German:
18100138-M1 Garand Gewehre
18100139-Präziser auf längeren Distanzen
18100140-Die Gruppe erhält neue M1 Garand Gewehre für präziseres Feuer. Fallschirmjäger mit M1 Garands schießen langsamer, aber dafür präziser mit ihren standard M1 Carbines.
Search found 80 matches
- 29 May 2018, 16:38
- Forum: Announcements
- Topic: Translations
- Replies: 196
- Views: 164425
- 22 May 2018, 15:11
- Forum: Forum Stuff
- Topic: General Data Protection Regulation
- Replies: 0
- Views: 40788
General Data Protection Regulation
Hey everybody, I'm not sure whether you store cookies or anything similar. I did not work myself into the regulation yet because I am in the middle of my exams. Depending on whether this server is hosted in the EU, which I don't know because of the .net, and depending on whether you do any of the th...
- 27 Apr 2018, 09:42
- Forum: Balancing & Suggestions
- Topic: Possible Things to Add to BK to Freshen Things Up
- Replies: 5
- Views: 1710
Re: Possible Things to Add to BK to Freshen Things Up
Didn't vanilla have the counter battery ability for the Commonwealth? Some cool ideas in there but I can't help but wonder whether adding too many fire and forget abilities will benefit the game very much. If you don't need to manage your arty and snipers for specialized tasks anymore, you effective...
- 26 Apr 2018, 16:49
- Forum: Balancing & Suggestions
- Topic: Why The Hell Can You Call Airstrikes on Someone's Base Sector?!
- Replies: 3
- Views: 1220
Re: Why The Hell Can You Call Airstrikes on Someone's Base Sector?!
The random plane crash nukes are really annoying indeed.
- 22 Apr 2018, 18:19
- Forum: General - CoH1 / BKMOD1
- Topic: Old BK versions
- Replies: 12
- Views: 5263
Re: Old BK versions
There is 4.8.6 on Mod DB, if you don't mind playing it against AI only, but I take it (and hope) that a Google search was already done by you in the first place.
- 22 Apr 2018, 07:34
- Forum: Balancing & Suggestions
- Topic: Why The Hell Can You Call Airstrikes on Someone's Base Sector?!
- Replies: 3
- Views: 1220
Re: Why The Hell Can You Call Airstrikes on Someone's Base Sector?!
I guess it's because planes, unlike artillery, can be avoided by shooting them down which admittedly is not very reliable, even if you build additional AA. AA in general is very dicey, ranging from creating no go zones to absolutely failing to shoot down a single plane.
- 21 Apr 2018, 14:29
- Forum: Technical Support
- Topic: No connectiong to game lobbies in BK/Vanila
- Replies: 8
- Views: 3947
Re: No connectiong to game lobbies in BK/Vanila
I see they are learning from China?
- 21 Apr 2018, 12:40
- Forum: Balancing & Suggestions
- Topic: Pz4\M4 HE vs HQ buildings
- Replies: 7
- Views: 1848
Re: Pz4\M4 HE vs HQ buildings
I'm fine with low damage on both sides. I do agree though, especially the very sturdy looking (and absurdly large) PE buildings get destroyed incredibly fast by a lot of things, especially for their steep price.
- 20 Apr 2018, 08:21
- Forum: Off-Topic
- Topic: Who's the Best BK Player?
- Replies: 13
- Views: 15307
Re: Who's the Best BK Player?
You'd also have to take the played faction into consideration. There would be quite a few players who will only go for one faction and that makes it harder to compare.
- 19 Apr 2018, 17:38
- Forum: Off-Topic
- Topic: Who's the Best BK Player?
- Replies: 13
- Views: 15307
Re: Who's the Best BK Player?
Hm, sounds like a good idea but what good is it when you can opt out? I mean it would be kinda cool to get a ranking, especially so that you can play against "the next best player". This way would have a goal for improvement and slightly decrease the chance to just get rofl stomped. If yo...
- 16 Apr 2018, 15:57
- Forum: Balancing & Suggestions
- Topic: 2pdr Tetrarch/Daimler
- Replies: 15
- Views: 4036
Re: 2pdr Tetrarch/Daimler
Damage seems a little high for the small caliber, true, but they are the only effective tool the Brits have against mortar HTs and as Markr said, they are easily one shotted by the 75mm guns. I'm generally not in favour of too much one shots, but in the case of mortar HTs - on any side, that is, I'm...
- 16 Apr 2018, 08:11
- Forum: Matchmaking & Strategies
- Topic: World War I - Sim
- Replies: 2
- Views: 1284
Re: World War I - Sim
Hey, yes, when I saw how effective the Panzer III Ausf. N was, I really regretted not building it earlier. It easily deals with elite infantry. And yes, building no Hetzer as Panzerelite is a huge mistake. I did not want to do the standard rush towards Wespe but with two Inf docs against us, it defi...
- 14 Apr 2018, 22:12
- Forum: Balancing & Suggestions
- Topic: Broken US early game
- Replies: 9
- Views: 2313
Re: Broken US early game
Did you try using the HEAT on the Garand? It hits jack shit, especially when the enemy vehicle is moving, and it removes any additional weapon slot. It's the most useless upgrade in the whole mod, even worse than the flamethrower, I'd argue. You are better off trying it with stickies but then you'll...
- 14 Apr 2018, 22:06
- Forum: Matchmaking & Strategies
- Topic: World War I - Sim
- Replies: 2
- Views: 1284
World War I - Sim
Hey everybody,
I've got an awful gameplay here. Just fastforward through it to see the horror. I played terribly and there are no excuses for it but god damn, this was probably the least fun game I've ever played.
Replay in the attachment.
I've got an awful gameplay here. Just fastforward through it to see the horror. I played terribly and there are no excuses for it but god damn, this was probably the least fun game I've ever played.
Replay in the attachment.
- 12 Apr 2018, 07:54
- Forum: Announcements
- Topic: 5.1.4 preview
- Replies: 155
- Views: 40614
Re: 5.1.4 preview
No, you cannot see that he's ingame. He shows up as online and if you want to invite him ingame, he shows as offline.
- 09 Apr 2018, 10:14
- Forum: Announcements
- Topic: 5.1.4 preview
- Replies: 155
- Views: 40614
Re: 5.1.4 preview
The main difference here is that the Marder and Nashorn crew is completely visible from the rear while on the Hellcat you'd maybe see the head poking out a little only if someone was actively looking out of the vehicle - save for the guy on the .50 but the MG gunners in BK are all bullet proof super...
- 08 Apr 2018, 17:24
- Forum: Balancing & Suggestions
- Topic: Churchill and the HE in general
- Replies: 4
- Views: 1337
Re: Churchill and the HE in general
Churchills are broken, that's the problem. They are too extreme in every way, both on the positive and negative side. I personally loath them because they are slow and unflexible as shit.
- 07 Apr 2018, 12:15
- Forum: Bugs
- Topic: German HT troops visible through fog of war
- Replies: 5
- Views: 3008
Re: German HT troops visible through fog of war
Ah alright. I never encountered it in vCoH but then again I never played it much. Thanks for clearing it up.
- 07 Apr 2018, 08:51
- Forum: Bugs
- Topic: German HT troops visible through fog of war
- Replies: 5
- Views: 3008
German HT troops visible through fog of war
Hey there, something I've noticed in one or two games lately but sadly don't have any footage of: It would seem that one of the German HTs, and I think it's the BK Grenadier one, is visible through the fog of war when it contains troops. Basically you see hovering troops in T-Pose moving in small ju...
- 06 Apr 2018, 11:54
- Forum: Balancing & Suggestions
- Topic: Hand grenades
- Replies: 12
- Views: 2318
Re: Hand grenades
Yes, but they still get oneshotted while I doubt they can do the same.
- 06 Apr 2018, 11:30
- Forum: Balancing & Suggestions
- Topic: Hand grenades
- Replies: 12
- Views: 2318
Re: Hand grenades
It sure will be interesting to see both the US and GB M10s' performance against long barreled Panzer IV.
- 05 Apr 2018, 14:25
- Forum: Balancing & Suggestions
- Topic: Hand grenades
- Replies: 12
- Views: 2318
Re: Hand grenades
What about the rest?
- 05 Apr 2018, 13:56
- Forum: Balancing & Suggestions
- Topic: Hand grenades
- Replies: 12
- Views: 2318
Re: Hand grenades
Ah alright. Yes, it makes more sense even though it is harder to predict. Are there any significant differences in grenades except throwing range though? I noticed that the gammon bombs seem to be utterly worthless but they explode on impact e.g. The Stielgranaten all fly further and with the fragme...
- 05 Apr 2018, 13:43
- Forum: Balancing & Suggestions
- Topic: The bunkers. Ultimate defence structure
- Replies: 10
- Views: 1969
Re: The bunkers. Ultimate defence structure
The placed demo charges destroy a bunker in single explosion. That is why they take so long to place - it takes time ti prepare but then you take it out in one go. It was made like this because people complained that even if the soldiers inside a bunker get killed, the bunker still provides vision ...
- 05 Apr 2018, 08:22
- Forum: Balancing & Suggestions
- Topic: Hand grenades
- Replies: 12
- Views: 2318
Hand grenades
Hello everyone, yesterday I played a game with sami bosal against two friends of mine and it went on for hours because we're all too incompetent to create a decent attack. Axis had placed a Luftwaffe 88 in an obnoxious position, however hidden behind buildings so that it was hard to reach for arty b...