Search found 162 matches

by speeddemon02
14 Oct 2020, 16:58
Forum: General - CoH1 / BKMOD1
Topic: Which Version Had Multiple Elefants?
Replies: 0
Views: 630

Which Version Had Multiple Elefants?

There were so many betas and one had the WM Def unit cap for the Elefant missing and could get more than one. Does anyone remember which version that was?
by speeddemon02
29 Mar 2019, 07:50
Forum: Bugs
Topic: CW Sappers
Replies: 2
Views: 5316

Re: CW Sappers

The issue is I can not get multiple sappers to build a line of sandbags only one will do the work while the other follows and watches, where as with say engineers I can get two of them to build two at a time.
by speeddemon02
28 Mar 2019, 04:55
Forum: Bugs
Topic: CW Sappers
Replies: 2
Views: 5316

CW Sappers

Here is the scenario, have a builder start a line of sandbags and while they are building them and have a second group go and help. Typically the second group will start building the next and have two sandbags being built at the same time. I could not for the life of me in any way get two sappers to...
by speeddemon02
22 Jan 2019, 04:37
Forum: Balancing & Suggestions
Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
Replies: 44
Views: 15020

Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS

Would it make sense to add a small amount of fuel to the cost of airplane abilities?
by speeddemon02
10 Jan 2019, 07:58
Forum: General - CoH1 / BKMOD1
Topic: Missing SMG
Replies: 7
Views: 1642

Re: Missing SMG

There were far more Thompsons than there were GGs in WWII. The GG did replace the Thompson as the main SMG, but not in use or numbers during the war. It was used during the war, but not in any significant numbers when compared to Thompsons. Reloads are different to say the least when comparing the t...
by speeddemon02
27 Jul 2018, 07:58
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34586

Re: 5.1.5 Beta v4

Very awesome, looking forward to them
by speeddemon02
19 Jun 2018, 18:33
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34586

Re: 5.1.5 Beta v4

I was curious why the WM and not PE? The infantry support center upgrades would nice upgrades to the squad if they could be applied, but at the same time would that make them OP?
by speeddemon02
02 Feb 2018, 20:06
Forum: Bugs
Topic: Infantry mode I see the German Panzer
Replies: 3
Views: 1752

Re: Infantry mode I see the German Panzer

It is on the list to be fixed. PE SE and TH are the only ones that I am aware of that have this issue
by speeddemon02
29 Dec 2017, 22:22
Forum: Balancing & Suggestions
Topic: the comet stinks and also the mod
Replies: 14
Views: 2621

Re: the comet stinks and also the mod

does the comet still have a unit cap of 3 or was that removed with the changes, I would think the unit cap would no longer be needed since they can be more easily destroyed
by speeddemon02
17 Aug 2017, 06:35
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 53508

Re: 4.9.9 Patch Preview

iirc they wanted 5.0.0.0 to be steam
by speeddemon02
16 Aug 2017, 02:25
Forum: Bugs
Topic: [4.9.8] damaged part of hetzer
Replies: 3
Views: 1135

Re: [4.9.8] damaged part of hetzer

ya that one specifically took me some time to figure out as well
by speeddemon02
13 Aug 2017, 16:52
Forum: Bugs
Topic: Sturmtiger call-in icon missing plus sign
Replies: 10
Views: 2765

Re: Sturmtiger call-in icon missing plus sign

Vast majority have the +, but not all like the STUG/PIV J call in from blitz
by speeddemon02
11 Aug 2017, 02:39
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 53508

Re: 4.9.9 Patch Preview

Could that mechanic work for the US inf ranger truck?
by speeddemon02
08 Aug 2017, 02:25
Forum: Bugs
Topic: 37 mm at gun
Replies: 13
Views: 2661

Re: 37 mm at gun

Axis HE is nice, but rarely see it do much, but make infantry scatter from my experience
by speeddemon02
06 Aug 2017, 21:13
Forum: Balancing & Suggestions
Topic: 3 man or at least 2 man Ranger Captain?
Replies: 13
Views: 2863

Re: 3 man or at least 2 man Ranger Captain?

US Captain: (applies to all US infantry except for AB units) Vet0: Received suppression: -50% Sight radius: +25% Accuracy: +12.5% Vet2: Received experience: +25% Weapon cooldown time: -10% Weapon reload time: -10% Received Damage: -15% Vet4:  Weapon damage: +15% Sight radius is huge when a scout is ...
by speeddemon02
06 Aug 2017, 16:26
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 53508

Re: 4.9.9 Patch Preview

Did not know that about the CW trucks. That was what I was hoping for was the tank depot removed and cost to not be as high.
by speeddemon02
05 Aug 2017, 21:37
Forum: Ask an Expert
Topic: Questions regarding the USA units
Replies: 9
Views: 12227

Re: Questions regarding the USA units

Stickies are nice when in a village type area where you can sneak the hit and duck behind a building. I find it has great potential to destroy the engine or break the tracks at the very least it slows down the assault
by speeddemon02
05 Aug 2017, 21:33
Forum: Balancing & Suggestions
Topic: 3 man or at least 2 man Ranger Captain?
Replies: 13
Views: 2863

Re: 3 man or at least 2 man Ranger Captain?

I like the idea of the captain hiding in Inf doc that would be a good addition
by speeddemon02
05 Aug 2017, 21:30
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 53508

Re: 4.9.9 Patch Preview

would it be acceptable to make the GMC truck from HQ so that all doctrines can upgrade it with the .50 cal? Also possibly sooner as well? By the time it can be armed its already useless.
by speeddemon02
05 Aug 2017, 19:16
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 53508

Re: 4.9.9 Patch Preview

to change things, I was curious if the US armor chart was set in stone or was there possible room for change on how it flows? Speicifically that the ammo CP unlock after AWM.
by speeddemon02
05 Aug 2017, 19:10
Forum: Balancing & Suggestions
Topic: 3 man or at least 2 man Ranger Captain?
Replies: 13
Views: 2863

Re: 3 man or at least 2 man Ranger Captain?

I too play with the captain in a defensive role only when on foot. I will use him for offensive only when in a HT as max range MG support. Maybe instead of adding more men to the unit change the captain's stats to have more HP or reduced incoming small arms accuracy. Something that will give them a ...
by speeddemon02
04 Aug 2017, 16:24
Forum: Ask an Expert
Topic: guide instalation .
Replies: 1
Views: 9013

Re: guide instalation .

Yes
by speeddemon02
04 Aug 2017, 16:23
Forum: Ask an Expert
Topic: "Off-map" abilities
Replies: 6
Views: 10772

Re: "Off-map" abilities

For the Fatherland: For 30 seconds all your infantry in own connected sectors: - removed any suppression from them - take 30% less damage - are 20% harder to hit - are 75% harder to suppress - Inspired assault: All your infantry for 20 seconds: - delay between shots -40% - weapons reload 50% faster ...
by speeddemon02
03 Aug 2017, 01:37
Forum: Balancing & Suggestions
Topic: New game mode
Replies: 1
Views: 718

Re: New game mode

I would not get your hopes up and am curious why 50 if your heart is set on it? What about like 75? Low population mode might be interesting, but also could be very slow.
by speeddemon02
03 Aug 2017, 01:34
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 53508

Re: 4.9.9 Patch Preview

that was asked near the top on page 1 and answered with that they should be disabled.