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by mofetagalactica
21 Nov 2018, 02:01
Forum: Announcements
Topic: 5.1.6 beta4
Replies: 4
Views: 165

Re: 5.1.6 beta4

Tested a few games vs IA scatter is better now. Didn't found any bug.
by mofetagalactica
20 Nov 2018, 03:12
Forum: Announcements
Topic: 5.1.6 beta3
Replies: 74
Views: 6176

Re: 5.1.6 beta3

One thing we could thing to fix things like this would be to increase the MP income instead of upkeep everytime you upgrade your supply yard, since it just changing upkeep and having a low amount of units in PVP its the common thing for usa in the mid-late game wich isn't really a huge benefict and ...
by mofetagalactica
20 Nov 2018, 01:37
Forum: General - CoH1 / BKMOD1
Topic: BK mod Is awesome ! One small error about realism (Axis have nukes?)
Replies: 20
Views: 316

Re: BK mod Is awesome ! One small error about realism (Axis have nukes?)

So what kind of tactic would you use that isnt counter arty to destroy an enemy specializated in killing tanks,assaulting infantry and emplacements once he has 2 hotchkiss? Please someone iluminate me because just sending suicidal m10's rushing for a cheap unit that is hard to hit is not that useful...
by mofetagalactica
20 Nov 2018, 01:03
Forum: General - CoH1 / BKMOD1
Topic: BK mod Is awesome ! One small error about realism (Axis have nukes?)
Replies: 20
Views: 316

Re: BK mod Is awesome ! One small error about realism (Axis have nukes?)

How does the Waling stuka perform in terror doc? It has same weapon stats. Just asking and why this unit feels ok then? Is it bc it costs cp and a lot more MP to be build? The ammo cost for a barrage could probably really go up to match similiar effective weapons like the 210. The hotchkiss fires 4...
by mofetagalactica
19 Nov 2018, 16:34
Forum: General - CoH1 / BKMOD1
Topic: BK mod Is awesome ! One small error about realism (Axis have nukes?)
Replies: 20
Views: 316

Re: BK mod Is awesome ! One small error about realism (Axis have nukes?)

So far only changes to tactical nuke hotchkiss in the beta (when the main problem was the stupid AOE, and the unit being hard to hit with any at for uknown reasons) - Changed the base speed of Hotchkiss to 3.6 (from 5.5) - "Stuka Rockets" upgrade now reduces speed of Hotchkiss to 2.8 (from...
by mofetagalactica
19 Nov 2018, 14:41
Forum: Announcements
Topic: 5.1.6 beta3
Replies: 74
Views: 6176

Re: 5.1.6 beta3

Stug IV with AP blows jumbos anyway...
by mofetagalactica
19 Nov 2018, 12:09
Forum: General - CoH1 / BKMOD1
Topic: Smoke
Replies: 2
Views: 37

Smoke

¿The mortar smoke buff/debuff only works with infantry?
¿Tanks dosn't receive any buff/debuff on accuracy while being on mortar smoke and shooting other tanks?
by mofetagalactica
18 Nov 2018, 12:41
Forum: Announcements
Topic: 5.1.6 beta3
Replies: 74
Views: 6176

Re: 5.1.6 beta3

Was the brumbauer buffed after arty changes accidntly?
by mofetagalactica
09 Nov 2018, 21:43
Forum: General - CoH1 / BKMOD1
Topic: import panzer2 from afrika
Replies: 18
Views: 2554

Re: import panzer2 from afrika

Warhawks97 wrote:When i downloaded afrika mod i got all the maps and i can at least chose them in normal BK. But i didnt test it to see if errors occure. But they are in the list.


yeah but ppl usually dont have that mod, can you upload them into the workshop?
by mofetagalactica
09 Nov 2018, 19:33
Forum: General - CoH1 / BKMOD1
Topic: import panzer2 from afrika
Replies: 18
Views: 2554

Re: import panzer2 from afrika

Then don't add it to bk just upload it on the workshop so we can play it on bk non officialy lol
by mofetagalactica
09 Nov 2018, 00:53
Forum: General - CoH1 / BKMOD1
Topic: import panzer2 from afrika
Replies: 18
Views: 2554

Re: import panzer2 from afrika

We at least need those cool afrika maps into bk please someone upload them in the workshop so i can download them
by mofetagalactica
05 Nov 2018, 04:59
Forum: Announcements
Topic: 5.1.6 beta3
Replies: 74
Views: 6176

Re: 5.1.6 beta3

"- JPIV L70 damage increased to 100-130 (from 80-120; same gun as Panther gun so same damage)"

So, flak88 same gun than tiger, not same damage?
by mofetagalactica
05 Nov 2018, 00:54
Forum: Balancing & Suggestions
Topic: Forgotten USA light tanks
Replies: 16
Views: 770

Re: Forgotten USA light tanks

Revive
by mofetagalactica
04 Nov 2018, 06:40
Forum: Matchmaking & Strategies
Topic: How to vaporize axis squads (PVP) as americans
Replies: 26
Views: 4990

Re: How to vaporize axis squads (PVP) as americans

reach lvl 20 commander and launch hiroshima into fallschimjaeger squad
by mofetagalactica
02 Nov 2018, 03:30
Forum: Balancing & Suggestions
Topic: Forgotten USA light tanks
Replies: 16
Views: 770

Re: Forgotten USA light tanks

The New BK Champion wrote:Chaffie is a very good unit and I build it my every second game as US, hands off chaffie!!


"every second game" what? ah troll lol
by mofetagalactica
01 Nov 2018, 22:26
Forum: Balancing & Suggestions
Topic: Forgotten USA light tanks
Replies: 16
Views: 770

Forgotten USA light tanks

Mostly about the M24 - Chaffe and the Stuart, I feel like these units are often forgotten and peopple avoid building them, ¿i wonder why? ¿is this is it the price M24: 400 MP - 35 F and Stuart : 340Mp 30F ? ¿The time that they come out around when stugs are in the field? ¿Or somekind of damage/agili...
by mofetagalactica
30 Oct 2018, 06:52
Forum: Announcements
Topic: 5.1.6 beta2
Replies: 79
Views: 3125

Re: 5.1.6 beta2

I think i can't deploy infiltration ranger units from the USA truck (bug)
by mofetagalactica
30 Oct 2018, 05:49
Forum: Announcements
Topic: 5.1.6 beta2
Replies: 79
Views: 3125

Re: 5.1.6 beta2

The new camo hability for puma 75mm pe dosn't loss cammo after shooting. (bug)
by mofetagalactica
28 Oct 2018, 19:49
Forum: Balancing & Suggestions
Topic: New WH AT unit vs Shermans
Replies: 5
Views: 1302

Re: New WH AT unit vs Shermans

Are the USA grenade launchers gonna be fixed someday? it never hits (ap)
by mofetagalactica
23 Oct 2018, 21:16
Forum: Balancing & Suggestions
Topic: Nerf Hotchkiss
Replies: 19
Views: 1106

Re: Nerf Hotchkiss

MarKr wrote:Well, you sort of can NOW because when you shoot at current max range, the AoE is smaller than when you fired at the previous (longer) max range where it gave you a chance to cover the area better. But you said
mofetagalactica wrote:There was this thing who always wondered me
so it sounded like you wondered about the cost difference even before the range changes.


Wasn't the range changes also applied to the HT one too?
by mofetagalactica
23 Oct 2018, 19:01
Forum: Balancing & Suggestions
Topic: Nerf Hotchkiss
Replies: 19
Views: 1106

Re: Nerf Hotchkiss

why does it cost only 55ammo to use such hability while the halftrack one cost 110m So I would say he meant why Hotchkiss salvo costs 55 ammo when walking stuka (halftrack) costs 110 ammo and I would say it is because Hotchkiss fires 4 rockets while walking Stuka fires 6, so it can kill more stuff....
by mofetagalactica
22 Oct 2018, 19:30
Forum: Balancing & Suggestions
Topic: golith is usles
Replies: 8
Views: 669

Re: golith is usles

Panzerblitz1 wrote:Goliath will camo when placed in the right spot, very usefull to make ambushes, its a better tactic than just run the goliath in front of units who can see it and kill it instantly.
The Goliath can be used as "walking mine".


A mine that dosnt trigger crits ......
by mofetagalactica
22 Oct 2018, 17:29
Forum: Balancing & Suggestions
Topic: golith is usles
Replies: 8
Views: 669

Re: golith is usles

i would be ok if goliath would have a really high percentage of doing a crit damage on tanks (detracking), so you can use them as somekind of usefull movible mine.
by mofetagalactica
22 Oct 2018, 17:24
Forum: Balancing & Suggestions
Topic: Nerf Hotchkiss
Replies: 19
Views: 1106

Re: Nerf Hotchkiss

:? :? There was this thing who always wondered me, if it does such high damage and still have the same aoe of rockets units, why does it cost only 55ammo to use such hability while the halftrack one cost 110m ????????????????????? :thinkingemoji: Honestly i still think that delaying and making it sl...
by mofetagalactica
20 Oct 2018, 23:17
Forum: Balancing & Suggestions
Topic: M10 HEAT
Replies: 15
Views: 1009

Re: M10 HEAT

I did not understand anything, are changes of the version 5.1.6? ... because currently (5.1.5), I can feel the M10 very strong vs panzer L/48 and L/70, these tanks tend to fail the shot against the M10, it's a mystery to me, why this happens, that's what i think is wrong.Also the M10 can destroy wi...

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