Search found 374 matches

by mofetagalactica
22 Apr 2019, 05:19
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 100
Views: 3276

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Of course the 50mm L60 will beat a sherman, BUT, the sherman will have more survability at long term. You are refering to BK mod gameplay or reality? In reality it wasnt the case. When the sherman saw first combat in oktober 42, the production of the L model already ceased. the last few with 50 mm ...
by mofetagalactica
21 Apr 2019, 04:03
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 100
Views: 3276

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Ok guys talking seriously, I have read all that you propose about the Call In but before start talking about it we should take a look about what is this doctrine purpose, because some time it is hard to have a good concept about Blitzkrieg meaning: "Blitzkrieg, (German: “lightning war”) milita...
by mofetagalactica
02 Apr 2019, 23:17
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 100
Views: 3276

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

I really like the changes to this doc, the new design is fun to use and makes scense for a breakthrought doc. I agree with the stupa staying on bk doc, but i would seriously change his performance,my experiences tell me and im pretty sure no-one uses this unit the way you think mark (anti emplacemen...
by mofetagalactica
29 Mar 2019, 05:23
Forum: Technical Support
Topic: [FAQ] Common Problems, read before posting!
Replies: 31
Views: 10307

Re: [FAQ] Common Problems, read before posting!

Panzerblitz1 wrote:did you tried to re-install all games and mods? do you have EaW mod?

yes i already said that, and no i don't have EaW.
by mofetagalactica
29 Mar 2019, 02:25
Forum: Technical Support
Topic: [FAQ] Common Problems, read before posting!
Replies: 31
Views: 10307

Re: [FAQ] Common Problems, read before posting!

Yes, but what Pblitz meant was that most people don't have this problem and only a few do. If there was a problem within the game files everyone would experience this. That suggests that the issue is coming from the side of the users that experience the problem. Since we don't have access to the PC...
by mofetagalactica
28 Mar 2019, 19:09
Forum: Technical Support
Topic: [FAQ] Common Problems, read before posting!
Replies: 31
Views: 10307

Re: [FAQ] Common Problems, read before posting!

I was never able to fix the purple missing texture on the sherman gunner, and i tried everything already. this aint normal, if your graphics are set the correct way, the gunner should be visible, if you still have the texture missing, it means your textures files are corrupted. Its just weird that ...
by mofetagalactica
27 Mar 2019, 19:12
Forum: Technical Support
Topic: [FAQ] Common Problems, read before posting!
Replies: 31
Views: 10307

Re: [FAQ] Common Problems, read before posting!

I was never able to fix the purple missing texture on the sherman gunner, and i tried everything already.
by mofetagalactica
25 Mar 2019, 03:26
Forum: Announcements
Topic: 5.1.7 live release
Replies: 39
Views: 1882

Re: 5.1.7 live release

I think warhawks already reported such problem with the shotgun in the past, but seems like it got way worse in this patch.
by mofetagalactica
21 Mar 2019, 04:43
Forum: Balancing & Suggestions
Topic: 105 howitzers
Replies: 31
Views: 814

Re: 105 howitzers

Too bad that the unit control of this mod is based on basic cost and limits instead of upkeep right? lol.
by mofetagalactica
17 Mar 2019, 01:37
Forum: Balancing & Suggestions
Topic: Stupa
Replies: 15
Views: 330

Re: Stupa

All vehicles using PZIV chasis:
Möbelwagen
Wirbelwind
Ostwind
Sturmpanzer Brummbär
Sturmgeschütz IV
Jagdpanzer IV
by mofetagalactica
16 Mar 2019, 22:21
Forum: Balancing & Suggestions
Topic: Stupa
Replies: 15
Views: 330

Re: Stupa

Viper wrote:stupa is cheap???


Sturmpanzer IV "Stupa" (Sd.Kfz. 166) - 600 MP/100 Fuel/50 Munition

For what it does, its cheap.
by mofetagalactica
16 Mar 2019, 21:15
Forum: Balancing & Suggestions
Topic: Stupa
Replies: 15
Views: 330

Re: Stupa

Its true what warhawks said, Stupa is currently very broken,its cheap, its a very very powerfull gun with pretty nice accuracy on moving targets (dumb), its not an easy task to destroy it with 76's (magical pz4 chassis/armor)it will also pretty much oneshot your shermans/m10's , experienced players ...
by mofetagalactica
16 Mar 2019, 06:44
Forum: Announcements
Topic: 5.1.7 live release
Replies: 39
Views: 1882

Re: 5.1.7 live release

Thats the thing kwok, the live version isn't really stable or balanced... and it also has problems for me is just an "old beta" lol. How much info you get about pershing's new HP when it was in beta ? nothing 'cause no one uses the beta. You will always have complains about it and if is it...
by mofetagalactica
16 Mar 2019, 05:55
Forum: General - CoH1 / BKMOD1
Topic: 37 mm Gun fixes
Replies: 9
Views: 283

Re: 37 mm Gun fixes

Standardization would be good yes
by mofetagalactica
16 Mar 2019, 03:31
Forum: Announcements
Topic: 5.1.7 live release
Replies: 39
Views: 1882

Re: 5.1.7 live release

I’m pretty sure the main reason people don’t play the beta isn’t because they’re too busy. There are many moments when I’ve logged on and there are plenty of people on and willing to play. And when specifically asked to test the beta, their response has been “because it’s _____ (most the time criti...
by mofetagalactica
15 Mar 2019, 23:12
Forum: Announcements
Topic: 5.1.7 live release
Replies: 39
Views: 1882

Re: 5.1.7 live release

When are devs gonna realize that making a beta brench for a low population game and letting it there for like 1 month for peopple to test it has been prove to be totally useless most of the time? There isn't just enought peopple to beta tests, most of them who write here are busy doing irl work and ...
by mofetagalactica
15 Mar 2019, 20:35
Forum: Announcements
Topic: 5.1.7 live release
Replies: 39
Views: 1882

Re: 5.1.7 live release

- Lowered the HP of Pershing Ace to 1050 (from 1200)
Mmmmmm... this is not good.
by mofetagalactica
12 Mar 2019, 22:19
Forum: General - CoH1 / BKMOD1
Topic: Vehicle Extinction and AT Rifle
Replies: 33
Views: 904

Re: Vehicle Extinction and AT Rifle

I liked the addition of this unit , but i was expecting something way more close of what we see with CW AT boys, this unit is cappable of denying from the start until sherman phase while still doing really nice damage to infantry its a really really well all-around unit (Adding a mp40 was kinda stup...
by mofetagalactica
10 Mar 2019, 06:14
Forum: Balancing & Suggestions
Topic: Wehrmacht Tech system, Tigers and Panzer IV`s
Replies: 21
Views: 518

Re: Wehrmacht Tech system, Tigers and Panzer IV`s

Not saying the ideas are bad, but one thing to consider is the rock paper scissor effect you’d create by setting up that system. One good thing about formulaic build orders is it’s easier to control unit availability to reduce Rock Paper Scissors effects. That’s why some of the best match ups are U...
by mofetagalactica
08 Mar 2019, 18:17
Forum: Balancing & Suggestions
Topic: Wehrmacht Tech system, Tigers and Panzer IV`s
Replies: 21
Views: 518

Re: Wehrmacht Tech system, Tigers and Panzer IV`s

Just acknowledging that I read through this and also confirming mencius' mention that it needs to be considered with the general timeline of doc reworks. I also still owe an explanation on the other 5.1.7 patch thread. It's saved in drafts, just never finished and got busy. I don't think that big r...
by mofetagalactica
05 Mar 2019, 17:56
Forum: Balancing & Suggestions
Topic: Wehrmacht Tech system, Tigers and Panzer IV`s
Replies: 21
Views: 518

Re: Wehrmacht Tech system, Tigers and Panzer IV`s

yeah, me too. At least the core units. Elites such a certain tanks could be expensive to afford and to maintain since they can literally act as a lone unit army like a KT which in most cases can only be killed by off map supports or incredible numerical advantage and luck. True, we can always make ...
by mofetagalactica
05 Mar 2019, 15:09
Forum: Balancing & Suggestions
Topic: Wehrmacht Tech system, Tigers and Panzer IV`s
Replies: 21
Views: 518

Re: Wehrmacht Tech system, Tigers and Panzer IV`s

Something i had in mind long time ago and a lot of the early balance problems could get fixed by changing the price of unit costs and move it to upkeep costs, while making the tech up more flexible for factions like WH and CW, the examples you gave could be fun for WH, as for CW i would like somethi...
by mofetagalactica
27 Feb 2019, 15:45
Forum: General - CoH1 / BKMOD1
Topic: PE Luft Panthers seem very weak for armour?
Replies: 7
Views: 201

Re: PE Luft Panthers seem very weak for armour?

Expect to have weird experiences vs bots, crazy things happens vs them somehow the IA is able to destroy any of your heavy tanks with shitty guns, thats why everyone goes with th's and fortifications vs them 'cause you can cammo them and the IA will just run for it dying in the way.
by mofetagalactica
20 Feb 2019, 10:47
Forum: General - CoH1 / BKMOD1
Topic: One or two interesting things I've learned
Replies: 2
Views: 207

Re: One or two interesting things I've learned

Mg's and mortars and some other stuff should also get leader squad buffs, i have seen a post where they say its not possible 'cause engine limitations but in the europe at war mod, mg's and mortars squads also get leader buff, and they're pretty strong (the buff).

Go to advanced search