Search found 145 matches

by Walderschmidt
14 Jan 2019, 14:31
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 53
Views: 3939

Re: 5.1.6 Patch

Big boy tanks need hold fire button. At least Panther and above. I'd be okay with removing attack move, if necessary. I never use it. agreed with hold fire. but why delete attack move? I don't want it deleted just because. But if it's hard to incorporate another button to make hold fire, then I wou...
by Walderschmidt
14 Jan 2019, 02:40
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 53
Views: 3939

Re: 5.1.6 Patch

The closest range in all range brackets should have a 1-2second faster aim time. That would require all units to have any aim time at all. Sometimes I think that some tanks like panther g or pershing have 0 aim time As in they shoot too fast or not at all? If not at all, then I agree it feels that ...
by Walderschmidt
13 Jan 2019, 21:19
Forum: Player Introductions
Topic: Hello from Texas
Replies: 5
Views: 61

Re: Hello from Texas

Welcome, hope to see you soon. And maybe get my ass kicked.

Wald
by Walderschmidt
13 Jan 2019, 21:18
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 53
Views: 3939

Re: 5.1.6 Patch

Wire should be red cover, not no cover.

The closest range in all range brackets should have a 1-2second faster aim time.

Big boy tanks need hold fire button. At least Panther and above. I'd be okay with removing attack move, if necessary. I never use it.

Wald
by Walderschmidt
12 Jan 2019, 06:52
Forum: Matchmaking & Strategies
Topic: 2v2, Bizory. Allies Win
Replies: 2
Views: 97

2v2, Bizory. Allies Win

Here's a 2v2 on Bizory: Axis: //////////////////////////////////// Allies: Mefisto - Blitz (Wehr) /////////////////// Fi'gree - Airborne (Amis) Wald - Tank Hunter (PE) ////////////////// Rappatix - Royal Engies (Brits) My thoughts on the game and why my side lost. We had the advantage in the first 1...
by Walderschmidt
10 Jan 2019, 21:47
Forum: Balancing & Suggestions
Topic: Flamethrowers on crack
Replies: 8
Views: 131

Re: Flamethrowers on crack

I'm okay with it as is, for now.

It requires smart play to employ effectively and engies wear soggy cardboard as armor so it's a nice balance.

Wald
by Walderschmidt
10 Jan 2019, 01:03
Forum: Balancing & Suggestions
Topic: Give All Stug IVs camo without vet requirements
Replies: 27
Views: 492

Re: Give All Stug IVs camo without vet requirements

I don't think M10s should be behind a CP cost. It was produced from 1942-1943 when better options were available. So it'd make sense to me if it was immediately available and armor company, being armor focused had the hellcat immediately available. So, what I am suggesting is M10 no CP cost. Stug ca...
by Walderschmidt
09 Jan 2019, 15:37
Forum: Balancing & Suggestions
Topic: Give All Stug IVs camo without vet requirements
Replies: 27
Views: 492

Re: Give All Stug IVs camo without vet requirements

Is there no way to disable HE shots whilst in camo?

Wald
by Walderschmidt
09 Jan 2019, 02:16
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 956

Re: 3v3 4v4 Allies vs German stuff

I have a funny idea. What if we make tiger tank something special? Like Hawks said they were treated as separate batalions, so why don't we make BK doc unique this way? My idea is that when u unlock the tiger tank in command tree, you get a call in ability of instantly getting 2 tigers from off-map...
by Walderschmidt
08 Jan 2019, 19:52
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 956

Re: 3v3 4v4 Allies vs German stuff

Also I think it could be great for Wehrmacht if the Stug IV(only) can use the camouflage with out veteran just like others TH or Hellcat M10 Achilles M36 Jakson (before some one tell me that they have more HP than m10 or Hellcat remember stug does't have flank speed) Just let me know what do you th...
by Walderschmidt
08 Jan 2019, 19:40
Forum: Balancing & Suggestions
Topic: Give All Stug IVs camo without vet requirements
Replies: 27
Views: 492

Re: Give All Stug IVs instant Camo

I would be fine with it, but then pls, M10 shouldnt requre CP. They need vet bc its a 0 cp unit.... only armor doc has non cp M10. So technically you would get not just a fully fledged TD but also a "Inf-destroyer" with HE shot and that for 0 CP in doctrines supposed to be offensive not d...
by Walderschmidt
08 Jan 2019, 19:40
Forum: Balancing & Suggestions
Topic: Give All Stug IVs camo without vet requirements
Replies: 27
Views: 492

Re: Give All Stug IVs instant Camo

kwok wrote:By instant camo you mean like instant available, not click and .25 seconds later it's camo'd right?


Yes, bad headline.

Fixing now.

King of Kings wrote:With that philosophy why don't we give iv's or e8 camo or every unit we like camo?


Put your comments in camo, then.

Wald
by Walderschmidt
08 Jan 2019, 00:45
Forum: Balancing & Suggestions
Topic: Give All Stug IVs camo without vet requirements
Replies: 27
Views: 492

Give All Stug IVs camo without vet requirements

Achilles has camo right away.

M10 has camo right away.

Hellcat has camo right away.

Hetzer/Jagdpanzer/Jagdpanther have camo right away.

Why not stugs?

Wald
by Walderschmidt
07 Jan 2019, 18:46
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 956

Re: 3v3 4v4 Allies vs German stuff

Here's the replay:

6p_lafiere.2019-01-06.21-56-43.rec
(10.05 MiB) Downloaded 4 times


After Super-Dank Drops, ignore the rest, because the game desyncs.

Wald
by Walderschmidt
07 Jan 2019, 15:50
Forum: General Discussions on Strategy and Theory
Topic: Micro for Noobies, Principles of using Infantry
Replies: 3
Views: 118

Re: Micro for Noobies, Principles of using Infantry

use tactical map on numpad 0 for EXTRA JUICY all-around map gameplay, this will help your micro a lot to see situation overall. after every order you open tactical map, give other order and close it. your eye will always catch on something interesting or dangerous beyond usual POV range Also a good...
by Walderschmidt
07 Jan 2019, 08:37
Forum: Balancing & Suggestions
Topic: 3v3 4v4 Allies vs German stuff
Replies: 50
Views: 956

Re: 3v3 4v4 Allies vs German stuff

^When I get a minute, I'll upload the replay that spawned this discussion, if you're interested in watching.

Wald
by Walderschmidt
07 Jan 2019, 01:50
Forum: Bugs
Topic: Hold Position Bug/Exploit
Replies: 5
Views: 98

Re: Hold Position Bug/Exploit

I like it, it's handy.

Wald
by Walderschmidt
06 Jan 2019, 22:57
Forum: General Discussions on Strategy and Theory
Topic: Micro for Noobies, Principles of using Infantry
Replies: 3
Views: 118

Micro for Noobies, Principles of using Infantry

I'm by no means an expert, but micro is one of my stronger suit. That combined with several principles allows me to keep my infantry alive substantially longer than when I first started (instant vaporizations almost everywhere, it was painful). 1. Infantry Movement: Generally moving your infantry ar...
by Walderschmidt
06 Jan 2019, 22:38
Forum: General Discussions on Strategy and Theory
Topic: PE Openings and Build Order
Replies: 9
Views: 2721

Re: PE Openings and Build Order

My PE openings for high resources: 1) Double PGrens - this gives me solid base for infantry immediately anywhere I choose. For about 1-2 minutes, I can solo an OBJ against 1 or 2 Americans, maybe 1 Ami and 1 Brit, or 1-2 Brit who knows what he is doing. 2) Ketten for capping 3) Scout Car + 28mm if f...
by Walderschmidt
06 Jan 2019, 22:07
Forum: Bugs
Topic: Hold Position Bug/Exploit
Replies: 5
Views: 98

Hold Position Bug/Exploit

It's a well known bug (exploit) that when some uses force retreat with the officer on units in hold position, it cancels out the effect but eats the munis. Also, you can't force retreat MGs or mortars (though honestly who gives a fuck about mortars being force retreated lol). Can you guys fix this a...
by Walderschmidt
06 Jan 2019, 22:04
Forum: General - CoH1 / BKMOD1
Topic: Missing SMG
Replies: 7
Views: 201

Re: Missing SMG

US riflemen get grease guns when you upgrade them with SMGs.

Wald
by Walderschmidt
03 Jan 2019, 03:25
Forum: General - CoH1 / BKMOD1
Topic: Are Tank Commanders worth it?
Replies: 13
Views: 286

Re: Are Tank Commanders worth it?

Can we change up tank vet?

Like, giving reductions to aim time slightly? I'm getting so pissed off when aim time resets because I accidentally click on the enemy tank in the middle of my tank lining up a shot.

PRETTY PLEASE

Wald
by Walderschmidt
31 Dec 2018, 00:23
Forum: Matchmaking & Strategies
Topic: 3v3 LaFiere and the little Sherman that could
Replies: 1
Views: 144

3v3 LaFiere and the little Sherman that could

So, I'm gonna start off by saying that The New BK Champion and Maverick were really unlucky that Nessi crashed. If he hadn't, I think they would have won the game. But they both chose to keep playing, so this replay happened. Stats: Jiraiyo (Shaka) - Infantry Mefisto - Armor Walderschmidt - Armor vs...

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