Search found 111 matches

by mofetagalactica
16 Oct 2017, 16:49
Forum: Mapping Corner
Topic: [MAP] - Edit Camargue Lowlands (4p)
Replies: 8
Views: 90

Re: [MAP] - Edit Camargue Lowlands (4p)

Panzer-Lehr-Division wrote:We shouldn't Play on this map.... not that we destroy panzer's house:D


Nuke everything
by mofetagalactica
16 Oct 2017, 11:16
Forum: Mapping Corner
Topic: [MAP] - Edit Camargue Lowlands (4p)
Replies: 8
Views: 90

[MAP] - Edit Camargue Lowlands (4p)

Hello today i bring another edit to a workshop map edited for better performance, less water and much less bottlenecks also changed atmosphere, here have some screenshots and the link to the .sga file. http://www.mediafire.com/file/ltacs210zu2mz7g/4p_camargue_lowlands_edited.sga e63f2082bc05751dae59...
by mofetagalactica
16 Oct 2017, 08:30
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 43
Views: 2232

Re: MapPack 2 - Bug Reports

As we are getting closer to next BK update, which will be only Full version and not available as Patch only, we have an opportunity to include mapfixes and / or remove some maps from mappacks. Are there any fixes already? Should some maps be completely removed? Removing can include mappack 1 too. P...
by mofetagalactica
15 Oct 2017, 02:39
Forum: Balancing & Suggestions
Topic: Rotation Tanks
Replies: 5
Views: 154

Re: Rotation Tanks

Because when I put "historical rotations" on my mod just for shits and giggles even though I knew it was terrible game design, I was hit with the "biggest bitchfest" about how it wasn't realistic at all. Hilarious how the people who want something "historically accurate&quo...
by mofetagalactica
12 Oct 2017, 19:42
Forum: Balancing & Suggestions
Topic: Rotation Tanks
Replies: 5
Views: 154

Rotation Tanks

I never knew why the rotation of the tanks that dosnt have 360* turret was so fast, same with some cars, halftracks and stuff that dosnt have 360* turrets on it. For me it should be a little slower so they dont overturn faster than a small tank trying to flank him. Something like the rotation speed ...
by mofetagalactica
12 Oct 2017, 03:03
Forum: Balancing & Suggestions
Topic: few ideas & suggestions
Replies: 42
Views: 735

Re: few ideas & suggestions

Also, I don't think Luft patrol needs any nerf whatsoever.. in fact, the Airborne patrol is by far more dangerous in my humble opinion. Specifically when keeping in mind that AB doc has supply drops! If you think 2 Luft patrols would be so painful, then I can tell you that 2 AB patrols are way much...
by mofetagalactica
07 Oct 2017, 22:11
Forum: Mapping Corner
Topic: [MAP] - Edit Trunz
Replies: 8
Views: 274

Re: [MAP] - Edit Trunz

This looks great actually.. only problem i saw with this map, apart from the river, was that bases were so close to each other and maybe needed to be relocated. I'll try to test it when you're done and see how it works. Thanks for putting your efforts in this btw! :) Looks promissing ! I agree with...
by mofetagalactica
07 Oct 2017, 21:58
Forum: Mapping Corner
Topic: [MAP] - Neuville Revised
Replies: 8
Views: 190

Re: [MAP] - Neuville Revised

Indeed it looks very interresting! Btw, as you mentionned that the map is a revision, do you know the name of the original creator, by any chance ? Looks very well done, quality is not far from Relic's standards if you ask me. Map was made by Skaffa its still on the description when you launch the ...
by mofetagalactica
07 Oct 2017, 00:57
Forum: Mapping Corner
Topic: [MAP] - Neuville Revised
Replies: 8
Views: 190

Re: [MAP] - Neuville Revised

Mr. FeministDonut wrote:Where I need to put a file?
mofetagalactica wrote:I will add screenshots in like 1 hour when i come back from the gym.

Will be pleased to see your muscles :3


Already showed that kek
by mofetagalactica
06 Oct 2017, 20:10
Forum: Mapping Corner
Topic: [MAP] - Neuville Revised
Replies: 8
Views: 190

[MAP] - Neuville Revised

Another really cool 3v3 map, with good performance having renders behing low than 100 in everypart of the map. And a high point of fuel at the center of the map. Edited the points and improved performance, added AA's at bases. https://www.mediafire.com/file/vc616hfywu69x5t/6p_neuville_revised.sga I ...
by mofetagalactica
05 Oct 2017, 22:24
Forum: Mapping Corner
Topic: [MAP] - Edit Trunz
Replies: 8
Views: 274

Re: [MAP] - Edit Trunz

Could you add some screenshots to show off the changes? I don't feel like downloading a map and starting a game to see the differences, especially if some of them are not "in your face" so I might miss them... Part2 f8ff4f55d6229d1cd9a7eb067f8c573f.jpg e83f896ee3b800a0c85f162604842d03.jpg...
by mofetagalactica
05 Oct 2017, 22:12
Forum: Mapping Corner
Topic: [MAP] - Edit Trunz
Replies: 8
Views: 274

Re: [MAP] - Edit Trunz

Could you add some screenshots to show off the changes? I don't feel like downloading a map and starting a game to see the differences, especially if some of them are not "in your face" so I might miss them... Sure tact.jpg 0acdf61e7401b60665b8b3dbadc69ba6.jpg 139a7f731c15098bfbb1a6fa1b26...
by mofetagalactica
05 Oct 2017, 06:58
Forum: Mapping Corner
Topic: [MAP] - Edit Trunz
Replies: 8
Views: 274

[MAP] - Edit Trunz

I have edited one of the well know bk-maps "Trun", since it didn't have love because it was considerated a "bridge map", so i hope it becomes more popular, expect new pasable terrains, no bridges, new fuel/ammo points. I will upload the link later at mediafire , so for now a 48 h...
by mofetagalactica
04 Oct 2017, 11:53
Forum: Mapping Corner
Topic: Where to save SGA files
Replies: 1
Views: 116

Where to save SGA files

Where i have to save .sga to be able to run my map in bk.
by mofetagalactica
27 Sep 2017, 21:46
Forum: Balancing & Suggestions
Topic: submarine
Replies: 5
Views: 205

Re: submarine

i would like to see the M46 Patton usa tank in bk :c
by mofetagalactica
27 Sep 2017, 07:59
Forum: Balancing & Suggestions
Topic: How to Ruin Blitzkrieg Mod
Replies: 31
Views: 895

Re: How to Ruin Blitzkrieg Mod

¿There is any counter againts scout cars and other light armored cars that isn't the starting AT canon with usa? Or ¿i have to pick british everytime i see a PE player?

Also tiger, why u keep trying to explain something to someone that dosn't even play the game?
by mofetagalactica
27 Sep 2017, 07:03
Forum: Balancing & Suggestions
Topic: Rework of Defensive Doctrine - Concept
Replies: 26
Views: 1177

Re: Rework of Defensive Doctrine - Concept

This , THIS SIR .. this is how every wh rework doc should be focused on and not every doc being "good at everything". Thanks for the work +10 :!:
by mofetagalactica
22 Sep 2017, 03:17
Forum: Balancing & Suggestions
Topic: Allies suggestion
Replies: 30
Views: 1155

Re: Allies suggestion

Warhawks is saying (again) he wants to change the USA "quantity over quality" model. He has voiced this multiple times and even got a huge change to m1 garlands in previous patches (which I literally refer to as "Warhawks gift" to newbies). I don't agree or disagree, just transl...
by mofetagalactica
21 Sep 2017, 06:54
Forum: Balancing & Suggestions
Topic: M3 USA SHERMAN
Replies: 7
Views: 217

Re: M3 USA SHERMAN

Weird tho, i use the M4 of the CW a lot with AP rounds, and they're good and killing Pz4 J and H. I thought the M3 had the same weapon, but just dosnt have the AP rounds. But its fine then i dont mind i was just suggesting something. Like warhawks says Sherman75mm dosnt have chance againts PzIII and...
by mofetagalactica
19 Sep 2017, 21:12
Forum: Balancing & Suggestions
Topic: M3 USA SHERMAN
Replies: 7
Views: 217

M3 USA SHERMAN

I would suggest to give M3 75mm shermans the hability to use AP rounds too (Just like the CW one has).
by mofetagalactica
17 Sep 2017, 10:56
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 15
Views: 440

Re: Sd.Kfz. 251/7 Halftrack (28mm sPzB)

It's fun to make two of the PE car at the early game and have them carry all the way up to killing the first Sherman rush. It also completely denies any light vehicles that come out from early to mid game. But that takes lots of micro. Pays itself off really fast if you can pull it off. High risk r...
by mofetagalactica
17 Sep 2017, 06:12
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 15
Views: 440

Re: Sd.Kfz. 251/7 Halftrack (28mm sPzB)

well, the gun was powerfull enough, thats not the prob, its rather the general making and portraying some stuff btw. i just noticed its about the def doc Halftrack, not the PE wheeled vehicle with the same gun :lol: Ah men, how you didnt figure that one as well? haha This gun is hard to balance i t...
by mofetagalactica
16 Sep 2017, 22:36
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 15
Views: 440

Re: Sd.Kfz. 251/7 Halftrack (28mm sPzB)

Well, it was sarcasm. Was i so good? damn.P Well, i was used to use it. It can penetrate shermans and in addition with 50 mm a very nice tool to finish of enemies.... recces, stuart tanks, Crusader AA tank, Scotts (it was just epic to use it vs scott spammers). It needs some carefull handling and a...
by mofetagalactica
16 Sep 2017, 01:01
Forum: Bugs
Topic: M3 Halftrack-Missing Occupants
Replies: 13
Views: 542

Re: M3 Halftrack-Missing Occupants

MarKr wrote:We did, but during testing you focus on stuff that was actually touched or changed and M3 has not been touched for ages so there was no reason to focus on it.


Did u know that the USA M10 still getting a weird bug where u can use his special hability without being in camo.
by mofetagalactica
16 Sep 2017, 00:58
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 15
Views: 440

Sd.Kfz. 251/7 Halftrack (28mm sPzB)

¿Can someone explain me why has such a high rate of fire?

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