Search found 227 matches

by Redgaarden
15 Sep 2017, 16:22
Forum: Balancing & Suggestions
Topic: Specialized vs. Well-Rounded Poll
Replies: 25
Views: 285

Re: Specialized vs. Well-Rounded Poll

A difference in doctrine design does not impact balance. I say no matter what they are designed to be, they should always be balanced. It's just that how it's balanced is the problem. This thread and its conclusions are completely ridiculous. Doctrines are CoH's way of having more "civilization...
by Redgaarden
14 Sep 2017, 21:50
Forum: Balancing & Suggestions
Topic: Specialized vs. Well-Rounded Poll
Replies: 25
Views: 285

Re: Specialized vs. Well-Rounded Poll

"A difference does cause balance issues, all should be specialized" And then there are the doctriens that specialized in being all-rounder. BK does not support being non-doctrinal, my evidence being the fact that m16 and 17pounder emplacemtns both were removed from non-doctrin. I would com...
by Redgaarden
14 Sep 2017, 02:17
Forum: Balancing & Suggestions
Topic: nerf 88 arty
Replies: 16
Views: 226

Re: nerf 88 arty

Also using smoke and rushing the gun with inf might help as well now in this patch version. Smoke works now? I wouldn't advice to rely on smoke since most units will still just kill you in it. With few exceptions like bolt action and pistols, everything else will pretty much still kill your stuff, ...
by Redgaarden
10 Sep 2017, 18:19
Forum: Matchmaking & Strategies
Topic: WARNING skills needed ahead
Replies: 36
Views: 475

Re: WARNING skills needed ahead

This panzerknucker thing doesnt have a counter and if you cant understand it it s not my problem. The only counter is to just not make armor.. :mrgreen: AA never worked, it doesnt work and i dont think they ll ever make any change on it. Nah, AA works, it's just typical blitzkrieg not being obvious...
by Redgaarden
10 Sep 2017, 06:37
Forum: Matchmaking & Strategies
Topic: WARNING skills needed ahead
Replies: 36
Views: 475

Re: WARNING skills needed ahead

I dont think it really justifies the ability to be that good, even in small maps. The only thing big maps do is to make it easier to kill the planes with aa. You're still going to lose a shiton, or all your vehicles you have. And you still cant dodge anything. BK: zero skills needed..! This game doe...
by Redgaarden
05 Sep 2017, 15:52
Forum: Technical Support
Topic: Need Help with the Sturmtiger
Replies: 11
Views: 270

Re: Need Help with the Sturmtiger

Maybe something about it being a call-in? I dont see how that is logical since you have added the unit itself and not the ability, into the panzer jeager. Maybe you have to fiddle around with how long it takes to build? set it to like 1. I'm no expert, but is the only thing I could think of in 1 min...
by Redgaarden
03 Sep 2017, 00:50
Forum: Balancing & Suggestions
Topic: delivering reinforcement to our allies
Replies: 13
Views: 235

Re: delivering reinforcement to our allies

If people could send ressources to each other that would be more favored by me. The team as such would have a lot more benefits and effective ressource usage. What does it change? You send priest to allies so they can spend their munitions to use it, or they send munitions to you so you can use it?...
by Redgaarden
02 Sep 2017, 12:16
Forum: Player Introductions
Topic: Hjalfnar rolling (back) in
Replies: 8
Views: 197

Re: Hjalfnar rolling (back) in

I would advice against going against Lehr, Hjafnar, just my advice.
by Redgaarden
02 Sep 2017, 12:12
Forum: Balancing & Suggestions
Topic: delivering reinforcement to our allies
Replies: 13
Views: 235

Re: delivering reinforcement to our allies

The team should behave like one mindmass. And they aren't adding or removing any units, They are just putting them in someone elses care like "Hey sending you some help, can't micro it atm since I'm getting attacked, could you do it for me?" and since 90% of units need intensive micro to k...
by Redgaarden
02 Sep 2017, 11:56
Forum: Matchmaking & Strategies
Topic: Re is unbeatable for luft lol sure.
Replies: 6
Views: 238

Re: Re is unbeatable for luft lol sure.

You obnoxious little shit!
by Redgaarden
25 Aug 2017, 19:47
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 8150

Re: 4.9.9 Patch Preview

The good about MoW its that every tank can kill another one. You can even destroy a tiger with a light tank, if you get really really close, something you can't see here sadly not even if you get to 1cm of distance and shoot it in the back ( wich is possible to make ). You can literally be inside t...
by Redgaarden
24 Aug 2017, 20:32
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 8150

Re: 4.9.9 Patch Preview

Have any of you actually used the unit? it feels like it's a rapid firing high explosive shells at a shorter distance than normal. And stop with the bullshit that it needs support against enemy infantry, I mean suppress infantry with another tank?!?! If that infantry isn't running away like pigs wit...
by Redgaarden
23 Aug 2017, 15:48
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 8150

Re: 4.9.9 Patch Preview

I find the croc sherman quite good as it is atm. It brings out more anti tank capability than most shermans. Has highest healthpool of all shermans including jumbo. Shrecks do little to no dmg agaisnt it. You can build a brand new one and suicide rush it against a infantry squad. And it cost less mu...
by Redgaarden
17 Aug 2017, 14:06
Forum: Balancing & Suggestions
Topic: Rework of Defensive Doctrine - Concept
Replies: 25
Views: 861

Re: Rework of Defensive Doctrine - Concept

9. “Advanced Defense Tactics” (2CP) Pioneers get the same rifle as Volksgrenadiers, can lay Teller Mines and can be upgraded with MP40’s; Volksgrenadiers fire 2 Panzerfausts instead of 1 per use You know how much dmg panzerfuast does? it's actually alot better perfomring than panzershreck atm. I th...
by Redgaarden
16 Aug 2017, 16:13
Forum: Matchmaking & Strategies
Topic: 3v3 Lafiere Special Tactics
Replies: 15
Views: 281

Re: 3v3 Lafiere Special Tactics

The 1st Company lost four Jagdtigers in rearguard actions, three due to mechanical breakdowns. When they finally engaged the American armor around Herborn, lol. That explains the long range :P. Though, maybe it was different engaments. I think we lost because we all 3 had 3 different plans. I planne...
by Redgaarden
16 Aug 2017, 15:09
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 8150

Re: 4.9.9 Patch Preview

I dont think the lmg should get the price reduced on PE units. That thing is a real killer. There is a reason it costs 100 muni. We should first see how it performs on the grens, then we could see if it also necessary for them to get a price reduction too. Then again that thing is way too expensive,...
by Redgaarden
16 Aug 2017, 15:03
Forum: Matchmaking & Strategies
Topic: 3v3 Lafiere Special Tactics
Replies: 15
Views: 281

Re: 3v3 Lafiere Special Tactics

Just checked files. The 76mm american anti tank gun has a 0.0001 chance to pen jagd tiger in rear armour. It was quite a fun game. Everyone was laughing.
by Redgaarden
14 Aug 2017, 22:10
Forum: Matchmaking & Strategies
Topic: 3v3 Lafiere Special Tactics
Replies: 15
Views: 281

3v3 Lafiere Special Tactics

http://forum.bkmod.net/download/file.php?mode=view&id=1770 Allied Sgt Toni (Armour) Redgaarden (Armour Nami-Swan "Kenobi" (Armour) Axis Panzer-Lehr (tankhunter) Wafflewerfer (Luft) Descrption of the game/Spoliers Me, Toni and Nami swan were all on discord talking together. We had some ...
by Redgaarden
14 Aug 2017, 19:00
Forum: Matchmaking & Strategies
Topic: Why not to abuse AKA Smart Moves from Fair Players
Replies: 5
Views: 188

Re: Why not to abuse AKA Smart Moves from Fair Players

I feel like I'm missing something extremely obvious...
by Redgaarden
13 Aug 2017, 14:59
Forum: Balancing & Suggestions
Topic: Doctrine Specialization: Example Firefly in the RAF doc and Grenadiers in Wermacht
Replies: 19
Views: 514

Re: Doctrine Specialization: Example Firefly in the RAF doc and Grenadiers in Wermacht

Case #2: How WM Grenadiers balance is all fucking over the place from patch to patch (price raise, price drop, hp buff, hp nerf, weapon changes, omg it's hilarious to just go change log to change log, grenadiers have gone through everything) I never liked the mp44 change... And I had almost forgot ...
by Redgaarden
12 Aug 2017, 02:20
Forum: General - CoH1 / BKMOD1
Topic: Sticky Bombs
Replies: 19
Views: 494

Re: Sticky Bombs

HHL3 is supposed to be used on immobilized tanks. while it was powerful, using it was crazy dangerous which we wanted to bring to the game as well. Use mines or arty to immobilize, then close in for the kill - it should finish off most tank if they have already suffered mine damage or arty hits. In...
by Redgaarden
12 Aug 2017, 02:08
Forum: Balancing & Suggestions
Topic: Smoke cost
Replies: 2
Views: 125

Re: Smoke cost

I used to dislike smoke on vehicles since it was pointless and they always got hit anyways. But I think I had one good experience using smoke (Actually was m20 command car Defence ability that does exactly the same as smoke) So thought I would say it's nice having cheap smoke I think having a high p...
by Redgaarden
11 Aug 2017, 23:14
Forum: Balancing & Suggestions
Topic: Allied tanks and artillery vulnerability
Replies: 10
Views: 299

Re: Allied tanks and artillery vulnerability

Wow. Wtf. Where did i say to increase the damage?! I was wondering the same. I was about to post but got confused about why the fuck people were talking about artillery agasint axis tanks when it's far worse for allies. I mean, not only does axis artillery do more dmg allied heavy tanks also have l...
by Redgaarden
11 Aug 2017, 23:09
Forum: General - CoH1 / BKMOD1
Topic: Sticky Bombs
Replies: 19
Views: 494

Re: Sticky Bombs

I hate sprint key and sticky bombs overlapping. So I wouldn't even researh it if I had unlimited resourcs. My point, is it has more drawbacks than actual good points. As for HHL3 atleast it doesn't cost anything to get and doesn't overlap. But it's still not very useable at all since when you get cl...
by Redgaarden
10 Aug 2017, 13:50
Forum: Balancing & Suggestions
Topic: Panther "G"
Replies: 4
Views: 181

Re: Panther "G"

The pershing has too high hp to go down to 0 in one hit unless it's an jagdtiger or pak 38 shot. Or some camoflauged vehicle.

You must have been really unlucky to have your pershing die to 1 hit by a silly panther G.

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