Search found 188 matches

by Walderschmidt
13 Mar 2019, 17:01
Forum: General - CoH1 / BKMOD1
Topic: Vehicle Extinction and AT Rifle
Replies: 33
Views: 761

Re: Vehicle Extinction and AT Rifle

Honestly, I don't have much problems with this WH AT rifle squad.. and the 65 basic range is justified as it can't ambush... Generally, I really can't imagine playing WH without this unit, specifically after the 50.cal buff which makes most Allied vehicles a lot more deadly than they used to be. [s...
by Walderschmidt
11 Mar 2019, 21:44
Forum: General - CoH1 / BKMOD1
Topic: 37 mm Gun fixes
Replies: 5
Views: 139

Re: 37 mm Gun fixes

Generally, from my understanding, there was a difference in explosive load in rounds fired by guns from AT guns and their respective versions in vehicular turrets to allow the turret to withstand the recoil. More explosive charge = flatter trajectory and more accurate. Less moving parts also means t...
by Walderschmidt
11 Mar 2019, 13:36
Forum: General - CoH1 / BKMOD1
Topic: 37 mm Gun fixes
Replies: 5
Views: 139

Re: 37 mm Gun fixes

Standardization would be good, though I'd imagine an AT woul be more accurate on the whole than a 37mm mounted on a tank or Grayhound.

Wald
by Walderschmidt
25 Feb 2019, 07:03
Forum: General - CoH1 / BKMOD1
Topic: LMG42 vs MG34
Replies: 7
Views: 175

Re: LMG42 vs MG34

I'd actually like the storms to be given the MG42, given that I'd think they'd all be given 'modern' machine guns given the status of their formations, rather than the volksgrenadiers.

G
by Walderschmidt
23 Feb 2019, 10:11
Forum: Bugs
Topic: American Medic Squad
Replies: 2
Views: 102

Re: American Medic Squad

never seen this myself, will check for it
by Walderschmidt
23 Feb 2019, 03:00
Forum: Balancing & Suggestions
Topic: Sherman Won't Shoot Building in DC at Max Range
Replies: 2
Views: 126

Sherman Won't Shoot Building in DC at Max Range

Why can't fucking shoot a building with a Sherman at max range in DC? I know there's enemy in there. I KNOW IT. BUT I CAN"T FUCKING SHOOT UNTIL IT REVEALS ITSELF WHEN I AM USING DC?!

Better go fuck myself then.

Wald
by Walderschmidt
21 Feb 2019, 07:47
Forum: Matchmaking & Strategies
Topic: JEEP KILLS TIGER! 2v2 Alsace Moselle High Res. BETA [5.1.7]
Replies: 8
Views: 359

Re: JEEP KILLS TIGER! 2v2 Alsace Moselle High Res. BETA [5.1.7]

MEFISTO wrote:This is a joke


I'm serious! It was real gameplay!

Wald
by Walderschmidt
17 Feb 2019, 00:36
Forum: Announcements
Topic: 5.1.7patch
Replies: 58
Views: 2788

Re: 5.1.7patch

After play 4 or 5 games in the BETA, I don't feel like there's much different with Tigers or Pershings. Feels about the same, though I can get the Tigers slightly easier.

And I'd honestly rather an Axis player get Tigers than Panthers. They're easier to kill.

Wald
by Walderschmidt
17 Feb 2019, 00:18
Forum: Matchmaking & Strategies
Topic: 1v1 GONE SEXUAL, MUST WATCH
Replies: 7
Views: 838

Re: 1v1 GONE SEXUAL, MUST WATCH

it really is
by Walderschmidt
17 Feb 2019, 00:18
Forum: Matchmaking & Strategies
Topic: JEEP KILLS TIGER! 2v2 Alsace Moselle High Res. BETA [5.1.7]
Replies: 8
Views: 359

Re: JEEP KILLS TIGER! 2v2 Alsace Moselle High Res. BETA

PS. Tiger would you please consider shoutcasting this replay? It has a jeep killing a Tiger for Godsakes!

Wald
by Walderschmidt
17 Feb 2019, 00:15
Forum: Matchmaking & Strategies
Topic: JEEP KILLS TIGER! 2v2 Alsace Moselle High Res. BETA [5.1.7]
Replies: 8
Views: 359

JEEP KILLS TIGER! 2v2 Alsace Moselle High Res. BETA [5.1.7]

Extra, extra! Come and geddit! Fresh and hot off the presses! You won't believe your eyes! I didn't until I watched the replay! Feast your eyes on the Jeep that won a medal of honor! Deets: vs. Kwok (Terror) Walderschmidt (Armor) Siegfried (Blitz) NeedAmmo (Infantry Doc) Highlights: At the beginning...
by Walderschmidt
17 Feb 2019, 00:13
Forum: Matchmaking & Strategies
Topic: 2v2 Wolfheze (6p) High. Res. & BETA [5.1.7]
Replies: 0
Views: 36

2v2 Wolfheze (6p) High. Res. & BETA [5.1.7]

Details: vs. Mencius Moldbug (Armor Doctrine) Kwok (Terror) Major Yser (Royal Engineers) Walderschmidt (Blitzkrieg) Thoughts on it: So far, I barely notice the changes for the Tiger. It comes out a little sooner, which is nice. But ultimately it still doesn't feel spammable as it still costs a bunc...
by Walderschmidt
16 Feb 2019, 20:34
Forum: Announcements
Topic: 5.1.7patch
Replies: 58
Views: 2788

Re: 5.1.7patch

Warhawks97 wrote:
kwok wrote:And now we got a spammable heavy for an apple and an eye just to make it competetive to units which were supposed to replace/counter the tiger.



^It's not spammable. It still costs 170 fuel. It just comes out a little sooner.

I think you're overreacting.

Wald
by Walderschmidt
07 Feb 2019, 23:07
Forum: General - CoH1 / BKMOD1
Topic: Flamethrower vs entrenched infantry
Replies: 21
Views: 501

Re: Flamethrower vs entrenched infantry

^You have to pick and choose what parts of the map you focus on. If your opponent catches you offguard, that's a you thing, not a fault of the UI. No game displays the whole map. It's up to you to maintain situational awarness, something you can easily do by pressing the NUM 0 key. Instead of clicki...
by Walderschmidt
06 Feb 2019, 08:15
Forum: General - CoH1 / BKMOD1
Topic: Flamethrower vs entrenched infantry
Replies: 21
Views: 501

Re: Flamethrower vs entrenched infantry

If you have a shrek in the trench, you'll be fine. If you have an AT gun overlooking the trench you'll be fine. If you have mines in front of the trench you'll be fine.

There's plenty of ways to deal with this.

Wald
by Walderschmidt
05 Feb 2019, 23:30
Forum: Mapping Corner
Topic: 6p_Malmedy
Replies: 1
Views: 88

Re: 6p_Malmedy

I usually welcome any new map because I'm tired of the same old maps but this map needs a lot fo work.

It's pretty too look at, but there's way too many obstacles that interfere with pathfinding. It makes for some really frustrating games.

Wald
by Walderschmidt
30 Jan 2019, 23:48
Forum: General - CoH1 / BKMOD1
Topic: Odd behaviour from armour against overlapping enemy armour.
Replies: 2
Views: 112

Re: Odd behaviour from armour against overlapping enemy armour.

Driving into to things is common and there's no solution for that, as of right now. It's better to use move and stop and hope your tank attacks the right target.

Often times tanks will rubber band as well.

Wald
by Walderschmidt
26 Jan 2019, 00:27
Forum: Mapping Corner
Topic: Montherme - No river (6) and Lyon Revised (6)
Replies: 8
Views: 232

Re: Montherme - No river (6) and Lyon Revised (6)

Can you put these on the workshop please? the game doesn't detect the maps when I put them in. Wald They should work fine when dropping the sga files into username\documents\my games\company of heroes relaunch\ww2\scenarios , shouldn't they? For me it worked. I'll see what i can do with the worksho...
by Walderschmidt
24 Jan 2019, 00:40
Forum: Mapping Corner
Topic: Montherme - No river (6) and Lyon Revised (6)
Replies: 8
Views: 232

Re: Montherme - No river (6) and Lyon Revised (6)

Can you put these on the workshop please?

the game doesn't detect the maps when I put them in.

Wald
by Walderschmidt
23 Jan 2019, 17:37
Forum: Mapping Corner
Topic: Montherme - No river (6) and Lyon Revised (6)
Replies: 8
Views: 232

Re: Montherme - No river (6) and Lyon Revised (6)

I will be happy to play these with my friends and let you know what I think. I applaud this effort!

Wald
by Walderschmidt
22 Jan 2019, 23:52
Forum: Balancing & Suggestions
Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
Replies: 33
Views: 586

Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS

Can you guys at least make it so that you can't call airstrikes in base sectors like the rest of arty call ins?

Wald
by Walderschmidt
22 Jan 2019, 02:06
Forum: Bugs
Topic: Hold Position Bug/Exploit
Replies: 15
Views: 336

Re: Hold Position Bug/Exploit

FWIW, I've never, not once, ever, used forced retreat. I'm normally facing more than one unit so I can't see much value in its cost for what I'd get, and it's too micro. But maybe if I'd used it I'd have a different view of its value. It's helpful for taking the teeth out of an attack, say retreati...

Go to advanced search