Search found 46 matches

by Playmobill
14 Oct 2017, 13:38
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 43
Views: 2314

Re: MapPack 2 - Bug Reports

I dont know about the others but for example autry revised has no weather choice unlike the non revised one. Thats my bad then, i'll have to check if i can recall those weather settings if they don't work anymore in the revised version However original Autry was one of the most buggy map regarding ...
by Playmobill
11 Oct 2017, 20:15
Forum: Mapping Corner
Topic: [MAP] - Edit Trunz
Replies: 8
Views: 301

Re: [MAP] - Edit Trunz

Not sure moving spawns is the best solution. You could for example reduce the part of these forest (that you marked in red), using smaller rectangular chunks of forest instead of the big square ones. Then you would only have to extend the painting of base sectors to the new avaliable terrains. As th...
by Playmobill
07 Oct 2017, 13:07
Forum: Mapping Corner
Topic: [HOW-TO] Adding Maps
Replies: 6
Views: 1095

Re: [HOW-TO] Adding Maps

*Edited the 1st method to update with 5.0.0
by Playmobill
07 Oct 2017, 12:45
Forum: Mapping Corner
Topic: [MAP] Benedictine Cider (8)
Replies: 15
Views: 1126

Re: [MAP] I have made new maps, is anybody interested?

Sorry for late answer, i discovered this topic while doing thread archeology, when we were regrouping topics related to maps.

We'll have a closer look at the map in the incoming days and give you a feedback if ur still interrested ;)
by Playmobill
07 Oct 2017, 10:15
Forum: Mapping Corner
Topic: [MAP] - Neuville Revised
Replies: 8
Views: 203

Re: [MAP] - Neuville Revised

Indeed it looks very interresting! Btw, as you mentionned that the map is a revision, do you know the name of the original creator, by any chance ? Looks very well done, quality is not far from Relic's standards if you ask me. Only looked at the preview and it looks very small, center seems to be at...
by Playmobill
07 Oct 2017, 10:10
Forum: Mapping Corner
Topic: [MAP] - Edit Trunz
Replies: 8
Views: 301

Re: [MAP] - Edit Trunz

Looks promissing !
I agree with Toni, if you know how to expand bases, try to do it. a good test for base size is AI and PE buildings: if AI can fit all the PE buildings, then its perfect.
by Playmobill
05 Oct 2017, 00:22
Forum: Mapping Corner
Topic: [HOW-TO] Adding Maps
Replies: 6
Views: 1095

Re: [HOW-TO] Adding Maps

#pinned!

Thanks a lot, kwok!
by Playmobill
05 Oct 2017, 00:16
Forum: Mapping Corner
Topic: map pack link?
Replies: 6
Views: 949

Re: map pack link?

All maps are now included in the latest BK Installer (5.0.0).
by Playmobill
05 Sep 2017, 16:26
Forum: Mapping Corner
Topic: Workshop map's
Replies: 7
Views: 352

Re: Workshop map's

Just a side note about the workshop, there is a lot of BK maps that have been posted by players in workshop. I don't know yet what to think about this. i've contacted some of the guys that posted bk maps but not all responded.
by Playmobill
05 Sep 2017, 16:18
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 105
Views: 17529

Re: Blitzkrieg Mod 5.0.0 Patch

- Now this one is serious. For some unknown reasons, some of the new revised maps severely hitting the fps. I am checking to find out why, will also contact Playmobill for that. Nonetheless; it's worth to mention that when we tested those maps on 4.9.8 there were no such issues We removed option of...
by Playmobill
31 Aug 2017, 21:54
Forum: Matchmaking & Strategies
Topic: Games on "Revised" Maps
Replies: 11
Views: 303

Re: Games on "Revised" Maps

well, for this no need to edit the map, just closing the slots we don't want i guess ;)
by Playmobill
31 Aug 2017, 03:41
Forum: Matchmaking & Strategies
Topic: Games on "Revised" Maps
Replies: 11
Views: 303

Re: Games on "Revised" Maps

'player count' ? what do you mean ? change the number of players ? Technicaly , it is not so hard to do when u know the little trick to not loose sector layout, BUT we really have to take in account other parameters like optimisation or avaliable locations for new spawns, and map size for player con...
by Playmobill
31 Aug 2017, 00:58
Forum: Matchmaking & Strategies
Topic: Games on "Revised" Maps
Replies: 11
Views: 303

Re: Games on "Revised" Maps

Maps such as Road To Cherbourge had a number of high munition points, +16 ammo points I mean. Those were brought down to only +10 in the revised version, as we often completely avoid placing any kind of high ammunition points. And doing such a thing only helps to reduce the amount of arty throughou...
by Playmobill
31 Aug 2017, 00:32
Forum: Matchmaking & Strategies
Topic: Games on "Revised" Maps
Replies: 11
Views: 303

Re: Games on "Revised" Maps

For 'revised' maps, most of the work was focused on: - pure debug - sector balance (for example when a team has access to twice more fuel quicker than the other team) - optimisation (when the older version was lacking it, example: LaChaudiere) - fixing major pathfinding issues (sometime deep rework ...
by Playmobill
29 Aug 2017, 00:28
Forum: Matchmaking & Strategies
Topic: 3v3 long game
Replies: 3
Views: 190

Re: 3v3 long game

thanks!
downloading..
*loading popcorn*

edit: nice match indeed!
by Playmobill
27 Aug 2017, 23:06
Forum: Mapping Corner
Topic: Revision of Bizory
Replies: 7
Views: 590

Re: Revision of Bizory

new loading screen
Image
(using alternate weather option)
by Playmobill
19 Jun 2017, 17:18
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 43
Views: 2314

Re: MapPack 2 - Bug Reports

Thanks for reports guys, added know issues to 1st post, will be fixed in future map update.
by Playmobill
03 Mar 2017, 21:02
Forum: Announcements
Topic: Translations
Replies: 129
Views: 7718

Re: Translations

"Remplace le M36 Jackson. Contrairement au M36 standard, basé sur le châssis du Chasseur de Chars M10 Wolverine, le M36B1 est basé sur le châssis du M4 Sherman. Le M36B1 est plus lent et plus cher que le M36, et ne peut pas se camoufler, mais il a un meilleur blindage, et peut tirer plus vite e...
by Playmobill
01 Mar 2017, 15:53
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 43
Views: 2314

Re: MapPack 2 - Bug Reports

LOGs! Please, i need as much information on those crashes, Expecialy logs of those crash(s) if you can provide em, because without much infos, that's the kind of bugs i can't reproduce: Logs will help us greatly to figure what cause those crashes (if possible), and also, if it is related to the map...
by Playmobill
26 Feb 2017, 17:20
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 43
Views: 2314

Re: MapPack 2 - Bug Reports

Yes, im very much aware and sorry of that gamebreaking mistake i made in the 2v2 version or Bloody Gulch. Lucky that there is a 3v3 version (without bug) that can be used as 2v2. 2v2 version will be fixed later, but we can't give any delay, so for now, use the 3v3 version instead. Also, thanks a lot...
by Playmobill
18 Feb 2017, 12:41
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 43
Views: 2314

Re: MapPack 2 - Bug Reports

Goodwood has been revised for sector layout and bug removal, but performance remain an issue (despite it has been slightly improved): its a titan work to optimise in-depth this one, its a solo map ported for 4v4, there is unfortunatly no fast solution to fix perfs. Same thing for Wolfhetze (6), its ...
by Playmobill
17 Feb 2017, 10:31
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 43
Views: 2314

Re: MapPack 2 - Bug Reports

Desync isn't related to maps AFAIK. not that i don't want mappack to have issues (i create this topic to gather them!), but i'm pretty sure desync has nothing to do with the map you play on. But thanks anyway for the reports, that is a good opportunity to speak about Desyncs: For example i had desyn...
by Playmobill
16 Feb 2017, 14:31
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 43
Views: 2314

Re: MapPack 2 - Bug Reports

@Bizory- 2v2: We've not been able to reproduce this issue. On my tests, MG squad obliterated every infantry on it's south-east street. So no map bug for this.. if you encounter this behavior again, let me know, but imho its probably coming from a squad behavior (supressed, or just squad beeing dumb...
by Playmobill
16 Feb 2017, 01:30
Forum: Announcements
Topic: New maps / mappacks
Replies: 81
Views: 11406

Re: New maps / mappacks

Post any trouble with new maps in the following Bug Report topic :
http://forum.bkmod.net/viewtopic.php?f=5&t=1672&p=16616#p16616

Thanks a lot, this way we will be able to adress these issues in a future patch.
by Playmobill
16 Feb 2017, 01:29
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.6 Patch
Replies: 98
Views: 15609

Re: Blitzkrieg Mod 4.9.6 Patch

Post any trouble with new maps in the following Bug Report topic :
http://forum.bkmod.net/viewtopic.php?f=5&t=1672&p=16616#p16616

Thanks a lot, this way we will be able to adress them in a future patch.

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