Search found 225 matches

by Walderschmidt
21 Sep 2019, 20:15
Forum: Balancing & Suggestions
Topic: tank hunter (and other unit) re-camo time
Replies: 3
Views: 65

Re: tank hunter (and other unit) re-camo time

Gonna paraphrase Warhawks/Tiger/add my own thoughts.

1) Once a unit iniates an ambush, one must manually camo it again. Preferably moving it first.
2) No more than 9 seconds to camo
3)Longer detection ranges for spotters/jeeps/motorcycles

Any other thoughts?

Wald
by Walderschmidt
20 Sep 2019, 20:35
Forum: Balancing & Suggestions
Topic: Thoughts on Terror
Replies: 17
Views: 352

Re: Thoughts on Terror

Finally, the Propaganda doctrine was expected, or we could even say "designed", to be micro-intensive, especially in their infantry-play. That is why we made the bigger squad upgrades squad-specific instead of global. It allows for increasing the squad sizes for the squads you need, witho...
by Walderschmidt
19 Sep 2019, 18:21
Forum: Balancing & Suggestions
Topic: WH Terror Officer (and others)
Replies: 2
Views: 49

Re: WH Terror Officer (and others)

I like this idea.

Support terror idea completely.

Still thinking about defensive doc.

Wald
by Walderschmidt
18 Sep 2019, 19:52
Forum: General - CoH1 / BKMOD1
Topic: [opinion] new Terror & Blitz
Replies: 34
Views: 658

Re: [opinion] new Terror & Blitz

delay 76 shermans and less ammo upkeep is necessary. But the 76 gun needs to get buffed at least against Tank IV f2 and stubbies. In fights today i managed to take out 76 shermans head on with normal F2 which costs no CP and is cheaper than regular shermans. If i pay 3 CP for a 76 sherman, i do wan...
by Walderschmidt
18 Sep 2019, 19:02
Forum: Balancing & Suggestions
Topic: German AT - Beta 1.8.1
Replies: 23
Views: 283

Re: German AT - Beta 1.8.1

I like Kwok's proposed solution, but would like increased AT rifle accuracy/aim time at close range.

Wald
by Walderschmidt
17 Sep 2019, 20:34
Forum: General - CoH1 / BKMOD1
Topic: [opinion] new Terror & Blitz
Replies: 34
Views: 658

Re: [opinion] new Terror & Blitz

^Squad upgrades to volksturm should automatically reinforce them. Otherwise you pay for it twice and it is a seriously annoying micro hassle.

Wald
by Walderschmidt
16 Sep 2019, 18:34
Forum: Balancing & Suggestions
Topic: German AT - Beta 1.8.1
Replies: 23
Views: 283

Re: German AT - Beta 1.8.1

Guys. US bazooka team right now is the worst weapon of the game, comparing to others. Really, why you won't make them as starting units? Killing light vehicles as AT gun? Pretty much the same. It could be one bazooka per squad, if you really want it. It's just not fair giving the WM AT rifles, whil...
by Walderschmidt
16 Sep 2019, 18:33
Forum: Balancing & Suggestions
Topic: German AT - Beta 1.8.1
Replies: 23
Views: 283

Re: German AT - Beta 1.8.1

Isnt it exactly what Pumas used to do for years? Sometimes double Puma with ultra turret traverse, TT´s that made them ghost like being never hit by AT guns, circling arround Paks and Greyhounds, shredding both within seconds.... and US hasnt got AT rifles at all. How many times games have ended wi...
by Walderschmidt
16 Sep 2019, 18:20
Forum: Balancing & Suggestions
Topic: British Recce
Replies: 3
Views: 83

British Recce

I think it's time to change this unit, the bane of most (unprepared) Wehrmacht player's existence. I made a thread about the Pak 37mm to get some improvements because it's always been weird to me that the Pak 37mm HT, the 28mm Scout Car, and 28mm HT can all frontally penetrate the stuart armor of th...
by Walderschmidt
15 Sep 2019, 17:13
Forum: General - CoH1 / BKMOD1
Topic: German Pak 37mm
Replies: 1
Views: 53

German Pak 37mm

I'd like to revisit this unit. In the wake of the German AT rifle getting raped by the nerf bat, I'm forced to rely on the Pak 37mm. It does have quick aim times and good accuracy. Hell, the firing rate is not too bad either! But it fails against Recce and above unless it's shooting the Recce's ass....
by Walderschmidt
15 Sep 2019, 17:02
Forum: Balancing & Suggestions
Topic: German AT - Beta 1.8.1
Replies: 23
Views: 283

German AT - Beta 1.8.1

I feel like AT boys should be in every doctrine now, or at least blitz and terror. Jeep spam is back with a vengeance baby! I think it's be nerfed enough by losing the 76mm AT shot and gating the grenade and smoke behind T3 unlock. And losing the MP40. And rightfully losing the overlooked super doop...
by Walderschmidt
15 Sep 2019, 16:59
Forum: Bugs
Topic: Bugs for 5.1.8 BETA
Replies: 9
Views: 264

Re: Bugs for 5.1.8 BETA

Updated OP with picture for STUG bug.

Can confirm you can't retreat to officer when placed in a halftrack when Wehr. Haven't checked Americans on it.

Wald

Replay:

4p_bloody_gulch_v08.2019-09-15.03-04-08.rec
(1.73 MiB) Downloaded 2 times
by Walderschmidt
15 Sep 2019, 16:53
Forum: General - CoH1 / BKMOD1
Topic: [opinion] new Terror & Blitz
Replies: 34
Views: 658

Re: [opinion] new Terror & Blitz

I agree, Tiger Special buffs should give ALRS for Tiger at Vet 0. Definitely feel like 76 sherman should get delayed a little bit. Ammo upkeep being half would be boss. I feel like AT boys should be in every doctrine now, or at least blitz and terror. Jeep spam is back with a vengeance baby! I think...
by Walderschmidt
15 Sep 2019, 07:21
Forum: Balancing & Suggestions
Topic: Suggested Improvement of HMGs
Replies: 2
Views: 101

Re: Suggested Improvement of HMGs

Nevermind. Kwok and I tested this and it won't work.

Wald
by Walderschmidt
15 Sep 2019, 03:51
Forum: Matchmaking & Strategies
Topic: I just found a new BK basebomber!
Replies: 10
Views: 192

Re: I just found a new BK basebomber!

It should be fixed in the doctrine rework as Air Patrol is getting replaced.

Thanks for pointing this out.

Wald
by Walderschmidt
10 Sep 2019, 04:59
Forum: Bugs
Topic: Bugs for 5.1.8 BETA
Replies: 9
Views: 264

Re: Bugs for 5.1.8 BETA

^Can confirm grenadiers don't get suppression ability either. And volks don't get it regardless of doctrine.

Spoiler: show
no suppresion ability for grens.jpg


Officer recall ability doesn't work when he's in the halftrack or opel blitz.

Wald

Replay:
temp.rec
(4.61 MiB) Downloaded 3 times
temp.rec
(4.61 MiB) Downloaded 3 times
by Walderschmidt
10 Sep 2019, 04:40
Forum: Matchmaking & Strategies
Topic: (5.1.8 Beta) 1v1 Bloody Gulch - Terror v Armor
Replies: 3
Views: 117

Re: (5.1.8 Beta) 1v1 Bloody Gulch - Terror v Armor

^I will say, Figree thought Terror was fine. Whereas I felt like this was one of the few games I played against him where I stood a chance of winning if I had slightly better luck and timing.

Wald
by Walderschmidt
09 Sep 2019, 22:17
Forum: Matchmaking & Strategies
Topic: (5.1.8 Beta) 1v1 Bloody Gulch - Terror v Armor
Replies: 3
Views: 117

(5.1.8 Beta) 1v1 Bloody Gulch - Terror v Armor

Figree can make terror work even though I hate it.

GG.

Wald
by Walderschmidt
09 Sep 2019, 21:38
Forum: Bugs
Topic: Bugs for 5.1.8 BETA
Replies: 9
Views: 264

Bugs for 5.1.8 BETA

Specifically for Terror Doctrine. 1) Volks don't get suppression ability for LMG 42 lmg34 no suppression ability.jpg or if they pick up enemy weapons, such as a bar. volks with bars no suppression ability.jpg 2) Stug IV doesn't unlock when you unlock it in doctrine. stug IV unlocked but cannot be bu...
by Walderschmidt
09 Sep 2019, 21:25
Forum: Balancing & Suggestions
Topic: Thoughts on Terror
Replies: 17
Views: 352

Re: Thoughts on Terror

^1) Done. Also reposted Mencius' comment there. 2) Given that they now cost muni upkeep, I'd like to see their barrage cost slightly lowered. Maybe by 10-15 muni? As for why I don't like using them 1v1, I feel like if waste command points getting them that leave me so far behind in tech when I alrea...
by Walderschmidt
09 Sep 2019, 20:06
Forum: Balancing & Suggestions
Topic: New Terror/Propaganda Doc: Propaganda Path
Replies: 12
Views: 1443

Re: New Terror/Propaganda Doc: Propaganda Path

Volksturm still don't feel useful at all. They're not THAT spammable at 190MP, can't get even 2 for 1 for volks, but they're not even half as combat effective and cap slow. Three of these guys and an officer lost to engies in red cover (see screenshot). Their HP being so low makes even 30. cal jeeps...
by Walderschmidt
09 Sep 2019, 08:03
Forum: Balancing & Suggestions
Topic: Thoughts on Terror
Replies: 17
Views: 352

Thoughts on Terror

Collect your thoughts on Terror here: So far, not a fan. Probably because I'm not using it properly, but here's thoughts anyway. 1) Volksturm still don't feel useful at all. They're not THAT spammable at 190MP, can't get even 2 for 1 for volks, but they're not even half as combat effective and cap ...
by Walderschmidt
09 Sep 2019, 06:37
Forum: Balancing & Suggestions
Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
Replies: 44
Views: 1889

Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS

I think that if airborne strikes can be called in Axis base sectors, then let us call in Airstrikes in British base sectors.

Wald
by Walderschmidt
09 Sep 2019, 06:28
Forum: Balancing & Suggestions
Topic: 5.1.8 Beta: WM Tank Hunters
Replies: 9
Views: 217

Re: 5.1.8 Beta: WM Tank Hunters

Right now the PIV F2 feels almost useless once the opponent gets anything better than a vanilla 75mm Sherman. Will need to play more, but my initial impression.

Wald
by Walderschmidt
08 Sep 2019, 09:45
Forum: Balancing & Suggestions
Topic: New Terror/Propaganda Doc: Propaganda Path
Replies: 12
Views: 1443

Re: New Terror/Propaganda Doc: Propaganda Path

^What if there's was an extension of the sector propaganda - OP'd territories automatically apply level 1 sector propaganda to the territory? (or maybe the officer could do this, similar to def officer?) Would make it easier to defend key points and put volks/sturms on slightly more level playing fi...

Go to advanced search