Search found 40 matches
- 28 Feb 2020, 10:48
- Forum: Balancing & Suggestions
- Topic: Snipers rebalance
- Replies: 37
- Views: 5355
Re: Snipers rebalance
How about a delay in firing when snipers reposition. I think the AT guns have it now. Although AT guns may have different relocation mechanics.
- 21 Jan 2019, 22:27
- Forum: Balancing & Suggestions
- Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
- Replies: 44
- Views: 15017
Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
I wasn't really talking about the recon planes crashing in base specifically. It was more of an idea. And again i was talking about a small increase, or anyway something that will be balanced, not historical about cost of planes. Kwok in SD44 you also have limited number of infantry and tanks. That'...
- 21 Jan 2019, 17:20
- Forum: Balancing & Suggestions
- Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
- Replies: 44
- Views: 15017
Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
That's what i mean but for sure not like that. You will not actually pay the plane in ammunition, but rather just an increase in the cost. For example recon from 50 to 100 munition if the plane gets shot down. Maybe even the normal cost drops. Furthermore the cost can be also manpower, munition and ...
- 21 Jan 2019, 12:23
- Forum: Balancing & Suggestions
- Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
- Replies: 44
- Views: 15017
Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
I would say generally falling planes cause damage without actually hurting the owner of the planes. Sometimes it's better to not have anti-air, since the plane is gonna shoot/recon anyways and then get destroyed and fall on top of your units. What i was thinking about all airplane based abilities is...
- 18 Jan 2019, 12:56
- Forum: Bugs
- Topic: Panther smoke shell bug
- Replies: 4
- Views: 963
Re: Panther smoke shell bug
Thought it was with a cannon shell since i remember choosing the location of smoke. Anyway maybe i was wrong.
- 18 Jan 2019, 09:42
- Forum: Bugs
- Topic: Panther smoke shell bug
- Replies: 4
- Views: 963
Panther smoke shell bug
The panther from luftwaffe can fire smoke shell after it's gun is destroyed. I don't know for other tanks that use smoke shells.
- 16 Jan 2019, 17:02
- Forum: Bugs
- Topic: Scorched Earth - Observation truck
- Replies: 7
- Views: 1223
Re: Scorched Earth - Observation truck
What about roadblocks? Are they supposed to give green cover and it's a bug?
- 16 Jan 2019, 13:25
- Forum: Bugs
- Topic: Scorched Earth - Observation truck
- Replies: 7
- Views: 1223
Scorched Earth - Observation truck
The observation truck in SE sometimes takes the place of the 75mm Pak and on the page that the truck should be there is a blank space. See pictures attached. I noticed that the bug occurs when you switch pages in the logistik company building (the additional option tab), but not 100% if it's the onl...
- 30 Nov 2018, 10:25
- Forum: Ask an Expert
- Topic: Rifle grenades weapon slot
- Replies: 1
- Views: 8370
Rifle grenades weapon slot
When i upgrade a squad with rifle-grenades, does it make someone from the squad to stop firing his weapon? Is it like a bazooka/panzerschreck?
- 29 Nov 2018, 10:21
- Forum: Balancing & Suggestions
- Topic: At this point, I will refuse to play allies unless the map is big
- Replies: 8
- Views: 1775
Re: At this point, I will refuse to play allies unless the map is big
kwok gains more fans. But i agree. With the whole flanking meta on allies there is nothing you can do on narrow maps. Maybe rush early arty and hope to break the defenses. But after that it's gg.
- 24 Nov 2018, 13:32
- Forum: Bugs
- Topic: Couldnt move screen with mouse
- Replies: 3
- Views: 1334
Re: Couldnt move screen with mouse
I mostly posted if someone else has experienced something similar and knows already the solution. If it happens again i will try to collect more details.
- 24 Nov 2018, 12:29
- Forum: Bugs
- Topic: Couldnt move screen with mouse
- Replies: 3
- Views: 1334
Couldnt move screen with mouse
I encountered a bug where i couldn't move the screen by moving my mouse cursor to the borders. This only happened only for the right side and the bottom side of the screen. Also the screen was cut a little in those 2 directions ( to the bottom the screen ended cutting in half the population limit nu...
- 13 Nov 2018, 16:14
- Forum: Balancing & Suggestions
- Topic: Poor Doctrine Design - Luft
- Replies: 176
- Views: 33023
Re: Poor Doctrine Design - Luft
I actually like the idea of making all elite units less tanky. Elite or not elite a bullet is a bullet and realistic damage model is one of the strong points of bk.
But then again that will make tanks more powerful, so tanks will need also some sort of adjustment.
But then again that will make tanks more powerful, so tanks will need also some sort of adjustment.
- 05 Nov 2018, 21:36
- Forum: Balancing & Suggestions
- Topic: Poor Doctrine Design - Luft
- Replies: 176
- Views: 33023
Re: Poor Doctrine Design - Luft
To be honest the ss can actually be a doctrine infantry. Luftwaffe doesn't really need them. But not for th. I would say for SE. I don't agree with erichs idea because that way every doctrine gets elite infantry.
- 01 Nov 2018, 09:45
- Forum: Balancing & Suggestions
- Topic: Poor Doctrine Design - Luft
- Replies: 176
- Views: 33023
Re: Poor Doctrine Design - Luft
That's what i wanted to say also in the other post. Paratroopers have actually to flank and synergise with the main army force. Now luftwaffe doctrine feels more like a breakthrough doctrine.
- 25 Oct 2018, 19:56
- Forum: Balancing & Suggestions
- Topic: Airdropped units shoot after securing equipment
- Replies: 18
- Views: 5792
Re: Airdropped units shoot after securing equipment
If you want to see it historically: https://www.feldgrau.com/WW2-German-Wea ... j%C3%A4ger
Scroll down to the weapons and equipment containers.
And because i think you don't understand my point. I don't have a problem with paratroopers falling behind enemy lines and doing a good job. My problem is when they fall right on top of them.
Scroll down to the weapons and equipment containers.
And because i think you don't understand my point. I don't have a problem with paratroopers falling behind enemy lines and doing a good job. My problem is when they fall right on top of them.
- 25 Oct 2018, 15:27
- Forum: Balancing & Suggestions
- Topic: Airdropped units shoot after securing equipment
- Replies: 18
- Views: 5792
Re: Airdropped units shoot after securing equipment
Ahem gliders. Troops are already equipped in gliders. When they were paradropped they didn't have their main gun with them.
And as i told you i am ok if they drop far from my troops and then kill them but not if they fall right on top of them.
And as i told you i am ok if they drop far from my troops and then kill them but not if they fall right on top of them.
- 25 Oct 2018, 11:51
- Forum: Balancing & Suggestions
- Topic: Airdropped units shoot after securing equipment
- Replies: 18
- Views: 5792
Re: Airdropped units shoot after securing equipment
Well there are times that your grenade just kills one guy depending on how enemy units drop. And then grenade goes on cooldown. Also the grenade means extra microing from your side to counter a bad macro move of your opponent. So the grenade leaves still an open opportunity for paradropped units to ...
- 24 Oct 2018, 22:12
- Forum: Balancing & Suggestions
- Topic: Airdropped units shoot after securing equipment
- Replies: 18
- Views: 5792
Airdropped units shoot after securing equipment
Is there any way to make airdropped units shoot after they secure the equipment box dropped with them. It's really annoying when supermen airdropped units (ahem Fallschirmjager taking to you) drop in front of your units in cover and they can immediately get into cover while shredding your infantry. ...
- 29 May 2018, 16:39
- Forum: Announcements
- Topic: 5.1.5 beta v2
- Replies: 46
- Views: 30746
Re: 5.1.5 beta v2
I still think that buffing satchel charges damage against tanks will help in many situations and cant be abused cause it has 5 seconds until it blows up. You can easily move away if not detracked. Also i am not talking for an insta kill, or big amounts of damage.
- 28 May 2018, 22:19
- Forum: Announcements
- Topic: 5.1.5 beta v2
- Replies: 46
- Views: 30746
Re: 5.1.5 beta v2
In tank vs inf i do agree that medium tanks won't fall back. I was talking more about tank vs tank. Outmaneuvering a bigger but heavier tank with 2-3 medium tanks won't be that easy, if you ain't fast enough and he spots you and shoots you from afar. So for tank vs tank we are left with "ok let...
- 28 May 2018, 21:10
- Forum: Announcements
- Topic: 5.1.5 beta v2
- Replies: 46
- Views: 30746
Re: 5.1.5 beta v2
I personally like the idea of realistic movement of vehicles and tanks, especially if you manage to change the ballerina vehicles. However as many stated already this brings up two problems. -First is the unrealistic movement of infantry across muddy terrain. -The second is that slow movement of veh...
- 18 Jan 2018, 15:25
- Forum: Balancing & Suggestions
- Topic: Different icon for sappers
- Replies: 7
- Views: 1703
Re: Different icon for sappers
Yeah I am talking about icon and when I am playing against them. I feel that Volksgrenadiers have a very small advantage against sappers. Yeah different colour option helps. As i said the reason i posted this is not that it's something game breaking or anything. I think it's pretty easy to change an...
- 15 Jan 2018, 10:56
- Forum: Balancing & Suggestions
- Topic: Different icon for sappers
- Replies: 7
- Views: 1703
Re: Different icon for sappers
I know the add on and i have tried it, but i don't really feel comfortable with these icons either.
If changing an icon requires so much work then just leave it as it is, otherwise it would be nice to have another icon.
If changing an icon requires so much work then just leave it as it is, otherwise it would be nice to have another icon.
- 14 Jan 2018, 22:39
- Forum: Balancing & Suggestions
- Topic: Different icon for sappers
- Replies: 7
- Views: 1703
Different icon for sappers
Can we get a different icon for sappers? The reason is that with a quick glance you may mistake them with american engineers and then while you focus at another part of the map you get your ass kicked. I know the helmets are different, lee enfields sound different but while shit's going wild you don...