Search found 177 matches
- 23 Oct 2021, 08:46
- Forum: Balancing & Suggestions
- Topic: Remove of the SP
- Replies: 31
- Views: 2521
Re: Remove of the SP
I've always held that the Super Pershing is super unhealthy for the game. It creates an unfun game of cat and mouse. Entire late games can revolve around this singular unit which can create a frustrating experience. Often times players will just alt+f4 out of games when they lose their spershings. ...
- 20 Oct 2021, 16:22
- Forum: Balancing & Suggestions
- Topic: PE 50mm mortar
- Replies: 32
- Views: 2763
Re: PE 50mm mortar
buff the fire rate and watch literally no player using it for like ever, sort of like AVRE.
- 20 Oct 2021, 12:15
- Forum: Balancing & Suggestions
- Topic: Remove of the SP
- Replies: 31
- Views: 2521
Re: Remove of the SP
i think tiger suggestion there is the best way to make jagdtiger even potentially combat effective.
the way it is right now is ........ honestly resources throw away.
the way it is right now is ........ honestly resources throw away.
- 20 Oct 2021, 11:05
- Forum: Balancing & Suggestions
- Topic: Remove of the SP
- Replies: 31
- Views: 2521
Re: Remove of the SP
Jagdtiger CAN lose but just as well a 37mm PaK CAN penetrate Churchill croc...but how often does it happen? Jagdtiger has 100% penetration vs the SP, it deals 900-1100 damage (SP has 1300 HP), with a good crit chances, including the one-shot critical. The highest "gamble" is accuracy but even there...
- 20 Oct 2021, 09:55
- Forum: Balancing & Suggestions
- Topic: Remove of the SP
- Replies: 31
- Views: 2521
Re: Remove of the SP
I honestly never expected this to happen at least not this quickly; even Super Pershing wasn't going to be left alone eh? Well all panthers have been modified So why am I surprised? Anyway really no. Okay, now that I've cast my vote it's time to explain why. You see I started talking about Jagdtiger...
- 09 Oct 2021, 09:40
- Forum: Player Introductions
- Topic: I'm going to come back.....
- Replies: 6
- Views: 4609
Re: I'm going to come back.....
right now in your mind as you open this topic.
- 09 Oct 2021, 09:39
- Forum: General Discussions on Strategy and Theory
- Topic: [BLITZKREIG MOD KICKING YOUR ASS?!] Newbies guide
- Replies: 37
- Views: 8944
Re: [BLITZKREIG MOD KICKING YOUR ASS?!] Newbies guide
most important rule in bk plan which is as follows
https://cdn.discordapp.com/attachments/ ... d_luck.mp4
https://cdn.discordapp.com/attachments/ ... d_luck.mp4
- 09 Oct 2021, 09:34
- Forum: Balancing & Suggestions
- Topic: Reduce big dick AT SAS Squad to 6 Men
- Replies: 3
- Views: 511
Re: Reduce big dick AT SAS Squad to 6 Men
we already had discussion about those refer to SAS Topic before. viewtopic.php?f=15&t=4542
also yes i should not have used them in last game lol BUT.... you know me
also yes i should not have used them in last game lol BUT.... you know me
- 07 Oct 2021, 11:50
- Forum: Balancing & Suggestions
- Topic: PE 50mm mortar
- Replies: 32
- Views: 2763
Re: PE 50mm mortar
no it is not right now it's on par with Sten submachine gun on terms of effectiveness, it can either be removed or have reasonable AOE and accuracy.
- 06 Oct 2021, 07:31
- Forum: Balancing & Suggestions
- Topic: Luftwaffe Schimwaggen mark Target
- Replies: 9
- Views: 972
Luftwaffe Schimwaggen mark Target
"Insert Frost long and endless rambling here"
long story short. that thing has short range for mark target would be absolute dope to make it more reasonable so it doesn't instantly die when you use it.
long story short. that thing has short range for mark target would be absolute dope to make it more reasonable so it doesn't instantly die when you use it.
- 06 Oct 2021, 07:11
- Forum: General - CoH1 / BKMOD1
- Topic: 37mm HT Rocket
- Replies: 4
- Views: 653
Re: 37mm HT Rocket
it was one of the leftout things, it was removed from 50mm cause i guess people thought it's a tad stupid for 1 click kill thing so none actually cared about it and i don't think we should touch it.
- 05 Oct 2021, 16:52
- Forum: Balancing & Suggestions
- Topic: Stubby 75 HE
- Replies: 19
- Views: 1674
Re: Stubby 75 HE
i honestly never understand why sherman is the only tank in the game where you can just trust it's HE round i guess because you spend 90 ammo on it? but yeah i had countless cases where allies do this brainless rush with their bazooka team and make it through to kill your pz3/4 i guess hans had too ...
- 05 Oct 2021, 09:16
- Forum: Balancing & Suggestions
- Topic: Sorched Earth doctrine
- Replies: 30
- Views: 2582
Re: Sorched Earth doctrine
Maybe a quick changelog: Hummel: - Hummels price gets reduced to 650MP - Hummel Rocket artillery shot gets reduced from 125 to 90 ammo. Just make Hummel a 580 MP/100 fuel costing vehicle as it once was. Nebelwerfer 210mm : -Nebelwerfer cost go down to 360MP -Upkeep gets lowered. 380 MP while 150 mm...
- 03 Oct 2021, 21:17
- Forum: Bugs
- Topic: Medic SPAM
- Replies: 3
- Views: 545
Re: Medic SPAM
reinforcements have arrived from the eastern front.
- 30 Sep 2021, 17:53
- Forum: Balancing & Suggestions
- Topic: British tank commanders
- Replies: 8
- Views: 884
Re: British tank commanders
bulldozers
better construction
- 30 Sep 2021, 10:24
- Forum: Balancing & Suggestions
- Topic: SAS as Sabotage sqaud
- Replies: 57
- Views: 4442
Re: SAS as Sabotage sqaud
I think the camo from them is better than other camos, since you can fire several rounds undetected. I think its even 3 for the commando sniper. But the commando sniper has a active ability but all other commandos not. so i might be wrong. I would like to give this active camo ambush thing to all c...
- 30 Sep 2021, 09:08
- Forum: Balancing & Suggestions
- Topic: SAS as Sabotage sqaud
- Replies: 57
- Views: 4442
Re: SAS as Sabotage sqaud
Totally agree here. Even now, there is no problem playing commando only. The thing you lack is zooks. Which would get introduced to Royal Commandos or what i think even better to piat commandos. Actually i was discussing today something really weird with commandos, well you see all elite infantry i...
- 30 Sep 2021, 08:58
- Forum: Balancing & Suggestions
- Topic: British tank commanders
- Replies: 8
- Views: 884
British tank commanders
So currently in order to unlock tank commanders you must have a command vehicle on top of an armour command truck which is t4/5? Essentially, you can get most tanks such as Cromwell and Sherman but without tank commander.... i feel like that is unfair to british and generally make no sense and shou...
- 30 Sep 2021, 08:04
- Forum: Balancing & Suggestions
- Topic: salvage ability for Sorched Earth
- Replies: 18
- Views: 1373
Re: salvage ability for Sorched Earth
""recovery"" lol
- 29 Sep 2021, 18:16
- Forum: Balancing & Suggestions
- Topic: Leig emplacement artillery for def doctrine
- Replies: 3
- Views: 406
Re: Leig emplacement artillery for def doctrine
Okay, thanks for the response y'all.
i think we cannot delete this post right? so perhaps lock or or something.
i think we cannot delete this post right? so perhaps lock or or something.
- 29 Sep 2021, 18:14
- Forum: Balancing & Suggestions
- Topic: salvage ability for Sorched Earth
- Replies: 18
- Views: 1373
Re: salvage ability for Sorched Earth
Alright that is Fair.
- 29 Sep 2021, 18:06
- Forum: Balancing & Suggestions
- Topic: salvage ability for Sorched Earth
- Replies: 18
- Views: 1373
Re: salvage ability for Sorched Earth
The ability is there but people will rather complain that SE doesn't have ammo and try to come up with a way to give them ammo or some ways to save ammo, rather than use an ability that's already available... bregtiger expensive, you already paying too much for everything 450 for nebel .... 800 for...
- 29 Sep 2021, 13:32
- Forum: Balancing & Suggestions
- Topic: salvage ability for Sorched Earth
- Replies: 18
- Views: 1373
Re: salvage ability for Sorched Earth
Agreed. But only for SE doc. Generally i think stuff like salvage wrecks should be a doctrinal thing rather than factional and mainly SE and def doc should be able to use salvage ability for their units. I'm glad we agree on the Sorched Earth part, however I assume the goal of that ability is to co...
- 29 Sep 2021, 13:00
- Forum: Balancing & Suggestions
- Topic: salvage ability for Sorched Earth
- Replies: 18
- Views: 1373
Re: salvage ability for Sorched Earth
Agreed. But only for SE doc. Generally i think stuff like salvage wrecks should be a doctrinal thing rather than factional and mainly SE and def doc should be able to use salvage ability for their units. I'm glad we agree on the Sorched Earth part, however I assume the goal of that ability is to co...
- 29 Sep 2021, 12:27
- Forum: General - CoH1 / BKMOD1
- Topic: Bring back old flavor text on loading
- Replies: 15
- Views: 1657