Search found 27 matches

by SnowLeo
12 Jul 2018, 15:40
Forum: General - CoH1 / BKMOD1
Topic: Last (old) BK version from Xalibur?
Replies: 11
Views: 697

Re: Last (old) BK version from Xalibur?

Yeah. A lot of player wanna play to old version, but you mean thisi s mistakу why He wrote right its he concern. i too wanna play to old version because i dont like curent work this is my opinion too... why not ? you dont see fact and try say what old - bad - new good... and yes i dont use cheeat an...
by SnowLeo
18 Jun 2017, 22:03
Forum: Balancing & Suggestions
Topic: CW - AT boys
Replies: 25
Views: 1642

Re: CW - AT boys

I saw only once or two times in my life a soldier being killed by boy's rifle shot. Other times it's lee enfields that kill. Not saved :( But Toni you can see in our game. 3 ver 3 ... where are you choiced 3 rafs ))) remember ? this happen in right corner.... not where are you fight with Warlord (V...
by SnowLeo
18 Jun 2017, 09:34
Forum: Balancing & Suggestions
Topic: CW - AT boys
Replies: 25
Views: 1642

Re: CW - AT boys

Not sure how you mean this...the whole squad is like snipers? So the soldier with AT rifle snipes infantry and the other 2 guys with enfield sniper too, or only the soldier with AT rifle snipers infantry? With At rifle too.... Just check values... but i saw this in every game, and now use at boys a...
by SnowLeo
17 Jun 2017, 06:03
Forum: Balancing & Suggestions
Topic: CW - AT boys
Replies: 25
Views: 1642

Re: CW - AT boys

Can you check values versus inf ? Now AT Boys versus inf aka snipers... Easy kill squad inf ))) Yes its normal, some anti tank rifles "boys" can one shot a man sometimes. Every shots ? Work like snipers ? My squad at boys EASY kill 2 squads inf.. and not dead... 8 mans.... 1 squad volks a...
by SnowLeo
16 Jun 2017, 21:09
Forum: Balancing & Suggestions
Topic: CW - AT boys
Replies: 25
Views: 1642

CW - AT boys

Can you check values versus inf ? Now AT Boys versus inf aka snipers... Easy kill squad inf )))
by SnowLeo
05 Mar 2017, 13:53
Forum: Matchmaking & Strategies
Topic: 3v3 Wz0r Wurf BlitzKrieger (drop late) Paine Hans WarLord (drop early)
Replies: 5
Views: 571

Re: 3v3 Wz0r Wurf BlitzKrieger (drop late) Paine Hans WarLord (drop early)

Tiger1996 wrote:No, it's you! :)
Why are u trying to deny? o.O

you have a facts ? :-/
by SnowLeo
18 Feb 2017, 11:14
Forum: General - CoH1 / BKMOD1
Topic: Henschels and accuracy
Replies: 4
Views: 591

Re: Henschels and accuracy

In my last game my tanks were visible to wurf all the time (he had a ketten), I saw many henshels, all of them were firing at my tanks, yet ALL shots hit the dirt. It's a matter of accuracy, believe me. Yes. On another game (not ~2h ;-)) I had the same... No fog of war .... But all shots was miss....
by SnowLeo
17 Feb 2017, 17:36
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 3358

Re: 2 seconds delay versus tanks

Several people told me that playing Axis is harder now. Given how many people say it I would be willing to accept it IF there was some logic to it or if they could point specifically at the thing that makes the Axis game-play so hard now. But people just say "2 seconds on AT makes it useless. ...
by SnowLeo
17 Feb 2017, 07:03
Forum: General - CoH1 / BKMOD1
Topic: Is the new patch balanced?
Replies: 12
Views: 1378

Re: Is the new patch balanced?

Hi Marquis de Sade, I spent more than an hour watching a replay that SnowLeopard sent me and we talked about the Axis because he feels same as you. But I am confused on what is wrong. The biggest two changes were the "2 second delay on zookas/schrecks" and "Pershing good against Tige...
by SnowLeo
16 Feb 2017, 17:46
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 3358

Re: 2 seconds delay versus tanks

Yes, so there are people who support what you say and there are people who support what I say. However you say that Pershings are totally OP and almost impossible to kill. That means that if they are so hard kill, everyone should experience what you say, but people say that Pershings are not such a...
by SnowLeo
16 Feb 2017, 16:30
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 3358

Re: 2 seconds delay versus tanks

We wrote PMs with the same stuff so I reply only here. Just a time Lehr upload replay to forum you can see how comet with oneshot kill pantera G then JPiVl70 and 2 paks cant penetration on rear armor!!!! Jeeez what? Why do you bring Comet now? Comet has not been changed for several patches and sudd...
by SnowLeo
16 Feb 2017, 16:27
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 3358

Re: 2 seconds delay versus tanks

We wrote PMs with the same stuff so I reply only here. And by the way saying that someone got ban because he disagreed is total bullshit. You disagree and are not banned. People get banned when they start insulting others, saying how everyone is asshole and fag and I don't know what else. These peo...
by SnowLeo
16 Feb 2017, 15:44
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 3358

Re: 2 seconds delay versus tanks

Don't you understand that the purpose of the change is to fight such attitude as yours? What about the fact that tiger is available earlier than pershing? Tigers and panthers are not only good AT weapon, but also deal with inf well, pershing can only fight tanks. M26 only tanks ? You are mistake - ...
by SnowLeo
16 Feb 2017, 14:33
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 3358

Re: 2 seconds delay versus tanks

Considering the zooks/schrecks, what about decresing the delay to 1s, but on the other hand, significantly decreasing the range? This will prevent the so hated mindless frontal rushing, but at the same time will allow clever flanking and surprise attacks and the 1s will be enough to not to get butc...
by SnowLeo
16 Feb 2017, 09:36
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 3358

Re: 2 seconds delay versus tanks

@MarKr To go back to the topic: is it possible to decrease aimtime with vets? I wrote the reasons why ask this in a post before which you might have missed. @EstadoMayor and SnowLeo: going back to a more objective point of view: could you tell us what should one do with Pershings once they're not e...
by SnowLeo
16 Feb 2017, 09:33
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 3358

Re: 2 seconds delay versus tanks

@MarKr To go back to the topic: is it possible to decrease aimtime with vets? I wrote the reasons why ask this in a post before which you might have missed. @EstadoMayor and SnowLeo: going back to a more objective point of view: could you tell us what should one do with Pershings once they're not e...
by SnowLeo
16 Feb 2017, 09:08
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.6 Patch
Replies: 98
Views: 20489

Re: Blitzkrieg Mod 4.9.6 Patch

1) PE has no mortar teams so what should they build? CW has 2inch mortar and they can still build them as before. The change was made not because of mortars in general but because mortar Halftracks are fast and deadlier so they are delayed a little bit. 2) If you don't like it, use the reward Stuka...
by SnowLeo
16 Feb 2017, 08:46
Forum: General - CoH1 / BKMOD1
Topic: TH Doc
Replies: 6
Views: 763

Re: TH Doc

Waffen SS has a sniper in the squad. RE doc does not have sniper. Arty doc does not have sniper. Also, all tankhunters have mark target ability which turn all your inf into snipers on particular target. +20% received accuracy to the target. It's a bit OP imo, but people tend to forget about it. No ...
by SnowLeo
16 Feb 2017, 08:42
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 3358

Re: 2 seconds delay versus tanks

Leonida [525] wrote:For Jumbo u need to update corsix dictionary, jumbo it's one of those hexadecimal codes :D (0x111D7F3A):
Pak40 Against it has these chances to pen it:
Max range: 25%
medium range: 30%
Short range: 41%

LOL. 25% ..... This is joke ;)))) Really need buf that....
by SnowLeo
16 Feb 2017, 08:41
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 3358

Re: 2 seconds delay versus tanks

OK so you pushed me into stats. Tiger has at max range 0,608 (60.8%) to penetrate Pershing. (0.80864 = 80.864% with Wolfram + damage boost 25%) Panther has at max range 0.576 (57.6%) to pentrate Pershing. (0.76608 = 76.608% with Wolfram + damage boost 25%) Pershing has at max range 0.783 (78.3%) to...
by SnowLeo
15 Feb 2017, 22:43
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.6 Patch
Replies: 98
Views: 20489

Re: Blitzkrieg Mod 4.9.6 Patch

1) PE has no mortar teams so what should they build? CW has 2inch mortar and they can still build them as before. The change was made not because of mortars in general but because mortar Halftracks are fast and deadlier so they are delayed a little bit. 2) If you don't like it, use the reward Stuka...
by SnowLeo
15 Feb 2017, 22:33
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 3358

Re: 2 seconds delay versus tanks

Well. Folks of course you @know@ better what we need, and what need with balance (sarcasm) But why you not wanna see what after this AT squad = waste res ? I agree with Sukin. There is a huge difference between what players "need" and what they "want". Players want easy solution...
by SnowLeo
15 Feb 2017, 22:02
Forum: General - CoH1 / BKMOD1
Topic: TH Doc
Replies: 6
Views: 763

TH Doc

Why TH not have a sniper ? Armor doc have sniper. Other doc too....
by SnowLeo
15 Feb 2017, 21:45
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 3358

Re: 2 seconds delay versus tanks

I think we should see how these new mechanics change the game.. I also like them while at the same time i've some doubts.. If they make game very difficoult in some situation for all players then we could think something.. But at the moment the only good thing we can do is playing with new approach...

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