Search found 39 matches

by maousaki
21 Jan 2019, 22:27
Forum: Balancing & Suggestions
Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
Replies: 33
Views: 543

Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS

I wasn't really talking about the recon planes crashing in base specifically. It was more of an idea. And again i was talking about a small increase, or anyway something that will be balanced, not historical about cost of planes. Kwok in SD44 you also have limited number of infantry and tanks. That'...
by maousaki
21 Jan 2019, 17:20
Forum: Balancing & Suggestions
Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
Replies: 33
Views: 543

Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS

That's what i mean but for sure not like that. You will not actually pay the plane in ammunition, but rather just an increase in the cost. For example recon from 50 to 100 munition if the plane gets shot down. Maybe even the normal cost drops. Furthermore the cost can be also manpower, munition and ...
by maousaki
21 Jan 2019, 12:23
Forum: Balancing & Suggestions
Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
Replies: 33
Views: 543

Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS

I would say generally falling planes cause damage without actually hurting the owner of the planes. Sometimes it's better to not have anti-air, since the plane is gonna shoot/recon anyways and then get destroyed and fall on top of your units. What i was thinking about all airplane based abilities is...
by maousaki
18 Jan 2019, 12:56
Forum: Bugs
Topic: Panther smoke shell bug
Replies: 4
Views: 75

Re: Panther smoke shell bug

Thought it was with a cannon shell since i remember choosing the location of smoke. Anyway maybe i was wrong.
by maousaki
18 Jan 2019, 09:42
Forum: Bugs
Topic: Panther smoke shell bug
Replies: 4
Views: 75

Panther smoke shell bug

The panther from luftwaffe can fire smoke shell after it's gun is destroyed. I don't know for other tanks that use smoke shells.
by maousaki
16 Jan 2019, 17:02
Forum: Bugs
Topic: Scorched Earth - Observation truck
Replies: 7
Views: 173

Re: Scorched Earth - Observation truck

What about roadblocks? Are they supposed to give green cover and it's a bug?
by maousaki
16 Jan 2019, 13:25
Forum: Bugs
Topic: Scorched Earth - Observation truck
Replies: 7
Views: 173

Scorched Earth - Observation truck

The observation truck in SE sometimes takes the place of the 75mm Pak and on the page that the truck should be there is a blank space. See pictures attached. I noticed that the bug occurs when you switch pages in the logistik company building (the additional option tab), but not 100% if it's the onl...
by maousaki
30 Nov 2018, 10:25
Forum: Ask an Expert
Topic: Rifle grenades weapon slot
Replies: 1
Views: 76

Rifle grenades weapon slot

When i upgrade a squad with rifle-grenades, does it make someone from the squad to stop firing his weapon? Is it like a bazooka/panzerschreck?
by maousaki
29 Nov 2018, 10:21
Forum: Balancing & Suggestions
Topic: At this point, I will refuse to play allies unless the map is big
Replies: 8
Views: 283

Re: At this point, I will refuse to play allies unless the map is big

kwok gains more fans. But i agree. With the whole flanking meta on allies there is nothing you can do on narrow maps. Maybe rush early arty and hope to break the defenses. But after that it's gg.
by maousaki
24 Nov 2018, 13:32
Forum: Bugs
Topic: Couldnt move screen with mouse
Replies: 3
Views: 483

Re: Couldnt move screen with mouse

I mostly posted if someone else has experienced something similar and knows already the solution. If it happens again i will try to collect more details.
by maousaki
24 Nov 2018, 12:29
Forum: Bugs
Topic: Couldnt move screen with mouse
Replies: 3
Views: 483

Couldnt move screen with mouse

I encountered a bug where i couldn't move the screen by moving my mouse cursor to the borders. This only happened only for the right side and the bottom side of the screen. Also the screen was cut a little in those 2 directions ( to the bottom the screen ended cutting in half the population limit nu...
by maousaki
13 Nov 2018, 16:14
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11064

Re: Poor Doctrine Design - Luft

I actually like the idea of making all elite units less tanky. Elite or not elite a bullet is a bullet and realistic damage model is one of the strong points of bk.

But then again that will make tanks more powerful, so tanks will need also some sort of adjustment.
by maousaki
05 Nov 2018, 21:36
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11064

Re: Poor Doctrine Design - Luft

To be honest the ss can actually be a doctrine infantry. Luftwaffe doesn't really need them. But not for th. I would say for SE. I don't agree with erichs idea because that way every doctrine gets elite infantry.
by maousaki
01 Nov 2018, 09:45
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 176
Views: 11064

Re: Poor Doctrine Design - Luft

That's what i wanted to say also in the other post. Paratroopers have actually to flank and synergise with the main army force. Now luftwaffe doctrine feels more like a breakthrough doctrine.
by maousaki
25 Oct 2018, 19:56
Forum: Balancing & Suggestions
Topic: Airdropped units shoot after securing equipment
Replies: 18
Views: 2977

Re: Airdropped units shoot after securing equipment

If you want to see it historically: https://www.feldgrau.com/WW2-German-Weapons-and-Equipment-of-the-Fallschirmj%C3%A4ger Scroll down to the weapons and equipment containers. And because i think you don't understand my point. I don't have a problem with paratroopers falling behind enemy lines and do...
by maousaki
25 Oct 2018, 15:27
Forum: Balancing & Suggestions
Topic: Airdropped units shoot after securing equipment
Replies: 18
Views: 2977

Re: Airdropped units shoot after securing equipment

Ahem gliders. Troops are already equipped in gliders. When they were paradropped they didn't have their main gun with them.

And as i told you i am ok if they drop far from my troops and then kill them but not if they fall right on top of them.
by maousaki
25 Oct 2018, 11:51
Forum: Balancing & Suggestions
Topic: Airdropped units shoot after securing equipment
Replies: 18
Views: 2977

Re: Airdropped units shoot after securing equipment

Well there are times that your grenade just kills one guy depending on how enemy units drop. And then grenade goes on cooldown. Also the grenade means extra microing from your side to counter a bad macro move of your opponent. So the grenade leaves still an open opportunity for paradropped units to ...
by maousaki
24 Oct 2018, 22:12
Forum: Balancing & Suggestions
Topic: Airdropped units shoot after securing equipment
Replies: 18
Views: 2977

Airdropped units shoot after securing equipment

Is there any way to make airdropped units shoot after they secure the equipment box dropped with them. It's really annoying when supermen airdropped units (ahem Fallschirmjager taking to you) drop in front of your units in cover and they can immediately get into cover while shredding your infantry. ...
by maousaki
29 May 2018, 16:39
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 5710

Re: 5.1.5 beta v2

I still think that buffing satchel charges damage against tanks will help in many situations and cant be abused cause it has 5 seconds until it blows up. You can easily move away if not detracked. Also i am not talking for an insta kill, or big amounts of damage.
by maousaki
28 May 2018, 22:19
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 5710

Re: 5.1.5 beta v2

In tank vs inf i do agree that medium tanks won't fall back. I was talking more about tank vs tank. Outmaneuvering a bigger but heavier tank with 2-3 medium tanks won't be that easy, if you ain't fast enough and he spots you and shoots you from afar. So for tank vs tank we are left with "ok let...
by maousaki
28 May 2018, 21:10
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 5710

Re: 5.1.5 beta v2

I personally like the idea of realistic movement of vehicles and tanks, especially if you manage to change the ballerina vehicles. However as many stated already this brings up two problems. -First is the unrealistic movement of infantry across muddy terrain. -The second is that slow movement of veh...
by maousaki
18 Jan 2018, 15:25
Forum: Balancing & Suggestions
Topic: Different icon for sappers
Replies: 7
Views: 666

Re: Different icon for sappers

Yeah I am talking about icon and when I am playing against them. I feel that Volksgrenadiers have a very small advantage against sappers. Yeah different colour option helps. As i said the reason i posted this is not that it's something game breaking or anything. I think it's pretty easy to change an...
by maousaki
15 Jan 2018, 10:56
Forum: Balancing & Suggestions
Topic: Different icon for sappers
Replies: 7
Views: 666

Re: Different icon for sappers

I know the add on and i have tried it, but i don't really feel comfortable with these icons either.

If changing an icon requires so much work then just leave it as it is, otherwise it would be nice to have another icon.
by maousaki
14 Jan 2018, 22:39
Forum: Balancing & Suggestions
Topic: Different icon for sappers
Replies: 7
Views: 666

Different icon for sappers

Can we get a different icon for sappers? The reason is that with a quick glance you may mistake them with american engineers and then while you focus at another part of the map you get your ass kicked. I know the helmets are different, lee enfields sound different but while shit's going wild you don...
by maousaki
26 Dec 2017, 09:24
Forum: Balancing & Suggestions
Topic: "Vehicle Button" ability rework
Replies: 40
Views: 2309

Re: "Vehicle Button" ability rework

I guess heavy gunfire can distract the crew of a vehicle, but not in the degree this ability does it. Maybe a shorter view range and an accuracy debuff is logical, but then again if an ability like this will ever be useful is another question.

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