Search found 23 matches
- 07 Dec 2016, 09:14
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54033
Re: 4.9.6 Beta
the maus did see combat! the russian says that it participated in the defense of a certain factory.. there is also an american accounts where a US tractor sneak up behind a hulldown maus tank and buried it while it's crew is still inside.. maybe we can include the maus tank as a reward unit for the ...
- 06 Dec 2016, 07:34
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54033
Re: 4.9.6 Beta
may i suggest a reward unit for the sherman calliope
the Sherman Rocket Launcher T40/M17 WhizBang
as the calliope has long range. this one does not but has heavier punch
the Sherman Rocket Launcher T40/M17 WhizBang
as the calliope has long range. this one does not but has heavier punch
- 05 Dec 2016, 21:20
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54033
Re: 4.9.6 Beta
is it possible to outfit a churchill chassis with a 17pdr. to make a once called ''black prince'' as a reward unit for churchill crocodile
- 04 Dec 2016, 19:50
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54033
Re: 4.9.6 Beta
i wish you can put arty trails in it's shot to efficiently portrays it's special artyness.. like the AVRE and Sturmtiger
- 04 Dec 2016, 19:16
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54033
Re: 4.9.6 Beta
hi. everyone.. can you make the "Grille'' to automatically shoots at any enemy nearby? just like the LeiG. coz it's weird having it doing nothing but waiting for you to order it's 75 munitions cost ''One-shot'' arty round. or rather make it shoot many times when we use it's arty fire.
- 04 Dec 2016, 10:29
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54033
Re: 4.9.6 Beta
i agree. to make the sturmtiger as a reward unit for sturmpanzer IV since both of them looks the a little bit similar.. making it's current reward partner ''Grille'' to be a doctrine exclusive unit instead.
- 04 Dec 2016, 09:48
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54033
Re: 4.9.6 Beta
i would like to suggest to have the ''Pathfinders'' to be added in the mod for the airborne company? or maybe just rename the existing airborne units..
do you guys have a model of 12.8 cm flak gun? it is the 128mm version of the 88mm flak gun?
do you guys have a model of 12.8 cm flak gun? it is the 128mm version of the 88mm flak gun?
- 03 Dec 2016, 06:39
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54033
Re: 4.9.6 Beta
i maybe a poor player who can't afford a 1080p computer here. but.. can i ask if you can just lower the graphical demand of the sturmtiger's call-in icon display .. coz i can't play blitzkrieg when i see one blank icons in my HUD
- 01 Dec 2016, 08:10
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54033
Re: 4.9.6 Beta
what is the right screen resolution for me? i only max at 1366 x 768..
- 30 Nov 2016, 22:25
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54033
Re: 4.9.6 Beta
the sturmtiger's icon is blank and empty
- 08 Nov 2016, 17:44
- Forum: Balancing & Suggestions
- Topic: units
- Replies: 50
- Views: 9304
Re: units
if you make the sturmtiger's attack range lke the ST of coh 2 , it will not break the BKs balance. this is suitable as a reward unit for the stupa. making the grille another doc specific unit in bk. as long as it must lockdown first to fire and has a 150munition cost per shot and a large cooldown 17...
- 06 Nov 2016, 17:12
- Forum: Balancing & Suggestions
- Topic: units
- Replies: 50
- Views: 9304
Re: units
no... i said make it short range lik the ST in coh2...
- 05 Nov 2016, 07:33
- Forum: Balancing & Suggestions
- Topic: units
- Replies: 50
- Views: 9304
Re: units
the sturmtiger is short range and has to lockdown to fire.. and it's ammo cost much.. compare it with sturmpanzer which is auto firing and no ammo consumption.. i see no imbalance for the sturmtigers behalf..
- 04 Nov 2016, 06:11
- Forum: Balancing & Suggestions
- Topic: units
- Replies: 50
- Views: 9304
Re: units
maus did see combat.. it was kept secret by the allies though.. i heard one battle involving a maus tank and some elements of the US army. the maus tank is dug-in. and a tractor buried it while it's crew are still on it.. there is no unbalance if you make the maus as a reward unit for king tiger or ...
- 28 Oct 2016, 20:29
- Forum: Balancing & Suggestions
- Topic: units
- Replies: 50
- Views: 9304
Re: units
yeah! someday! they will add these things
- 21 Oct 2016, 19:08
- Forum: Balancing & Suggestions
- Topic: units
- Replies: 50
- Views: 9304
Re: units
i hope the maus tank will be added in the future as a reward unit for jagdtiger.. only called onced
- 10 Oct 2016, 09:23
- Forum: Balancing & Suggestions
- Topic: units
- Replies: 50
- Views: 9304
Re: units
oh.. i just hope that someday new units will be added.. oh btw.. is it possible for you guys to add a V-2 rocket? i mean no mod has ever done that yet.. except NHC mod. but it's graphically poor (like a falling sputnik).. perhaps you guys will be the first one to do it. or you may have done that alr...
- 10 Oct 2016, 03:31
- Forum: Balancing & Suggestions
- Topic: units
- Replies: 50
- Views: 9304
Re: units
alright. i have a question sir.. someone from your team says that you don't have any modeller.. then how did you get all of the units for the blitzkrieg sir?
for me, blitzkrieg mod has the most detailed units ever. more sharp than coh itself...
for me, blitzkrieg mod has the most detailed units ever. more sharp than coh itself...
- 10 Oct 2016, 01:15
- Forum: Balancing & Suggestions
- Topic: units
- Replies: 50
- Views: 9304
Re: units
i understand that no new units will be added in the next patch... so you will not add any new units forever?
- 09 Oct 2016, 23:25
- Forum: Balancing & Suggestions
- Topic: units
- Replies: 50
- Views: 9304
Re: units
i mean.. people will be less excited if a new update without new units come in.. people love plentiness. having many types of units at your disposal is also a form of realism where real generals have many units in their arsenal.. even though some of their units are not being used.. but when a certai...
- 09 Oct 2016, 08:01
- Forum: Balancing & Suggestions
- Topic: units
- Replies: 50
- Views: 9304
units
pls add some units. panzer 3, crusader tank, black prince,valentine tank, sexton, archer, maus, sturmtiger, panzer 2, locust tank, pak 44, flak 40, land matress, etc. i know you guys are professional. and balancing these units won't be much harder.
- 22 Sep 2016, 08:24
- Forum: General - CoH1 / BKMOD1
- Topic: V2 rocket strike
- Replies: 0
- Views: 894
V2 rocket strike
adding this would be a lot of fun.. reward ability for the V1 rocket call-out an off-map V2 rocket in a specified target.. has twice the destructive power of the V1 rocket. note= it has twice the explosion of V1 buzzbomb, it can't target enemy base, has a 500 seconds cooldown time, costs 400 munitio...
- 20 Sep 2016, 18:04
- Forum: General - CoH1 / BKMOD1
- Topic: updates!!!!
- Replies: 4
- Views: 1433
updates!!!!
it's been a long time since an update comes in
we want to see new stuff, new units, new modes, and new maps
we want to see new stuff, new units, new modes, and new maps