Now, you got my attention...
Sounds good
Search found 39 matches
- 02 Dec 2016, 22:17
- Forum: Balancing & Suggestions
- Topic: Move Mortar Halftracks Up 1 Tier
- Replies: 13
- Views: 2790
- 02 Dec 2016, 19:35
- Forum: Balancing & Suggestions
- Topic: FoW: VOTE
- Replies: 18
- Views: 3333
Re: FoW: VOTE
.. if snipers and AT guns were visible in the FoW but arty and mortars were not. Would it be acceptable for those who voted against keeping it? My vote was against the new FoW. Maybe just because i'm used to "old style" ?.. But: 1. There is definitely a problem with "counter-arty bat...
- 13 Apr 2016, 19:10
- Forum: Bugs
- Topic: 4.9.6 HE Rounds
- Replies: 18
- Views: 3742
Re: 4.9.6 HE Rounds
OK, so some of you feel no difference, some feel very slight improvement and some drastic performace drop...I'm a bit confused . Was last "HE fix" applied to all HE capable units ?? Puma or perma-HE tanks works much better in 4.9.5. But in my opinion, other timed/pay-per-shot HE units sti...
- 07 Apr 2016, 16:08
- Forum: Other mods
- Topic: Historical Add-on For Blitzkrieg mod
- Replies: 172
- Views: 174458
Re: Historical Add-on For Blitzkrieg
Jagdpanther wrote:what's with the hype?, that addod has been around for ages, i don't get it
Oh please...
-new units/models
-new AI
-new textures
-new maps
Justforfun1 made bigger progerss in his mod over last year, than Blitzkrieg mod since v4.8
- 07 Apr 2016, 11:45
- Forum: Other mods
- Topic: Historical Add-on For Blitzkrieg mod
- Replies: 172
- Views: 174458
Re: Historical Add-on For Blitzkrieg
O
M
G
!
MeSoHappyNow !:D
M
G
!
MeSoHappyNow !:D
- 07 Apr 2016, 11:42
- Forum: Bugs
- Topic: 4.9.5 Tank destroyers - ambush lock-down
- Replies: 14
- Views: 2387
Re: 4.9.5 Tank destroyers - ambush lock-down
Currently it' MUCH better than before, you can let the axis heavy to come close and one shot it. In past there was no sense that Achiles autoatacked KT from max distance for instance, since it coukdnt penetrate. Good point. It's only matter of habit. Time to get used to new functionality, but unit ...
- 07 Apr 2016, 00:07
- Forum: Bugs
- Topic: Brit 6-pounder AT gun voiceover
- Replies: 5
- Views: 1268
Brit 6-pounder AT gun voiceover
Every time 6-pounder is built or "clicked on" its crew says "17-pounder is ready".
- 06 Apr 2016, 23:57
- Forum: Bugs
- Topic: 4.9.5 Tank destroyers - ambush lock-down
- Replies: 14
- Views: 2387
Re: 4.9.5 Tank destroyers - ambush lock-down
Wolf wrote:You mean it does not autoatack, but you can force it to attack..."
Yes. Exactly.
Wolf wrote:It was wanted feature and was added before, now it was added to more TDs which dont have hold fire button. In order to not fire to distant tanks / unwanted tanks.
Ok. Understood.
- 06 Apr 2016, 23:49
- Forum: Bugs
- Topic: 4.9.5 Tank destroyers - ambush lock-down
- Replies: 14
- Views: 2387
4.9.5 Tank destroyers - ambush lock-down
Hello. Camouflaged tank destroyer (RE Achilles) does not attack ANY enemy unit when "ambush lock-down" is enabled. - once "ambush" button is pressed unit is completly "disabled", even if there is enemy unit in range - camouflaged TD is not tracking/aiming at enemy units...
- 04 Apr 2016, 16:14
- Forum: Other mods
- Topic: Historical Add-on For Blitzkrieg mod
- Replies: 172
- Views: 174458
Re: Historical Add-on For Blitzkrieg
Hello ! Help Needed ! D-Day and Afrika 43 addons for Blitzkrieg mod, are really close to release. m But some translations need to be finished before release. If only someone could provide some help... Just like justforfun1 said: "AFRIKA 43 will be released very soon, i need translators to trans...
- 28 Mar 2016, 14:42
- Forum: Bugs
- Topic: "W" hotkey not responding.
- Replies: 0
- Views: 597
"W" hotkey not responding.
Rifleman squad (with rifle grenade upgrade) and Rangers lose their "withdraw to captain's position" ability/hotkey, when "special abilities" tab is set. "W" hotkey works as intended only when "special abilities" tab is hidden, and "withdraw to captain's.....
- 27 Mar 2016, 15:39
- Forum: Bugs
- Topic: Mirrored textures
- Replies: 1
- Views: 722
Mirrored textures
I'm not sure if it is Blitzkrieg, D-Day or "infantry high quality textures" addon related. Some units use "one side" texture, which is copied/mirrored to another side (right to left). Definitely not a "gamebreaker", but "ugly picture" when watching replays or ...
- 27 Mar 2016, 15:04
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
- Replies: 502
- Views: 80183
Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Hello.
Is there any chance to release 3-rd beta ?.. TODAY ?
Tiny little Easter present for Blitzkriegers ??
Is there any chance to release 3-rd beta ?.. TODAY ?
Tiny little Easter present for Blitzkriegers ??
- 21 Mar 2016, 01:16
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
- Replies: 502
- Views: 80183
Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview
New PzIV looks and works pretty well, but it has no name.
There is only "$18100.. no range" instead of PzIV F1.
There is only "$18100.. no range" instead of PzIV F1.
- 19 Mar 2016, 20:01
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
- Replies: 502
- Views: 80183
Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Yep... "new" squad AI seems to be broken. I wonder if the "new AI" is definitely working as intended (even if it looks defective), or we got wrong version of AI files. Is it possible to release another beta without "AI optimisations", but all other changes included ? I ...
- 13 Mar 2016, 16:32
- Forum: Bugs
- Topic: "Porshe" King Tiger model
- Replies: 6
- Views: 2080
Re: "Porshe" King Tiger model
It's just a visual bug so there is no real reason to remove it imo Some people prefer the Tiger 2 (P) because of the additional turret MG Additional turret MG is an obvious choice, but broken animation is confusing. Damaged KT is a "special care" unit. It's not easy to evaluate turret pos...
- 13 Mar 2016, 01:45
- Forum: Bugs
- Topic: "Porshe" King Tiger model
- Replies: 6
- Views: 2080
"Porshe" King Tiger model
Once the main gun is shoot off, it wont ever go back to proper position.
When fixed, barrel is always facing front/ground, separately to turret movement.
Tank can still kill, but animation is broken.
When fixed, barrel is always facing front/ground, separately to turret movement.
Tank can still kill, but animation is broken.
- 13 Mar 2016, 01:13
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
- Replies: 502
- Views: 80183
Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Wolf aprooved some special stubby PIV for TH doc. So it will be F1 (last Stubby version afaik) with top MG (I'm not sure about the skirts yet). Anyway - would you guys preffer to keep the PIV E version still available for TH or the F1 should replace E? I think the replacement is better option as th...
- 13 Mar 2016, 00:56
- Forum: Bugs
- Topic: "Panther eater" texture
- Replies: 1
- Views: 700
"Panther eater" texture
Super pershing turret texture is kinda weak...
It's simple mirrored left/right side.
So... what does "rehtnap retae" mean ?
It's simple mirrored left/right side.
So... what does "rehtnap retae" mean ?
- 12 Mar 2016, 23:54
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
- Replies: 502
- Views: 80183
Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Also check Stuka planes HP or effectivness of base AA against them, really often they get shot down by base AA's right after entering the map, even if you send them in the area where there is no AA at all Weird...makes no sense at all This bug was first introduced in 4.8.5.0 here: http://forum.bkmo...
- 12 Mar 2016, 02:38
- Forum: Bugs
- Topic: 4.9.5b PZ IV D 424 hull texture
- Replies: 1
- Views: 673
4.9.5b PZ IV D 424 hull texture
Maybe nothing new, but ugly.
PZ IV D - side number 424 - texture.
Lower part is copied and turned upside down from upper part of this model. There is visible cross and side number 424.
- 10 Mar 2016, 00:11
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
- Replies: 502
- Views: 80183
Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Luft recon plane have now Ju-87 model (with siren sound). Is it intended ?
There is also problem with siren sound itself. Sometimes it's audiable over whole map, another time it's completely silent until you have Stuka model in your field of vision.
There is also problem with siren sound itself. Sometimes it's audiable over whole map, another time it's completely silent until you have Stuka model in your field of vision.
- 25 Aug 2015, 21:50
- Forum: Bugs
- Topic: Tank Commander RE
- Replies: 4
- Views: 1160
Re: Tank Commander RE
If you put your Cromwell(the anti panther/tiger once) into covered mode the tank commander jumps out of the tank. I didnt tryed it with other tanks maybe its the same to other tanks too. Blitzkrieg 4.9 - preview. All tanks and assault guns with "hull down" or "rapid firing position&q...
- 29 Apr 2015, 14:37
- Forum: Other mods
- Topic: Historical Add-on For Blitzkrieg mod
- Replies: 172
- Views: 174458
Re: Historical Add-on For Blitzkrieg
Hello.
Just saw that new Afrika maps and Unit Book are ready to download
Just saw that new Afrika maps and Unit Book are ready to download
- 09 Mar 2015, 16:19
- Forum: Bugs
- Topic: 82nd healing ability broken
- Replies: 9
- Views: 2124
Re: 82nd healing ability broken
Isn't that "unit must NOT be in combat to heal" rule ? I think so...