Search found 12 matches

by Death_Kitty
21 Apr 2017, 15:09
Forum: Announcements
Topic: Blitzkrieg Mod on Steam (Greenlight)
Replies: 54
Views: 2638

Re: Blitzkrieg Mod on Steam (Greenlight)

This is out of place, but there was moments in the video (like the realistic damage system part with the commando glider) where the terrain looked a lot more colorful & bright than vCoH. Where do I get that?!
by Death_Kitty
17 Apr 2017, 02:29
Forum: Ask an Expert
Topic: How does veteran work?
Replies: 3
Views: 98

Re: How does veteran work?

cool thanks
by Death_Kitty
16 Apr 2017, 19:59
Forum: Ask an Expert
Topic: How does veteran work?
Replies: 3
Views: 98

How does veteran work?

As in the title. I'm particularly curious about officers, and also, what is the fastest way to level them up?
by Death_Kitty
16 Apr 2017, 19:57
Forum: Ask an Expert
Topic: Command Auras
Replies: 7
Views: 174

Re: Command Auras

speeddemon02 wrote:Thanks for this, I was missing this info. Vet 3 for all the infantry officers is increased command aura range if i am not mistaken.

Does the CW Commando Captain apply Captain bonuses to commandos, both lieutenant and captain, or something else?

He is up there; he gives his own bonuses.
by Death_Kitty
16 Apr 2017, 15:40
Forum: Ask an Expert
Topic: Command Auras
Replies: 7
Views: 174

Re: Command Auras

Thanks friend. Now I may see the OP-ness of my units as they charge with glorious abandon!
by Death_Kitty
15 Apr 2017, 18:47
Forum: Ask an Expert
Topic: Command Auras
Replies: 7
Views: 174

Command Auras

I looked for it here, found a few posts that were supposed to come later, but they never did so...

What are the exact percentages on the aura bonuses for command units (and if there is a radius for said auras that anyone knows, that would be cool as well ;)

Tanks in advance!
by Death_Kitty
15 Apr 2017, 18:43
Forum: Player Introductions
Topic: Death_Kitty, UTC-6, All (PvP n00b)
Replies: 4
Views: 74

Re: Death_Kitty, UTC-6, All (PvP n00b)

Will do thanks!
by Death_Kitty
15 Apr 2017, 18:34
Forum: Bugs
Topic: Possible pop cap bug? [4.9.7]
Replies: 4
Views: 80

Re: Possible pop cap bug? [4.9.7]

Yeah I see. Tiny arrow... oops. thanks for the help.
by Death_Kitty
15 Apr 2017, 18:31
Forum: Bugs
Topic: Possible pop cap bug? [4.9.7]
Replies: 4
Views: 80

Re: Possible pop cap bug? [4.9.7]

That was scary fast... I dont see the other gamemodes though...

EDIT: Never mind, I'm just being stupid. My game art working fine.
by Death_Kitty
15 Apr 2017, 18:29
Forum: Player Introductions
Topic: Death_Kitty, UTC-6, All (PvP n00b)
Replies: 4
Views: 74

Death_Kitty, UTC-6, All (PvP n00b)

Hey I came over here from wikinger for CoH 2. This mod looks really cool, and is cool from the few times I played... Was surprised that these forums are still active, so that's cool and I decided to join. Would love to learn how to play better, I like CW the most. 2 questions just at the start, sorr...
by Death_Kitty
15 Apr 2017, 18:24
Forum: Bugs
Topic: Possible pop cap bug? [4.9.7]
Replies: 4
Views: 80

Possible pop cap bug? [4.9.7]

So when I select the annihilation with 225 popcap, I don't start with 225. I start with 40-50 ish and as I get more sectors, pop goes up. I'm just wondering if this mechanic is still around, or should I get it all at once. Sorry if this is stupid; I'm new to the mod.

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