Search found 16 matches
- 21 Jun 2017, 16:04
- Forum: Balancing & Suggestions
- Topic: Suggestions for AI behavior
- Replies: 50
- Views: 10044
Re: Suggestions for AI behavior
Hi Panzerblitz1 Literally, I got my ass kicked playing against the German Blitzkreig doctrine as USA Infantry. How much bonus in resources and other benefits do Expert AIs get? Is there a detail bonus multipliers? Damn I fought hard but couldn't hold off the blitz. Blitzkreig doctrine AI spam lots ...
- 21 May 2017, 02:09
- Forum: Bugs
- Topic: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
- Replies: 25
- Views: 4596
Re: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
Is there a difference between the build times between the J and the H? I feel the resources needed are too close and I always go with the H over the J. Maybe making the J faster than the H would also help give it a buff that is not on the battlefield. Before enable mass production, the cost differe...
- 20 May 2017, 16:21
- Forum: Bugs
- Topic: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
- Replies: 25
- Views: 4596
Re: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
Edit: ok, so we will keep the current settings, and correct the describtion, after a long talk with the team, we decide to keep it that way, like that you can build H and save for skirts and need less micro, or you can build J which requires more micro and ammo for skirts (if you want them) but are...
- 20 May 2017, 09:38
- Forum: Bugs
- Topic: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
- Replies: 25
- Views: 4596
Re: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
Lastly, I also like Combat Mission btw.. such a great game indeed. But plz keep in mind that u can always edit your post rather than double posting twice in a row Yes, Combat Mission is definitely a great game with its mixture of turn-based and real-time mechanism, and have many combat unit with de...
- 20 May 2017, 08:55
- Forum: Bugs
- Topic: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
- Replies: 25
- Views: 4596
Re: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
the part is that the J came always after the H in Bk, and if its not the case, it means that we made a mistake somewhere, it doesn't make sense to have the cheaper J before the H in game. In reality, I usually see J before H, though technically H is one CP earlier than J. But with just one CP earli...
- 20 May 2017, 07:34
- Forum: Bugs
- Topic: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
- Replies: 25
- Views: 4596
Re: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
However, technically speaking.. the IV.H in the game is actually available earlier than the IV.J and not the opposite! After researching the Pz.4 unlock, you could actually deploy the IV.H straight away... And this only requires 2 command points. It will cost 80 fuel of course, I know. But u still ...
- 20 May 2017, 04:10
- Forum: Bugs
- Topic: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
- Replies: 25
- Views: 4596
Re: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
The off-map combat support group call-in is an equivalent to the Armor doc 76 Jumbo call-in, also.. the IV.J is available as early as the 76 Sherman whereas the EasyEight is available as soon as the IV.H so there is nothing wrong at all here... All balanced. Armor doc can also produce Shermans chea...
- 19 May 2017, 04:37
- Forum: Balancing & Suggestions
- Topic: Jagdtiger external rear MG
- Replies: 1
- Views: 860
Jagdtiger external rear MG
Can we make infantry to use the external MG in the rear?
- 17 May 2017, 06:11
- Forum: Balancing & Suggestions
- Topic: Suggestions for AI behavior
- Replies: 50
- Views: 10044
Re: Suggestions for AI behavior
I would like to see the AI be able to recrew equipment. It was part of infantry only I released last Christmas, But like People have usually very few interest on infantry only, nobody noticed it, I presume. 3. AI call in two Hummel in 38 and 42 mins, but did't tried to fire one shot till be destroy...
- 17 May 2017, 05:44
- Forum: Bugs
- Topic: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
- Replies: 25
- Views: 4596
Re: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
The first time I play this mod is in 2011 or 2012, and didn't play COH for a long time, month ago I start to play COH and Blitzkrieg mod again. So if like Tiger1996 said, the precondition of Ausf.J production had been like this for a long time, the "previously" I mentioned in above may ref...
- 17 May 2017, 03:37
- Forum: Balancing & Suggestions
- Topic: Suggestions for AI behavior
- Replies: 50
- Views: 10044
Re: Suggestions for AI behavior
AI can use arty, including humel and such. I made it works, but Players feels back was rather negatives. For what I know, Solo / multicoop players prefere to be on the good side of the gun, and have arty as a monopole. Basically AI have also no scruples with base bombing. It tend to be irrating mos...
- 17 May 2017, 00:59
- Forum: Balancing & Suggestions
- Topic: Suggestions for AI behavior
- Replies: 50
- Views: 10044
Re: Suggestions for AI behavior
Where can I find this mod? It has already been implemented in bk a few patches ago, hasn't it? That's good to hear. In this week, I have played with expert SE AI on map Steel and Rails, AI call in 2 Hummel and had never fired even one shot, just stay in the base for nearly one hour till it's be des...
- 17 May 2017, 00:36
- Forum: Balancing & Suggestions
- Topic: Suggestions for AI behavior
- Replies: 50
- Views: 10044
Re: Suggestions for AI behavior
Sonsalt wrote:Will finalize the initial AI version by tomorrow I hope.
The initial goal is to get my AI fully working with the BK. Already, I have taken Tiger's advice and adjusted several build orders.
Where can I find this mod?
- 16 May 2017, 17:15
- Forum: Bugs
- Topic: [4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
- Replies: 25
- Views: 4596
[4.9.8]Panzer IV Ausf.J production precondition error for WH Blitzkrieg doctrine
For WH Blitzkrieg doctrine, in previously version, I need to enable "Research: Pz.Kpfw. IV Ausf. H/J (Sd.Kfz. 161/2)", "Upgraded Production", and "Pz.Kpfw. IV Mass Production" in command tree, then I can produce Panzer IV Ausf.J. But in 4.9.8, I don't need to enable &qu...
- 16 May 2017, 02:20
- Forum: Announcements
- Topic: Translations
- Replies: 196
- Views: 164817
Re: Translations
thx mate! welcome aboard I'm glad to help this mod since I like its much more realism damage system than vCOH, and I even added main gun penetration data and armor thinkness (front and rear) in unit name, and verify it in game And I suspect I even find some error (not grammar but unit text instruct...
- 16 May 2017, 02:02
- Forum: Announcements
- Topic: Translations
- Replies: 196
- Views: 164817
Re: Translations
I like this mod, and I can do Chinese translation if you guys need.
Actually, I already fixed some translation errors in local copy based on corrently version Chinese translation.
Actually, I already fixed some translation errors in local copy based on corrently version Chinese translation.