Search found 46 matches

by Walderschmidt
19 Jun 2018, 08:30
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 31
Views: 1036

Re: 5.1.5 beta v3

You said you played vs the same 3 players every time...is it possible that one of them was the source of the desync? Maybe due to bad internet connection or slow PC? Nobody else mentioned anything about desync so perhaps the source is not in the game? Hard to say without more info... Unsure. Had th...
by Walderschmidt
16 Jun 2018, 23:42
Forum: Balancing & Suggestions
Topic: FOR THE LOVE OF GOD
Replies: 15
Views: 200

FOR THE LOVE OF GOD

Take all your 4v4 maps and cut off one player slot.

People REFUSE refuse REFUSE to play a 3v3 on a 4v4 map and so forth and so on.

How hard is this?

Wald
by Walderschmidt
15 Jun 2018, 18:26
Forum: Balancing & Suggestions
Topic: The Case for Bigger Maps and More Maps
Replies: 2
Views: 84

The Case for Bigger Maps and More Maps

The best games I have played have all been on bigger maps with a medium to low amount of players. Villers Bocage Blija Bloody Gulch I can hardly enjoy 4v4s because they get so crowded and laggy. Goodwood seems to be the only consistently played 4v4 map because it's the most stable. My favorite 4v4 m...
by Walderschmidt
04 Jun 2018, 18:06
Forum: Announcements
Topic: New Bk Mod Elefant tank destroyer in game
Replies: 6
Views: 351

Re: New Bk Mod Elefant tank destroyer in game

For Defense Doc with Wehr.
by Walderschmidt
04 Jun 2018, 03:40
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2482

Re: 5.1.5 beta v2

1) Give vehicle suppression ability to Wehrmacht Suppression Stormtrooper 2) Give ability to Wehrmacht grenadiers? We wanted to keep the ability PE/CW unique. Once we give it to WM, people will start demanding it for Rangers too and suddenly it will be everywhere. Though I was thinking about adding...
by Walderschmidt
01 Jun 2018, 05:10
Forum: General - CoH1 / BKMOD1
Topic: BK Meme Thread
Replies: 6
Views: 386

BK Meme Thread

I thought I'd introduce some levity to forum, so here's some memes.

Axis Heavy Tank.jpg
Axis Heavy Tank.jpg (13.21 KiB) Viewed 386 times

Lowest health tank.jpg
Lowest health tank.jpg (21.76 KiB) Viewed 386 times

damn at guns.jpg

Oh Neptune 1.jpg

Show Me on The Doll Hotchkiss.jpg

Tank decides to go reverse.png


Wald
by Walderschmidt
01 Jun 2018, 04:55
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2482

Re: 5.1.5 beta v2

Also - suggestion:

1) Give vehicle suppression ability to Wehrmacht Suppression Stormtrooper
2) Give ability to Wehrmacht grenadiers?

Wald
by Walderschmidt
31 May 2018, 17:51
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 2482

Re: 5.1.5 beta v2

I think v2 of the patch is way closer to the mark.

Wald
by Walderschmidt
24 May 2018, 07:38
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 4589

Re: 5.1.5 beta version

Some thoughts (haven't extensively played through the beta game) 1) Why not give vehicles their old speeds back on roads (proper, roads)? Given how few there and how specific they are, it may add an interesting dynamic to the game where roads are important to get vehicles to the front quicker, but t...
by Walderschmidt
28 Apr 2018, 20:44
Forum: Matchmaking & Strategies
Topic: 37mm half-track
Replies: 7
Views: 319

Re: 37mm half-track

Wow. I think it was in the old Forum (2015 or older) when i mentioned the powerfull HE of this vehicle. It can quite easily oneshot entire squads. I loved using it on maps like road to montherm due to the narrow streets the provide no cover. It feels to be as good (or better when HE sherman got ner...
by Walderschmidt
26 Apr 2018, 22:42
Forum: Balancing & Suggestions
Topic: Possible Things to Add to BK to Freshen Things Up
Replies: 4
Views: 271

Possible Things to Add to BK to Freshen Things Up

I hate CoH 2. But everynow and then, I load it up to take a look at its mechanics and some of its mods. Mostly Kwok's mod to help test things. Recently I loaded up the Spearhead, and in addition to making me hate CoH2 a little less, it's got a lot of neat features I thought could potentially be adde...
by Walderschmidt
26 Apr 2018, 15:16
Forum: General Discussions on Strategy and Theory
Topic: USA Openings and Build Order
Replies: 7
Views: 1142

Re: USA Openings and Build Order

STOP IT! THE LOGIC HERTZ
by Walderschmidt
26 Apr 2018, 15:15
Forum: Balancing & Suggestions
Topic: Why The Hell Can You Call Airstrikes on Someone's Base Sector?!
Replies: 3
Views: 182

Re: Why The Hell Can You Call Airstrikes on Someone's Base Sector?!

Not realiaby.

And people often know how to call in an airstrike such that the plane crashes into a building destroying it anyway.

Wald
by Walderschmidt
24 Apr 2018, 04:39
Forum: Balancing & Suggestions
Topic: Tank HE Displays
Replies: 0
Views: 197

Tank HE Displays

Suggestion that may be unpopular: Tanks that are on HE shells shouldn't display an HE icon above the tank, or at least not until the first shot. Why? People may complain about being surprised about a tank destroying their infantry squad, but I think they shouldn't be so hasty with their infantry aro...
by Walderschmidt
24 Apr 2018, 03:17
Forum: General Discussions on Strategy and Theory
Topic: USA Openings and Build Order
Replies: 7
Views: 1142

Re: USA Openings and Build Order

I love high resources because then I can properly array a force for the beginning and there's lots of ways to work with teammates to synergize.

The only down side is that if you play well or get lucky and roflstomp your enemies, you sometimes may have just ended the game.

Wald
by Walderschmidt
22 Apr 2018, 03:44
Forum: Balancing & Suggestions
Topic: Why The Hell Can You Call Airstrikes on Someone's Base Sector?!
Replies: 3
Views: 182

Why The Hell Can You Call Airstrikes on Someone's Base Sector?!

Why?

Why is this a thing?

You can't call off-map arty in someone's base, so why can people call airstrikes? Panzerknackers, bombing runs?

Why?!

How come this is not modded out?

Wald
by Walderschmidt
14 Apr 2018, 09:33
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 8562

Re: 5.1.4 preview

It's for everyone. A lot of my friends don't show up as online even though I know they are online.

Wald
by Walderschmidt
09 Mar 2018, 00:50
Forum: General Discussions on Strategy and Theory
Topic: Ideas Behind the Openings
Replies: 4
Views: 676

Re: Ideas Behind the Openings

This is a good way to explain things, especially for people familiar with chess but not (yet) good at BK...like me!

Could you talk more about transitioning from the early game to mid game and go into more detail about each stage of the game respectively?

Wald
by Walderschmidt
12 Feb 2018, 00:38
Forum: Matchmaking & Strategies
Topic: *WEBCAM* Replay Commentary
Replies: 6
Views: 481

Re: *WEBCAM* Replay Commentary

^Would you cast my last 3v3 Chaudiere?

Wald
by Walderschmidt
12 Feb 2018, 00:34
Forum: General - CoH1 / BKMOD1
Topic: Another tournament?
Replies: 4
Views: 419

Re: Another tournament?

I am interested. My schedule is weird because of work.

Wald
by Walderschmidt
08 Feb 2018, 18:33
Forum: Matchmaking & Strategies
Topic: Good Game, 3v3 La Chaudiere
Replies: 6
Views: 305

Re: Good Game, 3v3 La Chaudiere

^You're too kind, man.
by Walderschmidt
08 Feb 2018, 16:15
Forum: Matchmaking & Strategies
Topic: Good Game, 3v3 La Chaudiere
Replies: 6
Views: 305

Re: Good Game, 3v3 La Chaudiere

AMIS (top) Wolf: Infantry (middle) Tavares: Middle (bottom) Wurf: Armor TAVARES played "middle" doctrine? :D Lastly, I think the map is unfair, based on how there are more fortifications like bunkers (and a Pantherturm!) close to the allied base but not the Axis base. There is already a r...
by Walderschmidt
08 Feb 2018, 09:53
Forum: Matchmaking & Strategies
Topic: Good Game, 3v3 La Chaudiere
Replies: 6
Views: 305

Good Game, 3v3 La Chaudiere

Here's a game I was very happy with, from last weekend that I'd like to share: AXIS (top) Wald: Terror (middle) Kwok: Luft (bottom) 6th SS Panzer "Das Reich": Blitz AMIS (top) Wolf: Infantry (middle) Tavares: Infantry (bottom) Wurf: Armor From my point of view (I could be wrong) the two th...

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