Search found 102 matches

by drivebyhobo
21 Nov 2019, 20:40
Forum: Balancing & Suggestions
Topic: Artillery Ammo Upkeep Discussion
Replies: 39
Views: 28201

Re: Artillery Ammo Upkeep Discussion

The reason for introducing the upkeeps was to make player think about " do I really need an/another arty unit? " instead of " I'm gonna build this nebel becasue...why not...bombing stuff all over the map is fun for me ". I think the upkeeps at their current rate fulfill their purpose, making player...
by drivebyhobo
24 Oct 2018, 19:24
Forum: General - CoH1 / BKMOD1
Topic: forum not secure
Replies: 3
Views: 2912

Re: forum not secure

All it means is that the protocol used to communicate with the forum is not encrypted So if someone were to theoretically obtain access to your network traffic, they would be able to read your posts while they were in transit to the forum. Not a big deal, but clearly of concern if you were doing e-c...
by drivebyhobo
24 Oct 2018, 13:34
Forum: Balancing & Suggestions
Topic: Infantry weapons (balance crusade)
Replies: 7
Views: 3071

Re: Infantry weapons (balance crusade)

This is something I could agree to. The versatility of Axis infantry is a huge advantage and I also agree that the StG44 is vastly over-represented in the mod. I don't see overrepresentation of equipment being applicable to this game. Company of Heroes was designed to represent company/battalion le...
by drivebyhobo
23 Oct 2018, 12:05
Forum: Bugs
Topic: [5.1.5] Missing HUD on Hill 112: Saving Sanity
Replies: 9
Views: 26114

Re: [5.1.5] Missing HUD on Hill 112: Saving Sanity

I had to skip the previous mission because: http://forum.bkmod.net/viewtopic.php?f=5&t=2775 I looked into that based on a steam forum post a while ago. What happens is that if you happen to have units in "no man's land", it will punish you with Henschel attacks as the counter attack s...
by drivebyhobo
23 Oct 2018, 10:40
Forum: Bugs
Topic: [5.1.5] Missing HUD on Hill 112: Saving Sanity
Replies: 9
Views: 26114

Re: [5.1.5] Missing HUD on Hill 112: Saving Sanity

Could you upload your campaign save games? Multi-part missions save the game at the end of a mission which is then loaded and adapted for the next part. They would be in Documents\My Games\Company of Heroes Relaunch\Savegames\Blitzkrieg\Campaigns\cxp1 If you skipped a previous mission part and no re...
by drivebyhobo
04 Oct 2018, 22:42
Forum: Balancing & Suggestions
Topic: Overperforming Garands
Replies: 79
Views: 15768

Re: Overperforming Garands

So what do you want, really? All I want is for the Garand to have a fair representation and to not be treated like an ugly stepchild. At the very least, it should be recognizeable ingame that the US has a factional strength of a superb semi automatic rifle for its service rifle. The currently in ga...
by drivebyhobo
03 Oct 2018, 21:43
Forum: Balancing & Suggestions
Topic: Overperforming Garands
Replies: 79
Views: 15768

Re: Overperforming Garands

If everyone gets these changes it will turn the balance upside down, I don't think it is needed. I predicted this. You've picked the easy answer of beating the Garand with the nerf bat until its FUBAR. It's a very ugly solution, but such is the apparent necessity when one side has a battle rifle an...
by drivebyhobo
28 Sep 2018, 18:21
Forum: Balancing & Suggestions
Topic: [5.1.5] Reload Times
Replies: 19
Views: 4017

Re: [5.1.5] Reload Times

reload time of Jackson B1 is insane. Pershing reload time is lower than Tiger1 The Pershing and Jackson (as well as other US tanks like the M10), have large secondary ammo 'ready racks' that should give them an edge on reload speeds. The Panthers and Tiger I don't have secondary racks to server as ...
by drivebyhobo
28 Sep 2018, 18:01
Forum: Off-Topic
Topic: Historical debate of whatever
Replies: 2
Views: 10209

Re: Historical debate of whatever

I am not so firm with american history. But didnt North Vietnam won the war and America had to retreat from Vietnam? It's not that clear cut. America ended its direct military involvement when America signed the Paris Accords in 1973, but the US was not obligated to cease its involvement completely...
by drivebyhobo
28 Sep 2018, 17:24
Forum: Balancing & Suggestions
Topic: Overperforming Garands
Replies: 79
Views: 15768

Re: Overperforming Garands

I remember in COH 2 they had a somewhat similar problem. They released USF with garands that did the same damage as kar98ks but shot like 2-3x faster Coh 2 vanilla is a mess, everybody knows that. I don't blame them too much. Relic is neither the first or last developer to have wrestled with trying...
by drivebyhobo
21 Aug 2018, 03:49
Forum: Announcements
Topic: 5.1.5 beta v6
Replies: 150
Views: 103712

Re: 5.1.5 beta v6

If the realistic fighting force composition is a problem then I would wonder why there is no problem with Puma. Those vehicles were produced in relatively limited numbers yet they are present in every WM doctrine in unlimited numbers and nobody seems to have have a problem with it. As far as I know...
by drivebyhobo
20 Aug 2018, 12:32
Forum: Announcements
Topic: 5.1.5 beta v6
Replies: 150
Views: 103712

Re: 5.1.5 beta v6

if you don’t like the new sherman « black panther » gunner is black! Stop talking politics here, its not the subject and its really annoying Rather hard, when your only real reply is more or less restating "you're racist, you don't like them just because they're black". That's a very typi...
by drivebyhobo
20 Aug 2018, 09:59
Forum: Announcements
Topic: 5.1.5 beta v6
Replies: 150
Views: 103712

Re: 5.1.5 beta v6

@drivebyhobo: I don't even know what you're getting at here. It is supposed to represent black soldiers from the US tank battalions and it does that. My point is that the mod is unwisely wadding into political correctness for the sake of a single model. It's distorting what the real forces looked l...
by drivebyhobo
20 Aug 2018, 09:01
Forum: Announcements
Topic: 5.1.5 beta v6
Replies: 150
Views: 103712

Re: 5.1.5 beta v6

we are creating new contents with the tools we have, New content is great but this is not new content. The fact is, the new 76 Sherman gunner is Relic's 3d model of the Rifleman, with certain parts of its diffuse map darkened. I would think that you would only want the best quality content in the m...
by drivebyhobo
20 Aug 2018, 08:14
Forum: Announcements
Topic: 5.1.5 beta v6
Replies: 150
Views: 103712

Re: 5.1.5 beta v6

we find it perfect and historicaly accurate the way it is. Much in the same way that EA and Activision find COD WW2, Battlefield V, and Battlefield 1 to be perfect and historically accurate. Will you be adding female soldiers with robotic arms next (as in Battlefield V), so that you can attract tha...
by drivebyhobo
20 Aug 2018, 01:11
Forum: Announcements
Topic: 5.1.5 beta v6
Replies: 150
Views: 103712

Re: 5.1.5 beta v6

f "Generic riflemen with a faulty texture" means a black soldier. It looked to me as some kind of broken shadow effect. If you look at the soldier, the color of the hands don't match the face and he has blue eyes which also doesn't match up. https://i.imgur.com/yjOxejE.png then it is not ...
by drivebyhobo
19 Aug 2018, 13:21
Forum: Announcements
Topic: 5.1.5 beta v6
Replies: 150
Views: 103712

Re: 5.1.5 beta v6

- Implemented new textures for most tanks of Allies (Sherman variations, Cromwells, M10s, Jacksons...Thanks to JustForFun1 for all the work) The 76 Sherman is bugged in the beta. The top gunner is a generic rifleman with a faulty texture. The rest of the Shermans have the correct gunner and in curr...
by drivebyhobo
09 Aug 2018, 22:34
Forum: Balancing & Suggestions
Topic: USA early game against PE
Replies: 55
Views: 7280

Re: USA early game against PE

resorting to ad hominem, and trying not to talk about the content of things but all the things around it. What's your deal dude? annoying formula players who get themselves off winning some gimmicky early game meta exploit and then parade around calling themselves “pro” and prostletizing standard r...
by drivebyhobo
09 Aug 2018, 08:36
Forum: Balancing & Suggestions
Topic: USA early game against PE
Replies: 55
Views: 7280

Re: USA early game against PE

He never once called anybody morons - though you certainly are taking upon yourself to be a mind reader and claim that's what he's saying, It's in the very thread he linked. Kwok wasn't even talking to you, yet you took it upon yourself to call him "so self righteous kwok". Kwok directly ...
by drivebyhobo
09 Aug 2018, 00:20
Forum: Balancing & Suggestions
Topic: USA early game against PE
Replies: 55
Views: 7280

Re: USA early game against PE

When you say "in fact" it doesn't make it absolute and only. Yes, in the past high resource was mainly for those who wanted to skip phases of the game. But, "in fact" the game is barely accelerated from a pvp perspective as also mentioned in my long post above. Sure some players...
by drivebyhobo
07 Aug 2018, 22:33
Forum: Balancing & Suggestions
Topic: USA early game against PE
Replies: 55
Views: 7280

Re: USA early game against PE

Not to mention this way that if 50.cal is buffed to a realistic value, then the 50.cal Airborne jeep (bulletproof) would be able to kill any MG Scout Cars with total ease.. and Scout Cars won't be able to do anything in return... And that would be super messed up for sure, specifically in terms of ...
by drivebyhobo
04 Aug 2018, 01:00
Forum: Announcements
Topic: Beta 5.1.5 v5
Replies: 77
Views: 45211

Re: Beta 5.1.5 v5

The new version of the light AT squad isn't valid to compare against the AT boys squad anymore. It's now much closer to the Rifleman Squad with GL upgrade except that you don't have to pay for Rifleman's GL AT shot. A Rifleman GL squad costs 255 mp, 35 munitions, has a dependency on the WSC which in...
by drivebyhobo
26 Jun 2018, 05:39
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34559

Re: 5.1.5 Beta v4

replacing the Panzerfaust upgrade with PzB39 is sort weird - the Panzerfaust is pay-to-shoot, but in terms of efficiency is better than PzB39 because it can be used even against medium tanks. Also the Panzerfaust is used only when the ability is used and otherwise the squad is left with 6 anti-infa...
by drivebyhobo
24 Jun 2018, 02:34
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34559

Re: 5.1.5 Beta v4

The rifle was implemented as a replacement for PaK36 and so it was needed to have a similar performance as PaK36. That's the problem. The PzB cannot step into the shoes of the Pak 36. It's twisting reality far too much. The PzB's projectile is the same size as a single US 30 cal MG projectile. The ...
by drivebyhobo
18 Jun 2018, 22:36
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 31
Views: 23695

Re: 5.1.5 beta v3

- All armored cars now have rotation speed set to 35 (from various values) I think this is a little too much unification. Specifically, the SdKfz 234 based cars which have the unique trait of having 8 independent wheels should hold a big advantage in rotation speed. Overall though, it doesn't feel ...