Search found 161 matches

by Redgaarden
24 Jun 2017, 01:26
Forum: Balancing & Suggestions
Topic: Should the 95mm Cromwell stay in RAF doctrine?
Replies: 17
Views: 291

Re: Should the 95mm Cromwell stay in RAF doctrine?

I was kinda against the change in the first palce to add the cromwell 95mm (Did not voice it though) And still feel this way. I literally picked RAF once because I needed good artillery. And as it stands now, RAF gets MUCH better starting arty than Artillery doctrine. I would rahter remove it since ...
by Redgaarden
19 Jun 2017, 20:48
Forum: Ask an Expert
Topic: How to Flank/Close In?
Replies: 3
Views: 104

Re: How to Flank/Close In?

Build enough close range infantry till you kill them at long range.
by Redgaarden
16 Jun 2017, 20:05
Forum: General Discussions on Strategy and Theory
Topic: Help me out! (n00b alert)
Replies: 2
Views: 65

Re: Help me out! (n00b alert)

My advice would be to get used to Brits as I find US to be lackluster in the competetive scene. For early game you use your starting sapper and run it to the middle of the map, then find the closest heavy cover that faces the enemy. Remember that your sappers dont have to build anything and are a st...
by Redgaarden
15 Jun 2017, 23:18
Forum: Player Introductions
Topic: UTC Wehrmacht2007
Replies: 3
Views: 89

Re: UTC Wehrmacht2007

:O

I bid thee wholeheartly welcome.
by Redgaarden
07 Jun 2017, 14:14
Forum: Balancing & Suggestions
Topic: Piat's
Replies: 10
Views: 246

Re: Piat's

But you can just drive away from a piat. Or you can drive straight torwards a piat. The piat is pretty bloody inaccurate that light vehicles could almost be considered a counter to them.
by Redgaarden
26 May 2017, 03:30
Forum: General - CoH1 / BKMOD1
Topic: Demo charges vs bunkers
Replies: 15
Views: 444

Re: Demo charges vs bunkers

3 charges is needed to destroy a bunker, not 20, if you need more than 3 charges it means that we need to fix it.


*raises hands* King tiger needs more than 3 charges. And satchels are wayyyyyy better than demo, the animation is alot shorter so you dont actually die while using the ability.
by Redgaarden
20 May 2017, 16:31
Forum: Bugs
Topic: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
Replies: 25
Views: 664

Re: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine

I think main problem occurs when both H and J are unlocked and "mass producted". From that moment J becomes obsolete, there are really no reason why player should choose J instead of H, given the very little price difference and ammo needed for skirts and so on for the j - One possible so...
by Redgaarden
20 May 2017, 12:43
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 948

Re: CW - AT boys commando

The problem is they get outperformed so heavily by all other at guns that having even 2 boys is stil less dmg than a enemy pak gun. And I am just wondering why they are limited to only 2 boys at the time. But if they actually killed their target I woulnd't have to worry all the time how fragile they...
by Redgaarden
19 May 2017, 13:58
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 948

Re: CW - AT boys commando

I think their dps is quite low. Seen halftracks run straight past them. And if they could get run over they would.
by Redgaarden
19 May 2017, 11:08
Forum: General - CoH1 / BKMOD1
Topic: New faction
Replies: 4
Views: 365

Re: New faction

Try using the commet. it has chrchill armor and 77mm gun almost like black prince. Just pretend it's a centurion.
by Redgaarden
18 May 2017, 00:37
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 948

Re: CW - AT boys commando

Mmh u are talking like boys are bad. I think they are great (and really.not underperforming), and in my opinion the fact that they can shoot 360 degrees, can move fast, reatreat and go again can simply eat all their "cons". 2 boys squad are great either vs vehicles and vs first infantry i...
by Redgaarden
17 May 2017, 10:42
Forum: Bugs
Topic: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
Replies: 25
Views: 664

Re: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine

Anyway, If mass production is not required for Ausf.J anymore now, it makes this upgrade become meanless for many player unless you need Stug support upgrade in the bottom of the branch (don't remeber the exact name). Panzer J Quite meaningless after mass production since H starts with skirts and h...
by Redgaarden
16 May 2017, 17:09
Forum: General Discussions on Strategy and Theory
Topic: PvP tactics, and key units.
Replies: 12
Views: 578

Re: PvP tactics, and key units.

Don't under estimate B.A.R. supress fire. Suppressing the enemy during the fight will defenetly turn the tides to your favour in your life and death flanking manouver. And depending on the target it can take a long time and costs alot of muni. I have experienced often where the riflemen squad just ...
by Redgaarden
16 May 2017, 12:06
Forum: General Discussions on Strategy and Theory
Topic: PvP tactics, and key units.
Replies: 12
Views: 578

Re: PvP tactics, and key units.

If you dont have the micro I do not recommend flanking. Flanking basically makes it do or die in this game. If the enemy is stronger you will lose your flanking units and if the enemy is weaker you get some ground. Be wary of mp44. And bolt rifles and garanads are not meant for assaulting. 1 Storm w...
by Redgaarden
14 May 2017, 16:41
Forum: Ask an Expert
Topic: "Tank" cover type
Replies: 4
Views: 135

Re: "Tank" cover type

Stacks with heavy cover.
by Redgaarden
12 May 2017, 21:19
Forum: General Discussions on Strategy and Theory
Topic: Accuracy and damage altered by cover/building/transport ?
Replies: 4
Views: 170

Re: Accuracy and damage altered by cover/building/transport ?

So I checked a little bit. And found some weird stuff. apprantly it gives infantry a 0.50 recived dmg buff in a 1 radius. And vehicles a 0.25 speed modfier. So not only does it give cover it also gives aura to soldiers and vehicles. Since it only has a 1 radius I dont know if it affects entire squad...
by Redgaarden
12 May 2017, 20:36
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.8 Patch
Replies: 61
Views: 15690

Re: Blitzkrieg Mod 4.9.8 Patch

The tactic was destorying the pak38 so recce could kill everything else uncontested.
by Redgaarden
12 May 2017, 06:33
Forum: Balancing & Suggestions
Topic: CW - AT boys commando
Replies: 41
Views: 948

Re: CW - AT boys commando

Shouldn't they have stens instead of enfields?
by Redgaarden
11 May 2017, 20:52
Forum: Balancing & Suggestions
Topic: CW - HQ commando gliders : Sten or Lee-Enfield ?
Replies: 19
Views: 560

Re: CW - HQ commando gliders : Sten or Lee-Enfield ?

P.S.: short question, why do sten commandos get only vet 1 after tech tree upgrades, while lee enfield and other commandos get vet 2?


My guess is it got removed as so they dont get double brens like before.
by Redgaarden
11 May 2017, 20:49
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.8 Patch
Replies: 61
Views: 15690

Re: Blitzkrieg Mod 4.9.8 Patch

the only other solution would be removing the crush from gliders completely...then it would not kill soldiers but it would not destroy walls, bushes and other environmet objects in its landing path.


LOL.
by Redgaarden
08 May 2017, 00:43
Forum: Bugs
Topic: Tank hunters wont ambush!
Replies: 21
Views: 734

Re: Tank hunters wont ambush!

I think the mortar makes a big enoguh crater for tank hunter to ambush in. If not, craters are easy to create.
by Redgaarden
07 May 2017, 07:59
Forum: Matchmaking & Strategies
Topic: Dingo brakes the defence line
Replies: 10
Views: 309

Re: Dingo brakes the defence line

Bren sooo much better.
by Redgaarden
07 May 2017, 07:57
Forum: Bugs
Topic: Making Bk great again?
Replies: 10
Views: 412

Re: Making Bk great again?

Ehm. Sure.
by Redgaarden
06 May 2017, 19:40
Forum: Matchmaking & Strategies
Topic: 3v3 bloody gulch
Replies: 2
Views: 123

Re: 3v3 bloody gulch

Timay had 3mp44 on his grens so he was terror.
by Redgaarden
06 May 2017, 08:24
Forum: Balancing & Suggestions
Topic: Bombing/Off-map area target
Replies: 4
Views: 174

Re: Bombing/Off-map area target

They pretty much already have it in coh 2. But I dont think you can do what they did in coh2 in coh1

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