Search found 370 matches

by Redgaarden
27 Jul 2020, 10:59
Forum: Bugs
Topic: SturmTiger
Replies: 3
Views: 100

Re: SturmTiger

Sturm Tiger killed sniper in my game, that is good enough for me.
by Redgaarden
21 Jul 2020, 20:03
Forum: General - CoH1 / BKMOD1
Topic: Gebrig Faust
Replies: 3
Views: 91

Gebrig Faust

https://www.youtube.com/watch?v=XAdT476zNsQ

Can we put a hotkey on it? like Z?
by Redgaarden
20 Jul 2020, 12:26
Forum: Matchmaking & Strategies
Topic: 1v1 BETA Crow vs Sparrow
Replies: 5
Views: 171

Re: 1v1 BETA Crow vs Sparrow

Sparrow I was surprised the match lasted that long. You kinda over invested in Anti tank early game. 3 at guns is way too much against brits. And it seemed like you had most of the fundamentals in what units are good. Except for the assault pioneers, and SS squad, they die very easily against those...
by Redgaarden
20 Jul 2020, 12:16
Forum: Balancing & Suggestions
Topic: Basebombing
Replies: 6
Views: 164

Re: Basebombing

So here is my personal definition of what is ok to bomb in the base sector. Heavy tanks Artillery Flak 88 Heavy tank building Things I wont bomb in the base sector list. Infantry Emplacements (Except 88's) Buildings (Except Heavy Panzer building) Tanks (except Heavies) And I will bomb everything if ...
by Redgaarden
18 Jul 2020, 19:40
Forum: Matchmaking & Strategies
Topic: 1v1 BETA Crow vs Sparrow
Replies: 5
Views: 171

Re: 1v1 BETA Crow vs Sparrow

Very nice game, very even.
by Redgaarden
18 Jul 2020, 13:10
Forum: Balancing & Suggestions
Topic: Suggestion: Munition vehicles able to drop inf weapons.
Replies: 1
Views: 75

Re: Suggestion: Munition vehicles able to drop inf weapons.

The big question is would this unbalance the game and, though I'm certainly not an expert in game balance, I'm leaning towards no. The biggest problem I can find is camoflauged anti tank squads with 6 rockets. But we already had this in some "limited" situations where AB dropped rockets to Infantry...
by Redgaarden
18 Jul 2020, 12:39
Forum: Balancing & Suggestions
Topic: AB Strafing Run
Replies: 3
Views: 141

Re: AB Strafing Run

I think the AB strafe doesn't shoot in the middle. And there fore will not kill units you aim directly at. I never figured out how to be deadly with the thing. But it definitely has potential to kill even the strongest squads. Just dont make it like the airstrafe in Africa mod where it auto targets ...
by Redgaarden
15 Jul 2020, 20:03
Forum: General - CoH1 / BKMOD1
Topic: WH halftrack
Replies: 14
Views: 319

Re: WH halftrack

Sniper accuracy got added because there was no counterplay. HMG also shoot while moving and they didn't get a accuracy debuff. And Shrecks/zooks are more of a scatter weapon than accuracy. So I dont think the accuracy debuffs for them are completely justified. It is huge-risk/reward. It's not very c...
by Redgaarden
15 Jul 2020, 19:54
Forum: Balancing & Suggestions
Topic: CW Truck Destroyed, No Income, Can't Buy Truck
Replies: 10
Views: 194

Re: CW Truck Destroyed, No Income, Can't Buy Truck

If you're playing team games, then you can use your teammates's "flow". But I have no idea how it works now. Just noticed that I got alot less income than I should when I started moving the HQ forward at the start of the game.
by Redgaarden
09 Jul 2020, 21:41
Forum: Balancing & Suggestions
Topic: [BETA] British RAF Artillery Options
Replies: 2
Views: 70

Re: [BETA] British RAF Artillery Options

Well, since 95mm aren't super accurate, super fast, cheap arty anymore. I dont really mind. But it has been a long time since I was on the receiving end of the 95mm. And I remember we removed it because it didn't cost any cp and it had all the mentioned problems. And that made RAF better arty doctri...
by Redgaarden
09 Jul 2020, 16:11
Forum: Balancing & Suggestions
Topic: Armor Doctrine Forward Repair Facility
Replies: 4
Views: 43

Re: Armor Doctrine Forward Repair Facility

Or we could just add repair engineers in motor pool like in the tank depot.

Edit: I just found out you can build multiple Tank depots, to get more repair engineers. But only the latest build Tank depot can get the upgrade.
by Redgaarden
09 Jul 2020, 10:11
Forum: Balancing & Suggestions
Topic: Some points that in current BETA stil need to be improved
Replies: 11
Views: 212

Re: Some points that in current BETA stil need to be improved

Those airbornes scouts are also used for spot snipers, MG and mortar..., just one click, 180MP, a suicide unit...they are used to discover enemy units behind the lines, them you will be an easy target for the air strikes...or maiby a sniper, or a Tank....they can be used in so many cases that you w...
by Redgaarden
08 Jul 2020, 16:09
Forum: Balancing & Suggestions
Topic: Beta Brummbar
Replies: 14
Views: 149

Re: Beta Brummbar

Thank you for the insight MarKr. I will try and get more test data for the brummbar. And the one time it did miss was on a moving target so I guess that is good. quite likely would have destroyed the StuPa. Given that there is 85% hit chance, this was a really bad luck on your side. You mean good lu...
by Redgaarden
08 Jul 2020, 15:49
Forum: General - CoH1 / BKMOD1
Topic: Motorcycle/Schwimmwagen MG42/34
Replies: 15
Views: 288

Re: Motorcycle/Schwimmwagen MG42/34

I wouldn't mind putting down the accuracy of both Jeep and Schwimm down to 0.15, I have always hated both these vehicles.
by Redgaarden
08 Jul 2020, 15:39
Forum: Balancing & Suggestions
Topic: Beta Brummbar
Replies: 14
Views: 149

Re: Beta Brummbar

Hmm.. why shouldn't the E8 die with 1 shot from a 150mm gun? it would only be a problem if the accuracy was 100% which i believe isn't the case. Because that makes brummbar a cheaper Tiger I that costs 265 less mp, that is especially good vs infantry. I think brummbar has 70% accuracy? in the repla...
by Redgaarden
08 Jul 2020, 13:22
Forum: Balancing & Suggestions
Topic: Beta Brummbar
Replies: 14
Views: 149

Re: Beta Brummbar

This might help.

viewtopic.php?f=15&t=3708
I dont see how changing ammo is going to solve the issue, Brummbar already costs 50 ammo, and even if we added HE cost, it would still one shot Shermans.

I would suggest reducing the brummbar base dmg so it never can oneshot a sherman E8
by Redgaarden
07 Jul 2020, 20:57
Forum: Balancing & Suggestions
Topic: Beta Brummbar
Replies: 14
Views: 149

Beta Brummbar

It one shots Easy Eights, not much counterplay against the stupa.

Tigers I also one shot Easy Eights. I miss over repair
by Redgaarden
28 Jun 2020, 16:26
Forum: General - CoH1 / BKMOD1
Topic: General Excuse and Debate about Beta
Replies: 6
Views: 186

Re: General Excuse and Debate about Beta

4 bullets in the magazine isn't that big of a nerf. And vet 5 riflemen are pretty garbage.
by Redgaarden
28 Jun 2020, 14:17
Forum: Balancing & Suggestions
Topic: Give Tulips Ammo Upkeep
Replies: 8
Views: 145

Re: Give Tulips Ammo Upkeep

I remember we talked aobut tulips before. And I think they got nerfed? They dont cost 50 muni to shoot?

EDIT: I really can't remember much about the tulips.
by Redgaarden
28 Jun 2020, 14:14
Forum: Balancing & Suggestions
Topic: Clown Cars for All or Clown Cars FOR NONE
Replies: 12
Views: 247

Re: Clown Cars for All or Clown Cars FOR NONE

I'm really sad that the units in the PE halftrack aren't that well protected. They just all get wiped out if a mortar hits the halftrack.
by Redgaarden
27 Jun 2020, 13:54
Forum: Balancing & Suggestions
Topic: Kar98 Changes (5.1.8 beta)
Replies: 48
Views: 13552

Re: Kar98 Changes (5.1.8 beta)

My experince in Kar vs Garand in beta is mostly that Grens can walk into an open field vs rifles with bars, build up sandbags, and then win the fight vs the rifles without losing more than 1 man, Not a big problem there since grens are quite expensive. I did a 1v1 vs a quite wrongfully overconfident...
by Redgaarden
26 Jun 2020, 20:36
Forum: General - CoH1 / BKMOD1
Topic: Daimler HP
Replies: 12
Views: 243

Re: Daimler HP

But if Daimler dies in 2 hits the opposite will be true. They cost the same but the 28mm will kill the Daimler every time since it shoots alot faster. And not having a turret is not a big deal since the 28mm does 360 in almost no time at all. So I would rather have a 60% chance for daimler to win th...
by Redgaarden
26 Jun 2020, 11:32
Forum: General - CoH1 / BKMOD1
Topic: Daimler HP
Replies: 12
Views: 243

Re: Daimler HP

3 hits with a fast firing at rifle sounds good enough for me. I would suggest lowering the fire rate and how quickly the 28mm finds it target if it should kill in 2 shots.