Search found 335 matches

by mofetagalactica
12 Dec 2018, 17:23
Forum: Off-Topic
Topic: OMG there's a new dev team member! (Topic split)
Replies: 15
Views: 207

Re: OMG there's a new dev team member! (Topic split)

I don't mind who gets into the dev team while they get updating and improving the game more and more, so bring me the updatessssss!
by mofetagalactica
11 Dec 2018, 19:38
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 492

Re: 50 gauge a little OP or too much maybe?? recce

technically and from a realistic perspetcive everything could camo. I think spearhead mod did something similiar but it ended up in "everything hiding" and everything dying that comes out of cover, at least in some matches it was this way. I like that, but i would modify at what distances...
by mofetagalactica
11 Dec 2018, 19:17
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 492

Re: 50 gauge a little OP or too much maybe?? recce

We should have more small vehicles able to cammo, like stuarts, puma 50mm, greyhounds, etc.
by mofetagalactica
11 Dec 2018, 14:54
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 492

Re: 50 gauge a little OP or too much maybe?? recce

"Anti tank guns need to be able to aim for tracks etc?
- Well, make it for all or non. Better add a button that allows to switch for higher damage chance or higher immobilization hit chances instead of magic abilities."

+1
by mofetagalactica
09 Dec 2018, 17:44
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 492

Re: 50 gauge a little OP or too much maybe?? recce

Im ok with this but only if we lower the rate of fire of both units, 37HE and 28mm shooting every 3-4 seconds its too unreal to watch. All small calibre guns could fire every 3-4 seconds. It's unrealistic if they do not do so. For example pak 36 had rate of fire of 13 rpm. 2 punder of CW had 22 rpm...
by mofetagalactica
09 Dec 2018, 05:48
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 492

Re: 50 gauge a little OP or too much maybe?? recce

28mm car is a funny unit because the real counter to stuff like M8 (and even the Recce) is the 37mm halftrack because it has Tread Breaker. 'Tread Breaker' makes you think of immobilizing tanks but for vehicles on wheels it destroys their engine and since the 37mm halftrack has 65 range you can jus...
by mofetagalactica
07 Dec 2018, 18:46
Forum: Balancing & Suggestions
Topic: Fixing the 7-8 minute cromwell rushes
Replies: 13
Views: 272

Re: Fixing the 7-8 minute cromwell rushes

"Hard choice"? No RE= No sherman. At least thats what i see. And even in RE most take cromwell as far as i can say. There are a few that put huge love in tulips but if its not clear what doc you go before starting the game, people go cromwell. Unless we make this upgrade non doctrinal, it...
by mofetagalactica
07 Dec 2018, 18:44
Forum: Balancing & Suggestions
Topic: Fixing the 7-8 minute cromwell rushes
Replies: 13
Views: 272

Re: Fixing the 7-8 minute cromwell rushes

Thoughts on the reward sherman for british: Perhaps this unit can be removed from the reward tree, and made a standard unit for all british docs that does not require the Captain. It's kind of hard to choose between this unit or the cromwell especially when you are RE. Because this sherman is the m...
by mofetagalactica
07 Dec 2018, 18:42
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 492

Re: 50 gauge a little OP or too much maybe?? recce

What about dropping the accuracy of the recce a little? After the buff changes to .50 and the crazy accuracy recce always have before this seems like a little op, it shreds infantry in a blink at max distances sometimes, but yeah m42 also has those momments.
by mofetagalactica
07 Dec 2018, 05:11
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 492

Re: 50 gauge a little OP or too much maybe?? recce

At max distances the .50 dosnt deal that much damage since it miss a lot, and regarding 20mm yeah it should pen a recce since its pretty much a stuart but deal low/same damage than the .50
by mofetagalactica
07 Dec 2018, 02:30
Forum: Balancing & Suggestions
Topic: Fixing the 7-8 minute cromwell rushes
Replies: 13
Views: 272

Re: Fixing the 7-8 minute cromwell rushes

Meh.... i don't support this they're fine this way, sherman come at the same time that cromwells depending on how the game goes. And rushing cromwells its a really risky move since the enemy can just spam those super magical armored pz4's and destroy all of yours cromwells easily, if you fail at you...
by mofetagalactica
03 Dec 2018, 13:39
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 37
Views: 1988

Re: 5.1.6 Patch

Possible changes to take into consideration for next patch: Stuka bomb not killing tanks on direct hits: This is 1000 KG bomb, if it lands on top of your tank, no way you are just going to be 'fine' and at half hp because you over-repaired it a while ago. Direct hit = death (would make the single s...
by mofetagalactica
03 Dec 2018, 13:07
Forum: Balancing & Suggestions
Topic: Airborne SAS
Replies: 11
Views: 322

Re: Airborne SAS

dude, you cant compare two docs just like that. You have access to plenty of commando units, basically an entire army with short range/long range units, AT units, snipers etc.... The SAS are kind of a bonus on top of all that. Luftwaffe has their 4 elite units the doc is based on. You are making th...
by mofetagalactica
03 Dec 2018, 01:49
Forum: Balancing & Suggestions
Topic: Airborne SAS
Replies: 11
Views: 322

Re: Airborne SAS

SAS are shit
by mofetagalactica
30 Nov 2018, 19:50
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 37
Views: 1988

Re: 5.1.6 Patch

i also think limit of 105 sherman is fine. and 75 jumbo can maybe stay in infantry doctrine. Looking forward for jumbo changes. yes. but im also looking forward to buildable churchill mk.vii and looking forward to introduction of hold fire ability for most tanks. and also for panther.d to be remove...
by mofetagalactica
30 Nov 2018, 14:33
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 37
Views: 1988

Re: 5.1.6 Patch

very good version thank you, looking forward to price changes of axis and german armors.
by mofetagalactica
29 Nov 2018, 07:07
Forum: Matchmaking & Strategies
Topic: The allies are not weak
Replies: 8
Views: 192

Re: The allies are not weak

I remember that second game, the map its a shit where the only thing i had to do was just to cut the resources of one side and bomb it everytime he tried to cap it, while you went 2v1 on top side. They played really bad but it was still hard to win, ofc i had huge problems with wurf just droping par...
by mofetagalactica
27 Nov 2018, 03:19
Forum: Balancing & Suggestions
Topic: the jumbo is weak
Replies: 105
Views: 1270

Re: the jumbo is weak

Jumbo is an unreliable piece of shit
by mofetagalactica
25 Nov 2018, 23:56
Forum: Balancing & Suggestions
Topic: Allies OP
Replies: 8
Views: 129

Re: Allies OP

I suspect this would not be enough to outweight the OP nature of Allies. Wouldn't it be better if the KCH were carrying Stuka rocket launchers? It could cost some reasonable ammo to fire (I'm thinking like 25 ammo) and since the rockets are quite good, they would have a long cooldown (like 7 second...
by mofetagalactica
24 Nov 2018, 11:19
Forum: General - CoH1 / BKMOD1
Topic: Tanks seem worse than tank destroyers
Replies: 22
Views: 2573

Re: Tanks seem worse than tank destroyers

I still think that tank hunters should rotate slower, they're not that easy to flank.
by mofetagalactica
23 Nov 2018, 17:22
Forum: Announcements
Topic: 5.1.6 beta4
Replies: 48
Views: 7376

Re: 5.1.6 beta4

This has been around for a long time and it happens to all kinds of static howitzers - US, WM and CW to both emplaced and naked versions. Unless there is someone who can tell me how to reproduce the bug, it is hard to fix it. :/ i know. but i think the 25 pounders are now particularly more broken w...
by mofetagalactica
22 Nov 2018, 05:35
Forum: Announcements
Topic: 5.1.6 beta4
Replies: 48
Views: 7376

Re: 5.1.6 beta4

The goliath will remain invisible regardless of what unit is next to it. Even if you have minesweeper engineers right next to the thing with the guy holding the sweeper right on top of the goliath. He will not be able to 'detect' it. Also, should the Goliath even have 'vision?' It is currently usin...
by mofetagalactica
21 Nov 2018, 17:21
Forum: Balancing & Suggestions
Topic: Brumm
Replies: 6
Views: 6160

Re: Brumm

150mm cannon. and m10 has weak armor and the crew are exposed. are you saying a tank costs 600 manpower 100 fuel and 50 ammo killing another tank that costs only 320 manpower and 35 fuel....is over powered ????? it will be over powered only if the 320 manpower and 35 fuel unit can kill the other wi...
by mofetagalactica
21 Nov 2018, 15:06
Forum: Balancing & Suggestions
Topic: Brumm
Replies: 6
Views: 6160

Brumm

¿Was always the brummbauer able to one shot m10's and damaging half HP bar of a jumbo? ¿Isn't this a little op? I think we're going to change the description and also add that its good againts any vehicle lol. Or just put that is very effective againts everything. f84169e9cd5bb1aa5711c7ede83b41af.png

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