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by speeddemon02
17 Aug 2017, 06:35
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 202
Views: 5813

Re: 4.9.9 Patch Preview

iirc they wanted 5.0.0.0 to be steam
by speeddemon02
16 Aug 2017, 02:25
Forum: Bugs
Topic: [4.9.8] damaged part of hetzer
Replies: 3
Views: 62

Re: [4.9.8] damaged part of hetzer

ya that one specifically took me some time to figure out as well
by speeddemon02
13 Aug 2017, 16:52
Forum: Bugs
Topic: Sturmtiger call-in icon missing plus sign
Replies: 10
Views: 195

Re: Sturmtiger call-in icon missing plus sign

Vast majority have the +, but not all like the STUG/PIV J call in from blitz
by speeddemon02
11 Aug 2017, 02:39
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 202
Views: 5813

Re: 4.9.9 Patch Preview

Could that mechanic work for the US inf ranger truck?
by speeddemon02
08 Aug 2017, 02:25
Forum: Bugs
Topic: 37 mm at gun
Replies: 13
Views: 182

Re: 37 mm at gun

Axis HE is nice, but rarely see it do much, but make infantry scatter from my experience
by speeddemon02
06 Aug 2017, 21:13
Forum: Balancing & Suggestions
Topic: 3 man or at least 2 man Ranger Captain?
Replies: 13
Views: 249

Re: 3 man or at least 2 man Ranger Captain?

US Captain: (applies to all US infantry except for AB units) Vet0: Received suppression: -50% Sight radius: +25% Accuracy: +12.5% Vet2: Received experience: +25% Weapon cooldown time: -10% Weapon reload time: -10% Received Damage: -15% Vet4:  Weapon damage: +15% Sight radius is huge when a scout is ...
by speeddemon02
06 Aug 2017, 16:26
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 202
Views: 5813

Re: 4.9.9 Patch Preview

Did not know that about the CW trucks. That was what I was hoping for was the tank depot removed and cost to not be as high.
by speeddemon02
05 Aug 2017, 21:37
Forum: Ask an Expert
Topic: Questions regarding the USA units
Replies: 6
Views: 140

Re: Questions regarding the USA units

Stickies are nice when in a village type area where you can sneak the hit and duck behind a building. I find it has great potential to destroy the engine or break the tracks at the very least it slows down the assault
by speeddemon02
05 Aug 2017, 21:33
Forum: Balancing & Suggestions
Topic: 3 man or at least 2 man Ranger Captain?
Replies: 13
Views: 249

Re: 3 man or at least 2 man Ranger Captain?

I like the idea of the captain hiding in Inf doc that would be a good addition
by speeddemon02
05 Aug 2017, 21:30
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 202
Views: 5813

Re: 4.9.9 Patch Preview

would it be acceptable to make the GMC truck from HQ so that all doctrines can upgrade it with the .50 cal? Also possibly sooner as well? By the time it can be armed its already useless.
by speeddemon02
05 Aug 2017, 19:16
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 202
Views: 5813

Re: 4.9.9 Patch Preview

to change things, I was curious if the US armor chart was set in stone or was there possible room for change on how it flows? Speicifically that the ammo CP unlock after AWM.
by speeddemon02
05 Aug 2017, 19:10
Forum: Balancing & Suggestions
Topic: 3 man or at least 2 man Ranger Captain?
Replies: 13
Views: 249

Re: 3 man or at least 2 man Ranger Captain?

I too play with the captain in a defensive role only when on foot. I will use him for offensive only when in a HT as max range MG support. Maybe instead of adding more men to the unit change the captain's stats to have more HP or reduced incoming small arms accuracy. Something that will give them a ...
by speeddemon02
04 Aug 2017, 16:24
Forum: Ask an Expert
Topic: guide instalation .
Replies: 1
Views: 25

Re: guide instalation .

Yes
by speeddemon02
04 Aug 2017, 16:23
Forum: Ask an Expert
Topic: "Off-map" abilities
Replies: 6
Views: 79

Re: "Off-map" abilities

For the Fatherland: For 30 seconds all your infantry in own connected sectors: - removed any suppression from them - take 30% less damage - are 20% harder to hit - are 75% harder to suppress - Inspired assault: All your infantry for 20 seconds: - delay between shots -40% - weapons reload 50% faster ...
by speeddemon02
03 Aug 2017, 01:37
Forum: Balancing & Suggestions
Topic: New game mode
Replies: 1
Views: 48

Re: New game mode

I would not get your hopes up and am curious why 50 if your heart is set on it? What about like 75? Low population mode might be interesting, but also could be very slow.
by speeddemon02
03 Aug 2017, 01:34
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 202
Views: 5813

Re: 4.9.9 Patch Preview

that was asked near the top on page 1 and answered with that they should be disabled.
by speeddemon02
31 Jul 2017, 17:54
Forum: Bugs
Topic: tank destroyers. mg's
Replies: 7
Views: 118

Re: tank destroyers. mg's

thats why I specifically use the M36B1 for the hull MG
by speeddemon02
31 Jul 2017, 00:47
Forum: Balancing & Suggestions
Topic: New map.
Replies: 1
Views: 67

Re: New map.

there is a map editor called world builder in the CoH folder near the bottom. There are a couple of videos on youtube. They are not the best, but enough to get you started so that you can save at the very least.
by speeddemon02
29 Jul 2017, 06:41
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 202
Views: 5813

Re: 4.9.9 Patch Preview

Sorry, that was towards Liferacer. He wants to keep nebel in and wanted to give an alternative indirect fire unit that may fill the role.
by speeddemon02
29 Jul 2017, 02:33
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 202
Views: 5813

Re: 4.9.9 Patch Preview

Have you tried to use the infantry field gun that giebers drop?
by speeddemon02
28 Jul 2017, 16:30
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 202
Views: 5813

Re: 4.9.9 Patch Preview

MarKr wrote:@ Stuka raid vs Triage centers: We do not approve war crimes, so no :D


Lol, where do i report the AI for their crimes of targeting anything with the Red Cross over other units.
by speeddemon02
26 Jul 2017, 16:42
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 202
Views: 5813

Re: 4.9.9 Patch Preview

Regarding the new armor tree why does one have to go through allied war machine to get the supply unlock? Could they be switched so it is sooner like connected to field repairs? For me I would hate to have to spend CP on AWM to save on munitions. I know its cost is going to be reduced, but still wou...
by speeddemon02
26 Jul 2017, 16:28
Forum: Balancing & Suggestions
Topic: Replacing 75mm emplacement with 88mm emplacement
Replies: 27
Views: 546

Re: Replacing 75mm emplacement with 88mm emplacement

if it could be toggled as a reward unit between the 75mm and 88mm then I would be very excited with the addition. When I first started out I used the 75mm emplacement all the time. I do not use the emplacement much anymore as all the pros plus the arty ability is too useful and typically only use fl...
by speeddemon02
25 Jul 2017, 17:13
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 202
Views: 5813

Re: 4.9.9 Patch Preview

Want to confirm that the PIII N, PIV F1, and Sturmtiger were going to be disabled in inf only games?
by speeddemon02
24 Jul 2017, 04:24
Forum: Balancing & Suggestions
Topic: 37mm AT's
Replies: 10
Views: 147

Re: 37mm AT's

the best place was a bottleneck like a bridge or wall opening. HE for me is very ineffective RNG and normally do not do well

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