Search found 94 matches

by mofetagalactica
22 Sep 2017, 03:17
Forum: Balancing & Suggestions
Topic: Allies suggestion
Replies: 30
Views: 811

Re: Allies suggestion

Warhawks is saying (again) he wants to change the USA "quantity over quality" model. He has voiced this multiple times and even got a huge change to m1 garlands in previous patches (which I literally refer to as "Warhawks gift" to newbies). I don't agree or disagree, just transl...
by mofetagalactica
21 Sep 2017, 06:54
Forum: Balancing & Suggestions
Topic: M3 USA SHERMAN
Replies: 7
Views: 95

Re: M3 USA SHERMAN

Weird tho, i use the M4 of the CW a lot with AP rounds, and they're good and killing Pz4 J and H. I thought the M3 had the same weapon, but just dosnt have the AP rounds. But its fine then i dont mind i was just suggesting something. Like warhawks says Sherman75mm dosnt have chance againts PzIII and...
by mofetagalactica
19 Sep 2017, 21:12
Forum: Balancing & Suggestions
Topic: M3 USA SHERMAN
Replies: 7
Views: 95

M3 USA SHERMAN

I would suggest to give M3 75mm shermans the hability to use AP rounds too (Just like the CW one has).
by mofetagalactica
17 Sep 2017, 10:56
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 14
Views: 200

Re: Sd.Kfz. 251/7 Halftrack (28mm sPzB)

It's fun to make two of the PE car at the early game and have them carry all the way up to killing the first Sherman rush. It also completely denies any light vehicles that come out from early to mid game. But that takes lots of micro. Pays itself off really fast if you can pull it off. High risk r...
by mofetagalactica
17 Sep 2017, 06:12
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 14
Views: 200

Re: Sd.Kfz. 251/7 Halftrack (28mm sPzB)

well, the gun was powerfull enough, thats not the prob, its rather the general making and portraying some stuff btw. i just noticed its about the def doc Halftrack, not the PE wheeled vehicle with the same gun :lol: Ah men, how you didnt figure that one as well? haha This gun is hard to balance i t...
by mofetagalactica
16 Sep 2017, 22:36
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 14
Views: 200

Re: Sd.Kfz. 251/7 Halftrack (28mm sPzB)

Well, it was sarcasm. Was i so good? damn.P Well, i was used to use it. It can penetrate shermans and in addition with 50 mm a very nice tool to finish of enemies.... recces, stuart tanks, Crusader AA tank, Scotts (it was just epic to use it vs scott spammers). It needs some carefull handling and a...
by mofetagalactica
16 Sep 2017, 01:01
Forum: Bugs
Topic: M3 Halftrack-Missing Occupants
Replies: 13
Views: 356

Re: M3 Halftrack-Missing Occupants

MarKr wrote:We did, but during testing you focus on stuff that was actually touched or changed and M3 has not been touched for ages so there was no reason to focus on it.


Did u know that the USA M10 still getting a weird bug where u can use his special hability without being in camo.
by mofetagalactica
16 Sep 2017, 00:58
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 Halftrack (28mm sPzB)
Replies: 14
Views: 200

Sd.Kfz. 251/7 Halftrack (28mm sPzB)

¿Can someone explain me why has such a high rate of fire?
by mofetagalactica
15 Sep 2017, 23:04
Forum: Bugs
Topic: M3 Halftrack-Missing Occupants
Replies: 13
Views: 356

Re: M3 Halftrack-Missing Occupants

MarKr wrote:This is weird...M2 was removed because the loaded infantry was invisible (while you say they were visible for you) and infantry loaded in M3 was always visible for me...really weird.


It happened the same for me with the M3, did you guys really tested the last version? lol
by mofetagalactica
15 Sep 2017, 09:29
Forum: Balancing & Suggestions
Topic: Specialized vs. Well-Rounded Poll
Replies: 25
Views: 283

Re: Specialized vs. Well-Rounded Poll

Oh shit i voted the wrong option haha, no chance to re-vote?

Change my vote to all should be specialized. I picked the first option accidently.
by mofetagalactica
06 Sep 2017, 04:06
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 93
Views: 9977

Re: Blitzkrieg Mod 5.0.0 Patch

Good work with the flamethrowers they finally are effective againts infantry and buildings.
by mofetagalactica
05 Sep 2017, 18:16
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 93
Views: 9977

Re: Blitzkrieg Mod 5.0.0 Patch

Its taking ages to download it from mediafire.
by mofetagalactica
04 Sep 2017, 19:40
Forum: General - CoH1 / BKMOD1
Topic: Upkeep
Replies: 16
Views: 306

Re: Upkeep

MarKr wrote:suddenly it is a problem?


¿Whats so wrong about that? If it weren't for that there will be lot of stuffs unbalanced without notice.
by mofetagalactica
04 Sep 2017, 04:11
Forum: General - CoH1 / BKMOD1
Topic: Upkeep
Replies: 16
Views: 306

Re: Upkeep

MarKr wrote: I wasn't there when the upkeeps were set in the first place but in general I would say they are set to keep playing viable for all factions in connection to their units costs and intended playstyle. WM and CW have expensive units but lower upkeep, while US have higher upkeep and cheape...
by mofetagalactica
03 Sep 2017, 03:08
Forum: Balancing & Suggestions
Topic: delivering reinforcement to our allies
Replies: 13
Views: 234

Re: delivering reinforcement to our allies

Well. Upkeep is a different story. But yeah, glad people notice it. The lowest MP upkeep has WH followed by brits (brits tank have sometimes lower less MP upkeep but much more fuel). Then comes PE and finally US which get on a same level with PE when supply yard is up and on same level to WH when f...
by mofetagalactica
02 Sep 2017, 20:50
Forum: Balancing & Suggestions
Topic: delivering reinforcement to our allies
Replies: 13
Views: 234

Re: delivering reinforcement to our allies

I'm not even sure if the engine allowed that feature, and even if it did - I think it would be horrible for balance, so I'd vote against it. What does balance has to do with something like that, its the same game of always just with better micromanagement. Mow has something like that and it works w...
by mofetagalactica
02 Sep 2017, 14:53
Forum: Balancing & Suggestions
Topic: delivering reinforcement to our allies
Replies: 13
Views: 234

Re: delivering reinforcement to our allies

I'm not even sure if the engine allowed that feature, and even if it did - I think it would be horrible for balance, so I'd vote against it. What does balance has to do with something like that, its the same game of always just with better micromanagement. Mow has something like that and it works w...
by mofetagalactica
31 Aug 2017, 19:24
Forum: Bugs
Topic: M10 of doom destruction!
Replies: 3
Views: 208

Re: M10 of doom destruction!

You used my phraseee :'c , by the way i think it was a related bug with the KT i tried making the same againts panther a lot of times and it dosnt work.
There is also a bug with the SP where u can pretty much fully destroy it with a click to kill hability from axis.
by mofetagalactica
29 Aug 2017, 05:49
Forum: Matchmaking & Strategies
Topic: 3v3 long game
Replies: 3
Views: 125

Re: 3v3 long game

play bigger maps
by mofetagalactica
27 Aug 2017, 22:39
Forum: General - CoH1 / BKMOD1
Topic: A Developer Independent Solution for Balance - Large Maps
Replies: 30
Views: 1561

Re: A Developer Independent Solution for Balance - Large Map

I also highly doubt that he'll sue my ass because I altered his map :D Yeah, I know I just said: one never knows when some crazy-ass bastard starts to press charges for violation of author's rights The chance of that happening is low but you cannot rule it out. ;) He cant even sue you for changing ...
by mofetagalactica
26 Aug 2017, 20:19
Forum: General - CoH1 / BKMOD1
Topic: Revision of Bizory
Replies: 7
Views: 433

Re: Revision of Bizory

MORE MORE MORE MORE MAPS
by mofetagalactica
25 Aug 2017, 16:36
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 8134

Re: 4.9.9 Patch Preview

Catch me in steam. I think you are not aware of many things. 1. Range classification: Mid range ends at 25. Weapons have 60 range. 25 is the range axis throw nades. From 0-15 range the M1 is better than K98. From 15-25 M1 has maybe a slight edge. Rof wise. But from 25 to 60 the M1 has much worse ac...
by mofetagalactica
25 Aug 2017, 09:39
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 8134

Re: 4.9.9 Patch Preview

Sherman armor its stronger in MoW it can resist 50 mm and other pzIV with ease, play the game first before talking please. I wouldnt say it's armor there is stronger. Battle scene looks different. Angling of armor. Less RNG in penetration/dmg dealing. Stronger compared to bk. But its mostly because...
by mofetagalactica
24 Aug 2017, 22:42
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 8134

Re: 4.9.9 Patch Preview

What i meant, by the similarity between Coh/MoW, was that, there and there Shermans die/live preety much the same. Same few shots. In that context that felt more correct, but im lazy to track it up and quote everything :D Sherman armor its stronger in MoW it can resist 50 mm and other pzIV with eas...
by mofetagalactica
24 Aug 2017, 11:43
Forum: Announcements
Topic: 4.9.9 Patch Preview
Replies: 249
Views: 8134

Re: 4.9.9 Patch Preview

You guys should combine units m4 and croc get the Job done. use m4 suppress ability and get into the trouble with the croc jeez... We can Keep it simple Baby let's not make it complicated Big maps are so overrated Let's not make it complicated, Rules are meant for breaking,baby Let's not make it co...

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