Search found 6 matches
- 16 May 2018, 09:08
- Forum: General - CoH1 / BKMOD1
- Topic: "Guide" to maps?
- Replies: 0
- Views: 2516
"Guide" to maps?
Hi, are there are posts showing off each map? Its tedious to click each map and try to remember what it is based on the minimap. and or maybe a list of maps the AI works best on? like this: Lyon (2-4 players) https://i.imgur.com/9TPuBMr.jpg then maybe some screenshots? Or at least an easy way to bro...
- 16 May 2018, 08:58
- Forum: Bugs
- Topic: Cant move at-guns/nebels sometimes, but sometimes moves when unmanned [v5.1.4]
- Replies: 1
- Views: 38385
Re: Cant move at-guns/nebels sometimes, but sometimes moves when unmanned [v5.1.4]
uhh wrong forum plz move... bk2 exists? guess theres still no good edit tools for coh2 lol
- 16 May 2018, 08:57
- Forum: Technical Support
- Topic: Disappointing performance, bk on Mac Pro (6 core xeon)
- Replies: 4
- Views: 3181
Re: Disappointing performance, bk on Mac Pro (6 core xeon)
Kr0noZ wrote:If that's a MacPro, are you using MacOS or did you put Windwos on it?
Mac doesn't play nice with the engine afaik;
Also, the Xeon processors are not that fast and BK has much higher requirements than vanilla.
I'm playing on Windows, however vcoh runs fine in vmware fusion, bk does not.
- 16 May 2018, 05:09
- Forum: Bugs
- Topic: Cant move at-guns/nebels sometimes, but sometimes moves when unmanned [v5.1.4]
- Replies: 1
- Views: 38385
Cant move at-guns/nebels sometimes, but sometimes moves when unmanned [v5.1.4]
Sometimes when I try to move something like an at gun or nebel, it wont move. dudes try to move it, sometimes re-position it, but never move. It can be captured or produced. Camo'd or not. I can move it before then one time try to move it and its stuck for good. One time, i put a lot of effort into ...
- 05 May 2018, 08:54
- Forum: Technical Support
- Topic: Disappointing performance, bk on Mac Pro (6 core xeon)
- Replies: 4
- Views: 3181
Disappointing performance, bk on Mac Pro (6 core xeon)
Hi I'm playing coh bk on 5,1 Mac Pro 3.33ghz 6 core xeon, 980ti, 16gb ram, 144hz monitor. Vanilla coh runs fine 144fps. Bk mod wont even run at 144hz, i set refresh rate to 120 otherwise every few minutes it will go "out of range", impossible to play; tho its no problem because 120hz is pl...
- 04 May 2018, 07:19
- Forum: Bugs
- Topic: cancel production while paused = no mp refund, sometimes
- Replies: 0
- Views: 2349
cancel production while paused = no mp refund, sometimes
Playing skirmish us vs wehr expert AI. Was building rifle squad at forward hq, paused the game, choose airborne as doctrine (cant choose any skills while paused), cancelled rifle squad since i was planning to unpause, choose airborne skill, then summon paratroopers instead. While paused, when I canc...