Search found 159 matches
- 22 Jan 2019, 04:37
- Forum: Balancing & Suggestions
- Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
- Replies: 33
- Views: 542
Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
Would it make sense to add a small amount of fuel to the cost of airplane abilities?
- 10 Jan 2019, 07:58
- Forum: General - CoH1 / BKMOD1
- Topic: Missing SMG
- Replies: 7
- Views: 260
Re: Missing SMG
There were far more Thompsons than there were GGs in WWII. The GG did replace the Thompson as the main SMG, but not in use or numbers during the war. It was used during the war, but not in any significant numbers when compared to Thompsons. Reloads are different to say the least when comparing the t...
- 27 Jul 2018, 07:58
- Forum: Announcements
- Topic: 5.1.5 Beta v4
- Replies: 36
- Views: 4987
Re: 5.1.5 Beta v4
Very awesome, looking forward to them
- 19 Jun 2018, 18:33
- Forum: Announcements
- Topic: 5.1.5 Beta v4
- Replies: 36
- Views: 4987
Re: 5.1.5 Beta v4
I was curious why the WM and not PE? The infantry support center upgrades would nice upgrades to the squad if they could be applied, but at the same time would that make them OP?
- 02 Feb 2018, 20:06
- Forum: Bugs
- Topic: Infantry mode I see the German Panzer
- Replies: 3
- Views: 725
Re: Infantry mode I see the German Panzer
It is on the list to be fixed. PE SE and TH are the only ones that I am aware of that have this issue
- 29 Dec 2017, 22:22
- Forum: Balancing & Suggestions
- Topic: the comet stinks and also the mod
- Replies: 14
- Views: 1104
Re: the comet stinks and also the mod
does the comet still have a unit cap of 3 or was that removed with the changes, I would think the unit cap would no longer be needed since they can be more easily destroyed
- 17 Aug 2017, 06:35
- Forum: Announcements
- Topic: 4.9.9 Patch Preview
- Replies: 249
- Views: 24511
Re: 4.9.9 Patch Preview
iirc they wanted 5.0.0.0 to be steam
- 16 Aug 2017, 02:25
- Forum: Bugs
- Topic: [4.9.8] damaged part of hetzer
- Replies: 3
- Views: 462
Re: [4.9.8] damaged part of hetzer
ya that one specifically took me some time to figure out as well
- 13 Aug 2017, 16:52
- Forum: Bugs
- Topic: Sturmtiger call-in icon missing plus sign
- Replies: 10
- Views: 894
Re: Sturmtiger call-in icon missing plus sign
Vast majority have the +, but not all like the STUG/PIV J call in from blitz
- 11 Aug 2017, 02:39
- Forum: Announcements
- Topic: 4.9.9 Patch Preview
- Replies: 249
- Views: 24511
Re: 4.9.9 Patch Preview
Could that mechanic work for the US inf ranger truck?
- 08 Aug 2017, 02:25
- Forum: Bugs
- Topic: 37 mm at gun
- Replies: 13
- Views: 943
Re: 37 mm at gun
Axis HE is nice, but rarely see it do much, but make infantry scatter from my experience
- 06 Aug 2017, 21:13
- Forum: Balancing & Suggestions
- Topic: 3 man or at least 2 man Ranger Captain?
- Replies: 13
- Views: 1061
Re: 3 man or at least 2 man Ranger Captain?
US Captain: (applies to all US infantry except for AB units) Vet0: Received suppression: -50% Sight radius: +25% Accuracy: +12.5% Vet2: Received experience: +25% Weapon cooldown time: -10% Weapon reload time: -10% Received Damage: -15% Vet4: Weapon damage: +15% Sight radius is huge when a scout is ...
- 06 Aug 2017, 16:26
- Forum: Announcements
- Topic: 4.9.9 Patch Preview
- Replies: 249
- Views: 24511
Re: 4.9.9 Patch Preview
Did not know that about the CW trucks. That was what I was hoping for was the tank depot removed and cost to not be as high.
- 05 Aug 2017, 21:37
- Forum: Ask an Expert
- Topic: Questions regarding the USA units
- Replies: 9
- Views: 2082
Re: Questions regarding the USA units
Stickies are nice when in a village type area where you can sneak the hit and duck behind a building. I find it has great potential to destroy the engine or break the tracks at the very least it slows down the assault
- 05 Aug 2017, 21:33
- Forum: Balancing & Suggestions
- Topic: 3 man or at least 2 man Ranger Captain?
- Replies: 13
- Views: 1061
Re: 3 man or at least 2 man Ranger Captain?
I like the idea of the captain hiding in Inf doc that would be a good addition
- 05 Aug 2017, 21:30
- Forum: Announcements
- Topic: 4.9.9 Patch Preview
- Replies: 249
- Views: 24511
Re: 4.9.9 Patch Preview
would it be acceptable to make the GMC truck from HQ so that all doctrines can upgrade it with the .50 cal? Also possibly sooner as well? By the time it can be armed its already useless.
- 05 Aug 2017, 19:16
- Forum: Announcements
- Topic: 4.9.9 Patch Preview
- Replies: 249
- Views: 24511
Re: 4.9.9 Patch Preview
to change things, I was curious if the US armor chart was set in stone or was there possible room for change on how it flows? Speicifically that the ammo CP unlock after AWM.
- 05 Aug 2017, 19:10
- Forum: Balancing & Suggestions
- Topic: 3 man or at least 2 man Ranger Captain?
- Replies: 13
- Views: 1061
Re: 3 man or at least 2 man Ranger Captain?
I too play with the captain in a defensive role only when on foot. I will use him for offensive only when in a HT as max range MG support. Maybe instead of adding more men to the unit change the captain's stats to have more HP or reduced incoming small arms accuracy. Something that will give them a ...
- 04 Aug 2017, 16:24
- Forum: Ask an Expert
- Topic: guide instalation .
- Replies: 1
- Views: 1375
- 04 Aug 2017, 16:23
- Forum: Ask an Expert
- Topic: "Off-map" abilities
- Replies: 6
- Views: 1698
Re: "Off-map" abilities
For the Fatherland: For 30 seconds all your infantry in own connected sectors: - removed any suppression from them - take 30% less damage - are 20% harder to hit - are 75% harder to suppress - Inspired assault: All your infantry for 20 seconds: - delay between shots -40% - weapons reload 50% faster ...
- 03 Aug 2017, 01:37
- Forum: Balancing & Suggestions
- Topic: New game mode
- Replies: 1
- Views: 235
Re: New game mode
I would not get your hopes up and am curious why 50 if your heart is set on it? What about like 75? Low population mode might be interesting, but also could be very slow.
- 03 Aug 2017, 01:34
- Forum: Announcements
- Topic: 4.9.9 Patch Preview
- Replies: 249
- Views: 24511
Re: 4.9.9 Patch Preview
that was asked near the top on page 1 and answered with that they should be disabled.
- 31 Jul 2017, 17:54
- Forum: Bugs
- Topic: tank destroyers. mg's
- Replies: 7
- Views: 638
Re: tank destroyers. mg's
thats why I specifically use the M36B1 for the hull MG
- 31 Jul 2017, 00:47
- Forum: Balancing & Suggestions
- Topic: New map.
- Replies: 1
- Views: 296
Re: New map.
there is a map editor called world builder in the CoH folder near the bottom. There are a couple of videos on youtube. They are not the best, but enough to get you started so that you can save at the very least.
- 29 Jul 2017, 06:41
- Forum: Announcements
- Topic: 4.9.9 Patch Preview
- Replies: 249
- Views: 24511
Re: 4.9.9 Patch Preview
Sorry, that was towards Liferacer. He wants to keep nebel in and wanted to give an alternative indirect fire unit that may fill the role.