, 1. I noticed a jumbo and firefly kill a tiger ace with one shot, on front armor, medium range, full health vet 3 tiger!? three times actually, tiger,tiger ace,koenigstiger is this normal? even with ap shots? 2.is it possible to optimize tank movememts? they really annoy takin...
- 23 Apr 2015, 13:02
- Forum: Balancing & Suggestions
- Topic: 5 suggestions
- Replies: 5
- Views: 1219
Re: 5 suggestions
Whooah...EASY... Killian, let's just breath. dude listen, i know a whole lot about WW2 weaponry. maybe more than you, perhaps. I know it's fire rate, I know it's damage. but do you really think the range is acceptable in bk? and the suppression area? you can find many people complain about this, not...
- 23 Apr 2015, 04:04
- Forum: Balancing & Suggestions
- Topic: 5 suggestions
- Replies: 5
- Views: 1219
5 suggestions
1.British 60mm mortars - why do they even exist? either increase the range or decrease the cool down period to make them fire more rapidly to balance out. the damage is ok. the the range is just funny. and change the explosion ammo fx from grenade fx to real 60mm fx. it just look funny. 2.MG 42 - pl...
- 23 Apr 2015, 03:50
- Forum: Matchmaking & Strategies
- Topic: How to replay steam rec on 2.602?
- Replies: 0
- Views: 557
How to replay steam rec on 2.602?
I like to watch these replays, most of these are steam bk...but i have 2.602 bk, these replays are not recognized. i tried editing the .rec files with notepad to match up with the 2.602 (copied some matching lines from a 2.602 rec file to these ones) ..i know it's blind hit. it doesn't work. any way...
- 28 Mar 2015, 04:13
- Forum: Balancing & Suggestions
- Topic: Axis 20mm emplacement tracer
- Replies: 1
- Views: 725
Axis 20mm emplacement tracer
Hi all, New to forum, not to the mod itself. I apologize if this had been already talked about. the tracers of the allied .50 trailer emplacements look ok, but the axis 20mm emplacements' ones...they look like luger 9mm tracers ...infact they should be longer and thicker than allied .50 tracers. als...