Search found 125 matches

by Henny
06 Dec 2018, 23:59
Forum: Balancing & Suggestions
Topic: Fixing the 7-8 minute cromwell rushes
Replies: 13
Views: 289

Re: Fixing the 7-8 minute cromwell rushes

Support, cromwell cost's 390 Mp, 40 fuel, 15 ammo for HE munition, and is faster than a Bugatti Sherman is 400 MP, 40 fuel and costs 90 ammo for HE and 30 munition for HMG, and is slower than the old lady crossing the street Nerf the hetzer and take away it's flank speed what's wrong with this picture
by Henny
02 Dec 2018, 18:54
Forum: Balancing & Suggestions
Topic: Making Infantry Company More Infantry-Centric
Replies: 8
Views: 255

Re: Making Infantry Company More Infantry-Centric

Infantry doctrine does need a revamp. I support all your points
by Henny
21 Nov 2018, 11:27
Forum: General - CoH1 / BKMOD1
Topic: BK mod Is awesome ! One small error about realism (Axis have nukes?)
Replies: 34
Views: 1534

Re: BK mod Is awesome ! One small error about realism (Axis have nukes?)

I don't get why its so hard to change hotchkiss values to pre-nuke values ?

Or are the developers just trying to push their skirmish mode comp stomp agenda ?
by Henny
21 Nov 2018, 04:46
Forum: Matchmaking & Strategies
Topic: How to vaporize allis (PVP) as axis
Replies: 19
Views: 5739

Re: How to vaporize allis (PVP) as axis

But the developer who doesn't even play PvP said it's fine ! Just make the hotchkiss slower! That'll do the trick
by Henny
19 Nov 2018, 17:23
Forum: General - CoH1 / BKMOD1
Topic: BK mod Is awesome ! One small error about realism (Axis have nukes?)
Replies: 34
Views: 1534

Re: BK mod Is awesome ! One small error about realism (Axis have nukes?)

What is your problem? You make a post with obvious sarcasm and exageration and when you receive a reply in the same way, you get triggered? Anyway, have you played any games in the beta where Hotchkiss received changes? It is nice to keep complaining about something but more constructive would be t...
by Henny
19 Nov 2018, 14:58
Forum: General - CoH1 / BKMOD1
Topic: BK mod Is awesome ! One small error about realism (Axis have nukes?)
Replies: 34
Views: 1534

Re: BK mod Is awesome ! One small error about realism (Axis have nukes?)

I believe that the developers are wrong in giving the axis side tactical nukes as they weren't even invented yet, and the Germans didn't even invent them. I believe poster is wrongly informed about the effects of an actual nuclear warhead, especially when he brings up the "realism" argume...
by Henny
19 Nov 2018, 01:15
Forum: General - CoH1 / BKMOD1
Topic: BK mod Is awesome ! One small error about realism (Axis have nukes?)
Replies: 34
Views: 1534

BK mod Is awesome ! One small error about realism (Axis have nukes?)

I believe that the events that unfold in COH 1 take place during the allied invasion of France, so about Mid-1944 to VE day. Soon after that, the Americans dropped nukes for the first time in Japan. My question is, why did the developers give the Axis in COH BK mod tactical nukes? The Germans weren'...
by Henny
18 Nov 2018, 18:11
Forum: General - CoH1 / BKMOD1
Topic: Strongest substance in the world?
Replies: 8
Views: 627

Strongest substance in the world?

What do you guys think is the strongest substance in the world? Diamonds? Granite? Graphene? Metallic glass? Well, if you said any of the above, you are dead WRONG. It is actually: American 37mm anti-tank pak https://i.imgur.com/1dAZBzh.png This baby contains an ancient metal called Runite that rend...
by Henny
18 Nov 2018, 18:09
Forum: Balancing & Suggestions
Topic: Strongest substance in the world?
Replies: 2
Views: 477

Strongest substance in the world?

What do you guys think is the strongest substance in the world? Diamonds? Granite? Graphene? Metallic glass? Well, if you said any of the above, you are dead WRONG. It is actually: American 37mm anti-tank pak https://i.imgur.com/1dAZBzh.png This baby contains an ancient metal called Runite that rend...
by Henny
04 Nov 2018, 05:42
Forum: Balancing & Suggestions
Topic: AB 101st Recoilless rifle bug
Replies: 15
Views: 3430

Re: AB 101st Recoilless rifle bug

Fixed yet?
by Henny
04 Nov 2018, 05:39
Forum: Matchmaking & Strategies
Topic: How to vaporize axis squads (PVP) as americans
Replies: 26
Views: 14270

Re: How to vaporize axis squads (PVP) as americans

Shameless bump to spread knowledge
by Henny
30 Oct 2018, 05:13
Forum: Matchmaking & Strategies
Topic: Hard earned victory 1v1
Replies: 11
Views: 2791

Re: Hard earned victory 1v1

I really wonder how did you get this replay file :P Let me explain When I was a kid, in my family, mother was very strict and bi-polar mood was ruiling her mind. In one day, I could do some stupid shit and she just could laugh with me, at other, I could be beaten with a stick, so blood was coming t...
by Henny
21 Aug 2018, 23:43
Forum: Announcements
Topic: 5.1.5 beta v6
Replies: 150
Views: 10186

Re: 5.1.5 beta v6

In my opinion if you remove the flank speed from Hetzer you must remove the flank speed from the cromwell aswell
by Henny
08 Jun 2018, 04:04
Forum: General - CoH1 / BKMOD1
Topic: BK Meme Thread
Replies: 6
Views: 1724

Re: BK Meme Thread

Image


:lol: :lol: :lol: :lol:
by Henny
24 May 2018, 07:18
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 10204

Re: 5.1.5 beta version

I mean.... the rest of the thread answers your questions.... you weren’t the first to ask.... But if you are like all the other overcomplaining non-reading just complaining participants on the forum, here’s probably the most summarized version that answers your question But gameplay wise that would...
by Henny
23 May 2018, 23:51
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 10204

Re: 5.1.5 beta version

Alright, to cut short the debate about bans and get back to the subject of this whole affair: I got around to meddling with the beta for a few days now, and somehow I'm feeling a little split. Most of the changes are actually very nice and feel somewhat balanced, probably the result of some of the ...
by Henny
23 May 2018, 04:04
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 10204

Re: 5.1.5 beta version

http://forum.bkmod.net/viewtopic.php?f=15&t=2435 Is there anything on the axis side that is able to stop these behemoths? For example, what can you do against greyhounds, staghounds, recces, dingos, and all that bullshit when all you have are retarded anti tank crews and 28mm PZB paper thin doo...
by Henny
23 May 2018, 02:15
Forum: Announcements
Topic: 5.1.5 beta version
Replies: 107
Views: 10204

Re: 5.1.5 beta version

SAY NO TO NEEDLESSLY CHANGING VEHICLE SPEEDS !

Mods don't even play BK mod PvP and they're changing vehicle speeds cmon mayne
by Henny
11 May 2018, 05:48
Forum: Off-Topic
Topic: Who's the Best BK Player?
Replies: 9
Views: 2125

Re: Who's the Best BK Player?

Hans is the best
by Henny
09 Apr 2018, 18:13
Forum: Matchmaking & Strategies
Topic: A brief guide on the Early game of American Infantry Doctrine (PVP)
Replies: 7
Views: 1415

Re: A brief guide on the Early game of American Infantry Doctrine (PVP)

def and SE doc are just as good as doc inf, or better (would be a good option vs doc inf in 2v2, and in 3v3 up to TH could do mashed potatoes to doc inf ... I just wanted to add this) Would you care to explain your reasoning? One would think that you would pick tank hunter to defeat tank's and not ...
by Henny
09 Apr 2018, 04:48
Forum: Matchmaking & Strategies
Topic: A brief guide on the Early game of American Infantry Doctrine (PVP)
Replies: 7
Views: 1415

A brief guide on the Early game of American Infantry Doctrine (PVP)

Greetings BK Mod community, my name is Henny and I will briefly attempt to outline the american infantry doctrine. Hopefully this guide will help to improve your game. The infantry doctrine is a very newb friendly and straight foward doctrine. To begin, there are many reasons why you want to pick th...
by Henny
27 Mar 2018, 23:00
Forum: Balancing & Suggestions
Topic: AB 101st Recoilless rifle bug
Replies: 15
Views: 3430

AB 101st Recoilless rifle bug

When the ab squad see's an enemy vehicle, it takes them 3 seconds JUST TO START AIMING THEIR GUN. Then you've got the additional +3 seconds delay from bazooka's when they do actually aim rendering the recoil-less rifle from the 101st squad utterly USELESS. If this is not a bug (wouldn't be surprised...
by Henny
27 Mar 2018, 22:54
Forum: Bugs
Topic: AB 101st Recoilless rifle bug
Replies: 0
Views: 1360

AB 101st Recoilless rifle bug

When the ab squad see's an enemy vehicle, it takes them 3 seconds JUST TO START AIMING THEIR GUN. Then you've got the additional +3 seconds delay from bazooka's rendering the recoil-less rifle from the 101st squad utterly USELESS. If this is not a bug (wouldn't be surprised) then congrats, game is b...
by Henny
15 Mar 2018, 22:08
Forum: Matchmaking & Strategies
Topic: How to vaporize axis squads (PVP) as americans
Replies: 26
Views: 14270

Re: How to vaporize axis squads (PVP) as americans

And where is the exact problem then? Thats what they are supposed to and what description says. They die quick during assaults but can win firefights from time to time under right cirumstances (not ranged combat and better cover if possible). They can hold the line against infantry that attempts to...

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