Search found 28 matches

by maousaki
13 Nov 2018, 16:14
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 54
Views: 2275

Re: Poor Doctrine Design - Luft

I actually like the idea of making all elite units less tanky. Elite or not elite a bullet is a bullet and realistic damage model is one of the strong points of bk.

But then again that will make tanks more powerful, so tanks will need also some sort of adjustment.
by maousaki
05 Nov 2018, 21:36
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 54
Views: 2275

Re: Poor Doctrine Design - Luft

To be honest the ss can actually be a doctrine infantry. Luftwaffe doesn't really need them. But not for th. I would say for SE. I don't agree with erichs idea because that way every doctrine gets elite infantry.
by maousaki
01 Nov 2018, 09:45
Forum: Balancing & Suggestions
Topic: Poor Doctrine Design - Luft
Replies: 54
Views: 2275

Re: Poor Doctrine Design - Luft

That's what i wanted to say also in the other post. Paratroopers have actually to flank and synergise with the main army force. Now luftwaffe doctrine feels more like a breakthrough doctrine.
by maousaki
25 Oct 2018, 19:56
Forum: Balancing & Suggestions
Topic: Airdropped units shoot after securing equipment
Replies: 18
Views: 988

Re: Airdropped units shoot after securing equipment

If you want to see it historically: https://www.feldgrau.com/WW2-German-Weapons-and-Equipment-of-the-Fallschirmj%C3%A4ger Scroll down to the weapons and equipment containers. And because i think you don't understand my point. I don't have a problem with paratroopers falling behind enemy lines and do...
by maousaki
25 Oct 2018, 15:27
Forum: Balancing & Suggestions
Topic: Airdropped units shoot after securing equipment
Replies: 18
Views: 988

Re: Airdropped units shoot after securing equipment

Ahem gliders. Troops are already equipped in gliders. When they were paradropped they didn't have their main gun with them.

And as i told you i am ok if they drop far from my troops and then kill them but not if they fall right on top of them.
by maousaki
25 Oct 2018, 11:51
Forum: Balancing & Suggestions
Topic: Airdropped units shoot after securing equipment
Replies: 18
Views: 988

Re: Airdropped units shoot after securing equipment

Well there are times that your grenade just kills one guy depending on how enemy units drop. And then grenade goes on cooldown. Also the grenade means extra microing from your side to counter a bad macro move of your opponent. So the grenade leaves still an open opportunity for paradropped units to ...
by maousaki
24 Oct 2018, 22:12
Forum: Balancing & Suggestions
Topic: Airdropped units shoot after securing equipment
Replies: 18
Views: 988

Airdropped units shoot after securing equipment

Is there any way to make airdropped units shoot after they secure the equipment box dropped with them. It's really annoying when supermen airdropped units (ahem Fallschirmjager taking to you) drop in front of your units in cover and they can immediately get into cover while shredding your infantry. ...
by maousaki
29 May 2018, 16:39
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 3589

Re: 5.1.5 beta v2

I still think that buffing satchel charges damage against tanks will help in many situations and cant be abused cause it has 5 seconds until it blows up. You can easily move away if not detracked. Also i am not talking for an insta kill, or big amounts of damage.
by maousaki
28 May 2018, 22:19
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 3589

Re: 5.1.5 beta v2

In tank vs inf i do agree that medium tanks won't fall back. I was talking more about tank vs tank. Outmaneuvering a bigger but heavier tank with 2-3 medium tanks won't be that easy, if you ain't fast enough and he spots you and shoots you from afar. So for tank vs tank we are left with "ok let...
by maousaki
28 May 2018, 21:10
Forum: Announcements
Topic: 5.1.5 beta v2
Replies: 46
Views: 3589

Re: 5.1.5 beta v2

I personally like the idea of realistic movement of vehicles and tanks, especially if you manage to change the ballerina vehicles. However as many stated already this brings up two problems. -First is the unrealistic movement of infantry across muddy terrain. -The second is that slow movement of veh...
by maousaki
18 Jan 2018, 15:25
Forum: Balancing & Suggestions
Topic: Different icon for sappers
Replies: 7
Views: 566

Re: Different icon for sappers

Yeah I am talking about icon and when I am playing against them. I feel that Volksgrenadiers have a very small advantage against sappers. Yeah different colour option helps. As i said the reason i posted this is not that it's something game breaking or anything. I think it's pretty easy to change an...
by maousaki
15 Jan 2018, 10:56
Forum: Balancing & Suggestions
Topic: Different icon for sappers
Replies: 7
Views: 566

Re: Different icon for sappers

I know the add on and i have tried it, but i don't really feel comfortable with these icons either.

If changing an icon requires so much work then just leave it as it is, otherwise it would be nice to have another icon.
by maousaki
14 Jan 2018, 22:39
Forum: Balancing & Suggestions
Topic: Different icon for sappers
Replies: 7
Views: 566

Different icon for sappers

Can we get a different icon for sappers? The reason is that with a quick glance you may mistake them with american engineers and then while you focus at another part of the map you get your ass kicked. I know the helmets are different, lee enfields sound different but while shit's going wild you don...
by maousaki
26 Dec 2017, 09:24
Forum: Balancing & Suggestions
Topic: "Vehicle Button" ability rework
Replies: 40
Views: 2064

Re: "Vehicle Button" ability rework

I guess heavy gunfire can distract the crew of a vehicle, but not in the degree this ability does it. Maybe a shorter view range and an accuracy debuff is logical, but then again if an ability like this will ever be useful is another question.
by maousaki
14 Dec 2017, 22:17
Forum: Off-Topic
Topic: Free COH 2- Humble bundle
Replies: 0
Views: 521

Free COH 2- Humble bundle

Hello.

COH 2 is free on humble bundle. The offer lasts for 2 days only but if you get the game in that time then it's free for ever. Thought it would be nice to share it.

Link: https://www.humblebundle.com/store/comp ... ium=banner
by maousaki
12 Dec 2017, 16:18
Forum: Announcements
Topic: Blitzkrieg Mod 5.1.3 Patch
Replies: 50
Views: 8237

Re: Blitzkrieg Mod 5.1.3 Patch

What does "Further tweaked stats of Riflemen Garands" mean. I am not asking for numbers, only the general idea.
by maousaki
17 Oct 2017, 19:46
Forum: Other mods
Topic: New Mod.... Again....
Replies: 8
Views: 1095

Re: New Mod.... Again....

Your idea is pretty neat. But from what i saw in the videos it kind of needs more micro with all the added stuff.

I know it's really early to judge, but just mentioning so you have it in mind.
by maousaki
16 Oct 2017, 09:30
Forum: Other mods
Topic: New Mod.... Again....
Replies: 8
Views: 1095

Re: New Mod.... Again....

Is it like Europe in Ruins mod for COH1?
by maousaki
23 Jun 2017, 19:52
Forum: Ask an Expert
Topic: Mobile medic halftracks
Replies: 6
Views: 770

Mobile medic halftracks

Hi guys. I would like to ask what mobile medic halftracks are able to pick dead soldiers and produce a new squad. Is it only the halftrack from infantry company from americans? If you undeploy it and move it does it keeps the collected soldiers or does it zeros them?
by maousaki
16 Jun 2017, 18:30
Forum: General Discussions on Strategy and Theory
Topic: Help me out! (n00b alert)
Replies: 2
Views: 650

Re: Help me out! (n00b alert)

Welcome. Well i am no pro for sure but i can give you some advice for PvP. I don't play comp stomp so i can't tell you much. -After building your first building as USA or Wehr don't cap close points with engies. Instead send them around mid of the map so you can contest it. Otherwise if enemy player...
by maousaki
25 May 2017, 22:35
Forum: Off-Topic
Topic: Rising Storm Free - Humble Bundle
Replies: 1
Views: 572

Rising Storm Free - Humble Bundle

Rising Storm is a realistic ww2 game. The site is official and you get the game on steam. It's for limited time. Link: https://www.humblebundle.com/store/rising-storm-game-of-the-year-edition?linkID=&mcID=102:5925fa4b51ab4ec261a19857:ot:56de8225733462ca896ed0c8:1&utm_source=Humble+Bundle+New...
by maousaki
16 May 2017, 08:14
Forum: Ask an Expert
Topic: Handheld AT weapons
Replies: 10
Views: 1729

Re: Handheld AT weapons

In the 'quick tips in BK' topic ( viewtopic.php?f=30&t=1154 ) it states that upped zookas are more accurate and more penetration. Here we say it has less accuracy.
by maousaki
15 May 2017, 09:00
Forum: Announcements
Topic: Blitzkrieg Mod has been Greenlit!
Replies: 127
Views: 17754

Re: Blitzkrieg Mod on Steam VOTE!

I have even experienced been kicked out as an intermidiate player. If a game is full of pros and can't be balanced with me in i will leave on my own. But getting instantly kicked without saying anything is bad.
by maousaki
29 Apr 2017, 14:53
Forum: Ask an Expert
Topic: Calliope's main cannon working or not
Replies: 1
Views: 504

Calliope's main cannon working or not

Good afternoon.

I would like to ask if calliope sherman can shoot from it's main cannon or it's like vanilla coh. Not that i intend using it as a main battle tank, just to know though.

And since we are at it, it has the hull mg and the coaxial. Not the top mounted one right?
by maousaki
02 Apr 2017, 14:53
Forum: Bugs
Topic: Stormtroopers spawning in enemy spawn point (4.9.7)
Replies: 7
Views: 853

Re: Stormtroopers spawning in enemy spawn point (4.9.7)

Oh ok sorry for posting then

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