Search found 260 matches

by Jagdpanther
12 Feb 2023, 18:39
Forum: Balancing & Suggestions
Topic: Thoughts on Tank Damage Reworks
Replies: 7
Views: 1417

Re: Thoughts on Tank Damage Reworks

Walderschmidt wrote:
12 Feb 2023, 17:24
Jagdpanther wrote:
12 Feb 2023, 11:30
Walderschmidt wrote:
12 Feb 2023, 03:12


It got moved to discord because too many people are too laZy to make an account and post on the forum.

Wald
no, its because the "patches" are no good
I wonder why no one likes you
because you're all the "hive mind" but not in a good way
by Jagdpanther
12 Feb 2023, 11:30
Forum: Balancing & Suggestions
Topic: Thoughts on Tank Damage Reworks
Replies: 7
Views: 1417

Re: Thoughts on Tank Damage Reworks

The forum has mostly been moved to the Discord ( info post ). It is not a beta but more of an alpha at this stage. i wonder why this forum died It got moved to discord because too many people are too laZy to make an account and post on the forum. Wald no, its because the "patches" are no good
by Jagdpanther
10 Feb 2023, 03:34
Forum: Balancing & Suggestions
Topic: Thoughts on Tank Damage Reworks
Replies: 7
Views: 1417

Re: Thoughts on Tank Damage Reworks

MarKr wrote:
08 Feb 2023, 20:00
mofetagalactica wrote:
08 Feb 2023, 14:41
There is a new Beta to try out? couldnt see any new post in the forum
The forum has mostly been moved to the Discord (info post).
It is not a beta but more of an alpha at this stage.
i wonder why this forum died
by Jagdpanther
19 Oct 2022, 17:35
Forum: General - CoH1 / BKMOD1
Topic: Light Vehicles step over
Replies: 7
Views: 1495

Re: Light Vehicles step over

the mod is being ruined at the core and you care for fancy stuff like this
by Jagdpanther
18 Oct 2022, 15:18
Forum: Bugs
Topic: 5.3.2 is terrible
Replies: 15
Views: 2280

Re: 5.3.2 is terrible

As for the "how did bugs jump out of nowhere"? - It is connected to the hotkeys. Every unit or ability has its hotkey set in its file. The game works the way that there is a "vanilla" file with all the units, abilities and upgrades, and then BK has its "base" file with changes made by the mod and t...
by Jagdpanther
14 May 2022, 23:27
Forum: General - CoH1 / BKMOD1
Topic: Sturmtiger
Replies: 36
Views: 3966

Re: Sturmtiger

Chance to penetrate Sturmtiger at max range on "rear" hit (with AP off): 76mm gun: 60% 90mm gun: 92% 17 pounder: 80% Those Shermans were all shooting frontally without even trying to take some position for scoring a "rear" hit. The Pershing took one shot at it after the gun got repaired, it hit fro...
by Jagdpanther
14 May 2022, 22:12
Forum: General - CoH1 / BKMOD1
Topic: Sturmtiger
Replies: 36
Views: 3966

Re: Sturmtiger

What kind of weird reality these coders are living in? Since when big gun means transport vehicle? The thing can carry a 5 men crew , thats it, no more space for others.
by Jagdpanther
24 Apr 2022, 14:19
Forum: General - CoH1 / BKMOD1
Topic: First impression of 531
Replies: 38
Views: 4553

Re: First impression of 531

yes the truth is that i dont like you Where is this coming from? it's not like i care a tiny bit of what you think of me. Stick to the game topic or keep silent, if you want to start something personal here; you are going nowhere. its not personal, its very on topic, very about the mod, if i take y...
by Jagdpanther
24 Apr 2022, 13:51
Forum: General - CoH1 / BKMOD1
Topic: First impression of 531
Replies: 38
Views: 4553

Re: First impression of 531

Found a bug with SE doc tech tree (posted about it in the bug section). After more testing though; 280, LongTom and Def doc 150mm are somewhat acceptable. Firestorm however is complete utter joke.. not even worth 30 ammo (no exaggeration). By far the worst ability in the game at the moment.. remove...
by Jagdpanther
23 Apr 2022, 16:33
Forum: General - CoH1 / BKMOD1
Topic: First impression of 531
Replies: 38
Views: 4553

Re: First impression of 531

Change-log is promising, but there are few concerns & some missing stuff: - Grille barrage cool-down was forgotten i believe? Currently the cool-down is too short. - MineSweepers for PzGren & Wire cutting for CW sappers, were also forgotten. - Probably a typo (gonna test it) but in the change-log d...
by Jagdpanther
22 Apr 2022, 08:09
Forum: Bugs
Topic: Enfield Commandos Model gun dislocation
Replies: 4
Views: 549

Re: Enfield Commandos Model gun dislocation

This mod is not about quality, dont waste your time with such things. For example the 105 sherman has a special ability shot that does half damage to a bunker and the normal shot barely takes any health but the shot animation is exactly the same on both.
by Jagdpanther
28 Mar 2022, 23:26
Forum: Matchmaking & Strategies
Topic: PlAy BigGeR MaPs
Replies: 7
Views: 1101

Re: PlAy BigGeR MaPs

rosmalen is a cheap map, no attention to detail
by Jagdpanther
28 Mar 2022, 09:16
Forum: Balancing & Suggestions
Topic: Flank speed
Replies: 14
Views: 1173

Re: Flank speed

carthoonish ability
cartoonish ability? what about crawling, 6 men appearing out of thin air 2 meters next to you ON PLAIN GROUND insta killing everything with smgs, i think thats worse than flank speed
by Jagdpanther
23 Mar 2022, 13:33
Forum: Balancing & Suggestions
Topic: 37mm PaK HE - OP, N, or UP?
Replies: 10
Views: 761

Re: 37mm PaK HE - OP, N, or UP?

tarakancheg wrote:
23 Mar 2022, 11:36
Most of the wipes 37 pak makes is against greedy engi squads covered behind single sandbag that they had just built.
why are the engie squads greedy? building sandbags makes them greedy?
by Jagdpanther
10 Mar 2022, 14:47
Forum: Matchmaking & Strategies
Topic: Rusty Walder vs. Rusty Kwok
Replies: 13
Views: 1160

Re: Rusty Walder vs. Rusty Kwok

Keep posting, i'll know who to avoid
by Jagdpanther
05 Mar 2022, 03:01
Forum: Matchmaking & Strategies
Topic: Rusty Walder vs. Rusty Kwok
Replies: 13
Views: 1160

Re: Rusty Walder vs. Rusty Kwok

All nice and cool but why do you write "Wald" at the end of all your posts? We can see who wrote by looking at the username
by Jagdpanther
16 Feb 2022, 17:41
Forum: Balancing & Suggestions
Topic: Detection range for units with Crawl ability
Replies: 14
Views: 2314

Re: Detection range for units with Crawl ability

once i click view results i cant go back and vote
by Jagdpanther
11 Dec 2021, 14:27
Forum: Balancing & Suggestions
Topic: Thoughts on Prop Doc as of 5.3.0 Beta?
Replies: 84
Views: 6446

Re: Thoughts on Prop Doc as of 5.3.0 Beta?

Volksturm are shit, they dont look like too old or too young soldiers, the leftovers, they look like volksgrenadiers with dark shirts because thats exactly what they are. I never played the terror doc since these things were added, they are the worst thing in blitzkrieg mod.
by Jagdpanther
06 Sep 2021, 21:53
Forum: Matchmaking & Strategies
Topic: AirPorn Gameplay
Replies: 11
Views: 1178

Re: AirPorn Gameplay

I have watched the game until the end. It is a perfect demonstration of handicapped AB doc. There was nothing effective this doc has given you except a couple of Strafe runs. And that given how terrible your opponent was, he literally wasted every single storms squad that he deployed, yet you still...
by Jagdpanther
31 Aug 2021, 00:34
Forum: Matchmaking & Strategies
Topic: AB sucks
Replies: 5
Views: 628

Re: AB sucks

The bomb and rocket planes are anti tank , you can easily kill the biggest tanks KT, Jagtiger when there is no aa. 101s are pretty good when they are in big numbers, you get big numbers after you upgrade the supply yard
by Jagdpanther
21 Aug 2021, 20:18
Forum: Balancing & Suggestions
Topic: Fireworks mortar
Replies: 8
Views: 854

Re: Fireworks mortar

Its not like, MaKE iT sMaLlEr. You need a whole lot more for a new effect. The Devs said more than 100 times that they wont make new models or effects. I love the new 5cm mortar and i dont care about such explosions. I dont know why you start over again with this realism thing. As i said, Bunkers a...
by Jagdpanther
20 Aug 2021, 20:34
Forum: Balancing & Suggestions
Topic: Fireworks mortar
Replies: 8
Views: 854

Re: Fireworks mortar

If you say so, the 120mm, 4,2 inch and the 2 inch should be changed aswell. If you can bring the effect textures with the right research, i think it will be no problem to implement. The hydra of crap has many heads Just take the normal mortar animation and make it smaller or no 5cm mortar if you ca...
by Jagdpanther
20 Aug 2021, 19:53
Forum: Balancing & Suggestions
Topic: Fireworks mortar
Replies: 8
Views: 854

Fireworks mortar

I enjoy the new fireworks mortar for PE, its great. Im joking. Is that how mortar shells explode?? Its not