Search found 8 matches
- 14 Jul 2020, 22:41
- Forum: Balancing & Suggestions
- Topic: CW Truck Destroyed, No Income, Can't Buy Truck
- Replies: 10
- Views: 1217
Re: CW Truck Destroyed, No Income, Can't Buy Truck
why not just a 1 time call in for a new free truck? or if not free time, with a massive cool down? and maybe a long delay (1-2 minutes) when calling it in and it appearing too make destruction of the truck still punishing.
- 09 May 2020, 19:36
- Forum: Balancing & Suggestions
- Topic: Allies are OP and need to be nerfed, and here are the reasons why.
- Replies: 35
- Views: 8951
Re: Allies are OP and need to be nerfed, and here is the reasons.
makes sense that SP can beat KT. allies get only ONE of em, if it dies its dead for good so it should be an equal if not better option vs konig tiger. this isnt even taking into account jagd tiger, i doubt it can beat that. even realistically, its turret armor was better-280mm thick iirc, vs 185 or ...
- 01 Nov 2018, 23:10
- Forum: Balancing & Suggestions
- Topic: Forgotten USA light tanks
- Replies: 16
- Views: 4378
Re: Forgotten USA light tanks
maybe the stuart should be available earlier, or give the chafee HE toggle.
- 02 Jul 2018, 16:08
- Forum: General - CoH1 / BKMOD1
- Topic: armor mechanics in BKmod compared to coh 1?
- Replies: 3
- Views: 2169
Re: armor mechanics in BKmod compared to coh 1?
ah, i had the impression it was somehow changed/modified compared to vcoh. thanks for clarifiying, tho.
- 01 Jul 2018, 01:56
- Forum: General - CoH1 / BKMOD1
- Topic: armor mechanics in BKmod compared to coh 1?
- Replies: 3
- Views: 2169
armor mechanics in BKmod compared to coh 1?
as the subject says, any guide explaining armore mechanics in BK mod compared to coh 1? i heard it added new stuff, like implementing armor angling, and doing away with ""rear armor hits" as a mechanic in coh 1
- 17 May 2017, 06:14
- Forum: General - CoH1 / BKMOD1
- Topic: Stealing our Steam videos!
- Replies: 5
- Views: 2015
Re: Stealing our Steam videos!
well that aint good :/
- 04 May 2017, 03:14
- Forum: Bugs
- Topic: CW - Victor abilities not triggering dummy arty
- Replies: 5
- Views: 1107
Re: CW - Victor abilities not triggering dummy arty
MarKr wrote:For RA Victor Target can be used by Artyller Spotters and Stuart Recce
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- 03 May 2017, 01:10
- Forum: Bugs
- Topic: CW - Victor abilities not triggering dummy arty
- Replies: 5
- Views: 1107
Re: CW - Victor abilities not triggering dummy arty
Also idk if someone reported that already but victory targert for RA spotters doesn't work. It consumes res but guns don't shoot. isnt that the only victor target available too the artillery doctrine? captains have one, but its for mortars not 25 pounders? does some vehicle have another, functional...