Search found 50 matches

by rappatix
27 Nov 2022, 00:47
Forum: General - CoH1 / BKMOD1
Topic: Bizory by Rappatix
Replies: 5
Views: 1665

Re: Bizory by Rappatix

Actually, Idliketoplaybetter, you could help me in finding maps that are in need of a revision or balancing. There are a ton of maps that needs balancing. I've played on them myself but always forget to write them down in my list of unbalanced maps when the games are over... xD
by rappatix
14 Nov 2022, 15:29
Forum: Balancing & Suggestions
Topic: Seven man rifleman squad
Replies: 11
Views: 1562

Re: Seven man rifleman squad

Yea yea yea. I tried the BAR out and I think that it doesn't do any less damage than it did before. I have no idea how that rumor got started. O.o Then there is just the price discussion to solve if it is even worth solving. I thought that the BAR had lost all its damage because some people told me ...
by rappatix
13 Nov 2022, 19:15
Forum: Balancing & Suggestions
Topic: Seven man rifleman squad
Replies: 11
Views: 1562

Seven man rifleman squad

Hello! I'm not sure about if there has been a change in the performance of BARs but I do know for sure that the cost of regular rifleman have been decreased. So how about the call-in seven man rifleman squad that comes equipped with two BARs. If the BAR's performance have been decreased or, as I hav...
by rappatix
03 Nov 2022, 17:20
Forum: Balancing & Suggestions
Topic: ALRS for Allies
Replies: 31
Views: 3492

Re: ALRS for Allies

I would like to remind you that reducing Pershing ace cost will reduce the cost of SP too. Also Pershing Ace ALRS will just remove panthers from the game completely. Also command car improves range of ALRS too if i am not forgetting anything. Doesn't that also apply to KT with ALRS? I mean that it ...
by rappatix
01 Nov 2022, 17:25
Forum: Balancing & Suggestions
Topic: ALRS for Allies
Replies: 31
Views: 3492

Re: ALRS for Allies

@Krieger Blitzer

Yes, that description fits some of the Pershing variants. It's just plain old unfair that axis has access to an ability that might just as well be available fro allies. If Panther ace can have it then I don't see why Pershing Ace can't have it.
by rappatix
30 Oct 2022, 02:04
Forum: Balancing & Suggestions
Topic: ALRS for Allies
Replies: 31
Views: 3492

Re: ALRS for Allies

Getting a vet2 Tiger isn't a breeze, and ALRS is an ability that is mostly available on unique tanks that are expensive, tanks of which are not easily obtainable themselves, not to mention the ability requires 50 ammo and can still bounce off... Also needs good spotting since tanks view got reduced...
by rappatix
12 Oct 2022, 15:04
Forum: Bugs
Topic: Can't paradrop mg squad with airborne's forward spotter
Replies: 2
Views: 719

Can't paradrop mg squad with airborne's forward spotter

Hi! I just recently found out that I wasn't able to paradrop airborne's mg squad with the airborne forward spotter or whatever it's called. I have no idea what triggered the bug and I haven't played another game since then to verify if this is something continuous and not something that just randoml...
by rappatix
10 Sep 2022, 19:39
Forum: Balancing & Suggestions
Topic: Hotkey Suggestions
Replies: 35
Views: 4056

Re: Hotkey Suggestions

I like the changed hotkey bindings and think that they are necessary since it is an easy understood system to grasp. I just need to get adjusted to them. I haven't played beta much, only a few games and I haven't found any faulty key bindings. However, I also don't use all key bindings, I mostly use...
by rappatix
08 Jun 2022, 21:14
Forum: Balancing & Suggestions
Topic: Adding of a "No Artillery mode" Just like "Only Inf mode"
Replies: 3
Views: 450

Adding of a "No Artillery mode" Just like "Only Inf mode"

Hi! Idk if you are gonna be with me on this one or not, I just came up with the idea and haven't thought it through. What about adding a game mode called "No artillery" which denoes you to build artillery, just like "Inf only" denies you to build anything but Infantry. Let me see what you think belo...
by rappatix
25 Mar 2022, 20:13
Forum: Balancing & Suggestions
Topic: Revise the tank costs in BK
Replies: 21
Views: 1685

Re: Revise the tank costs in BK

I think that the prices should be greatly increased to encourage players to win matches by gameplay instead of tiering only. When you think about it. Units like tanks and arty are a pretty big step upwards in the arsenal compared to infantry. Therefore I think those kinds of units should cost more a...
by rappatix
25 Mar 2022, 20:11
Forum: Balancing & Suggestions
Topic: Artillery changes
Replies: 4
Views: 529

Re: Artillery changes

I voted for increased CP cost and res cost because I think something as strong as arty should be available later in the game if things get more static. To introduce a game with arty only ecourages static gameplay. Although, I also think the big contributor to this static gameplay is that people play...
by rappatix
30 Jan 2022, 00:51
Forum: Balancing & Suggestions
Topic: Panzer IV H
Replies: 37
Views: 2863

Re: Panzer IV H

Is it possible to move the different tanks to different doctrines?? For example, some doc (s) can ONLY build F2 and H while some other doc (s) can ONLY get F2 + J.
by rappatix
10 Dec 2021, 20:51
Forum: General - CoH1 / BKMOD1
Topic: Remove stupid vCOH AI behavior after throwing a stachel
Replies: 13
Views: 1643

Re: Remove stupid vCOH AI behavior after throwing a stachel

I would also like it to be removed. It's completely useless. It nullifies all control of the unit and keeps it that way until the countdown of the thrown object reaches a second at best. If you're unlucky it takes the control away from you until the thrown object has exploded.
by rappatix
22 Sep 2021, 01:56
Forum: Balancing & Suggestions
Topic: Can someone please verify if there is some weird gameplay going on in this replay??
Replies: 7
Views: 687

Re: Can someone please verify if there is some weird gameplay going on in this replay??

Omg, what an amount of time you have put into this. Thank you so much! :) So this replay can be seen as proof of hazee^^ and Gladiatop cheating somehow??
by rappatix
22 Sep 2021, 01:53
Forum: Balancing & Suggestions
Topic: Add information about standard/high res in loading tips
Replies: 13
Views: 766

Re: Add information about standard/high res in loading tips

I think the devs have been balancing the game around high res and not standard res. And I wanted this post to be a discussion about putting this information in the form of a loading tip so people know the game should be played in high res for optimal balance.
by rappatix
21 Sep 2021, 12:29
Forum: Balancing & Suggestions
Topic: Add information about standard/high res in loading tips
Replies: 13
Views: 766

Add information about standard/high res in loading tips

Hi again. I am very tired (and angry) of people (southern/eastern europeans) who does not understand that high res is the way to play the game. They usually come with the argument that standard res is more balanced whereafter I come with the argument that standard only makes the game into a guessing...
by rappatix
21 Sep 2021, 12:15
Forum: Balancing & Suggestions
Topic: Can someone please verify if there is some weird gameplay going on in this replay??
Replies: 7
Views: 687

Can someone please verify if there is some weird gameplay going on in this replay??

OK, so here is a replay of a game where I felt like my scouts was visible the whole time, even though they were crawling through half the map and stayed hidden during the binocular action. I would like people with better skill of BK to watch and comment in this topic since I don't really trust my ow...
by rappatix
22 Apr 2021, 16:36
Forum: General - CoH1 / BKMOD1
Topic: Why is the Panther OP?
Replies: 11
Views: 1618

Re: Why is the Panther OP?

Rather than making a forum poll, made a google poll since the subject is much more nuanced. The topic is on Panther tanks. Please participate here: https://forms.gle/36P33UShCD5HjGeK8 Kwok, there's a problem here, at least for me. I can't do the poll because I don't know which panther is which one ...
by rappatix
18 Apr 2021, 21:31
Forum: General - CoH1 / BKMOD1
Topic: Why is the Panther OP?
Replies: 11
Views: 1618

Re: Why is the Panther OP?

Well, one thing I don't like about the Panther is that the teething issues from its first variant, the Ausf D, are not really represented in the game. With gradual improvements in the teething issues with the newer models not really shown either. Losing some acceleration and gaining some top speed ...
by rappatix
17 Apr 2021, 19:24
Forum: General - CoH1 / BKMOD1
Topic: Why is the Panther OP?
Replies: 11
Views: 1618

Re: Why is the Panther OP?

I don't think that the Panther is OP just as it is. I just think it's a bit too easy to get too early in blitz doc. The only counters that you can use that early are 17pdrs and PIATs, which makes it really hard to counter. I think it should be available like 1 CP later in blitz doc. I think it shoul...
by rappatix
12 Apr 2021, 16:28
Forum: Balancing & Suggestions
Topic: Proposition about linking polls in discord to increase interest for this forum
Replies: 7
Views: 942

Re: Proposition about linking polls in discord to increase interest for this forum

I mean we do kind of do this already. Whenever devs make a poll post we post it on discord and steam group chat. Even patch notes we put announcements on discord. Additionally I know players who make their own posts and want to generate some form of attention to their own post will put a link on di...
by rappatix
11 Apr 2021, 12:49
Forum: Balancing & Suggestions
Topic: Proposition about linking polls in discord to increase interest for this forum
Replies: 7
Views: 942

Proposition about linking polls in discord to increase interest for this forum

I think the description says it all but I will state it here again... :P This is a proposal about increasing the interest for this forum by posting links in discord to polls in this forum. Maybe the discord admins could create a room in the discord server that people can link polls in, or even bette...
by rappatix
11 Apr 2021, 12:43
Forum: Matchmaking & Strategies
Topic: [5.2.6] 3v3 La Fiere - Stomping on PanzerFather and His Henchmen
Replies: 5
Views: 978

Re: [5.2.6] 3v3 La Fiere - Stomping on PanzerFather and His Henchmen

I have watched the sequence of the observers getting killed by the volksgrenadiers two times now and it seems like the observers just stopped being camoflaged when the volksgrensadiers got too close. This was probably because they observers were about to start shooting at the volksgrenadiers but I ...
by rappatix
04 Apr 2021, 18:51
Forum: Matchmaking & Strategies
Topic: [5.2.6] 3v3 La Fiere - Stomping on PanzerFather and His Henchmen
Replies: 5
Views: 978

Re: [5.2.6] 3v3 La Fiere - Stomping on PanzerFather and His Henchmen

I have watched the sequence of the observers getting killed by the volksgrenadiers two times now and it seems like the observers just stopped being camoflaged when the volksgrensadiers got too close. This was probably because they observers were about to start shooting at the volksgrenadiers but I a...