Search found 1119 matches

by Sukin-kot (SVT)
03 May 2023, 04:50
Forum: Balancing & Suggestions
Topic: Airborne Doctrine
Replies: 1
Views: 803

Airborne Doctrine

Hey all, since I still don't have posting permission on discord, I will post it here. It will be greatly appreciated if someone could then repost it on discord as well as give me the posting rights. BK has gone through a lot of transformations in the past couple of years and so far I like it a lot. ...
by Sukin-kot (SVT)
27 Mar 2023, 02:43
Forum: Balancing & Suggestions
Topic: RAF AT capabilities
Replies: 1
Views: 690

RAF AT capabilities

Hey guys, I think that RAF got some pretty bad treatment over the years. 1) 17 pounder emplacement removed because RAF had enough AT options even without it. 2) Firefly removed, but tanky SAS with x3 handled AT was given. 3) SAS with AT removed 4) Cromwell lost flank speed, thus it can no longer kil...
by Sukin-kot (SVT)
06 Dec 2022, 18:28
Forum: Balancing & Suggestions
Topic: Royal Artillery
Replies: 7
Views: 1384

Re: Royal Artillery

It's super weak, 35 ammo is reasonable, could be even cheaper.
by Sukin-kot (SVT)
05 Dec 2022, 22:27
Forum: Balancing & Suggestions
Topic: Bk panthers
Replies: 19
Views: 2154

Re: Bk panthers

The problem of Mefisto is not the Panther itself I think, but the overall weakness of BK doc in the late game stage. It is indeed VERY complicated to remain competitive once RE\Armor starts spitting out MK7, Comets and Pershings like there is no tomorrow. Isn't it the entire point of these 2 docs? ...
by Sukin-kot (SVT)
05 Dec 2022, 19:09
Forum: Balancing & Suggestions
Topic: Bk panthers
Replies: 19
Views: 2154

Re: Bk panthers

If anything, I would say that Infantry doc Jackson is overpriced as hell xD It is a glass cannon that is super easy to counter, its "ability" for a stationary mode makes no sense given how fragile it is, bad unit design IMO, would be great to see it reworked. As for the Panther, I think that it is i...
by Sukin-kot (SVT)
21 Jul 2022, 19:21
Forum: General - CoH1 / BKMOD1
Topic: What are the top 3 doctrines that are hardest to play?
Replies: 19
Views: 4679

Re: What are the top 3 doctrines that are hardest to play?

Several players have mentioned Def doc to be among the hardest to play. I would like to add that it is indeed extremely hard to play, in the sense of fun. It is an extremely boring straightforward doctrine that has zero dynamic or creativity in its concept. However, from the gameplay perspective, I ...
by Sukin-kot (SVT)
21 Jul 2022, 14:33
Forum: General - CoH1 / BKMOD1
Topic: What are the top 3 doctrines that are hardest to play?
Replies: 19
Views: 4679

Re: What are the top 3 doctrines that are hardest to play?

AB has the worst cost to efficiency infantry in the mod (101s), which are practically rifles with very poor anti-inf performance. Even if they get garands + x2 johnsons any axis squad with MG or g43 beats them easily. Not to mention theirs close to zero AT capability. Sometimes the doc rocks if you...
by Sukin-kot (SVT)
21 Jul 2022, 08:01
Forum: General - CoH1 / BKMOD1
Topic: What are the top 3 doctrines that are hardest to play?
Replies: 19
Views: 4679

Re: What are the top 3 doctrines that are hardest to play?

Propaganda, Airborne and Panzer Support. All 3 doctrines have major design flaws like no other. Prop basically feels like playing without a doctrine until you gained at least 8 CP. In the late game under certain circumstances it may get pretty powerful. But the concept of paper auto retreat infantry...
by Sukin-kot (SVT)
27 May 2022, 16:09
Forum: Balancing & Suggestions
Topic: Heavy rocket arty.
Replies: 45
Views: 3069

Re: Heavy rocket arty.

Those changes sound like Nebel and Stuka will become as shitty and useless as the current Firestorm. Well, the calliope still works. I dont see why nebles etc should not. Stuka in particular is like a unit that fires six tactical nukes. One salvo, esspecially vs brits, can decide entire matches. So...
by Sukin-kot (SVT)
27 May 2022, 08:50
Forum: Balancing & Suggestions
Topic: Heavy rocket arty.
Replies: 45
Views: 3069

Re: Heavy rocket arty.

cost can get adjusted. i just dont like "ultimate rambo nuke units" that remove any skill or tactical use. We already have 150mm Nebels in this doc with affordable price... Walking Stuka is a high tier rocket barrage unit & can't be converted to another mediocre arty piece. "Can´t". Decides who? I ...
by Sukin-kot (SVT)
22 May 2022, 12:41
Forum: Balancing & Suggestions
Topic: Heavy rocket arty.
Replies: 45
Views: 3069

Re: Heavy rocket arty.

I think that walking Stuka is fine.
by Sukin-kot (SVT)
20 Apr 2022, 14:31
Forum: Balancing & Suggestions
Topic: Brainless Tactics
Replies: 32
Views: 2256

Re: Brainless Tactics

Above there is a great example of the player who has no clue on what is going on when it comes to conversations about gameplay and balance. Viper, mate, I and some others referred to the same strategy that almost every Axis doc adopted as the most efficient one. Units might be different, but it does...
by Sukin-kot (SVT)
18 Apr 2022, 18:56
Forum: Balancing & Suggestions
Topic: Brainless Tactics
Replies: 32
Views: 2256

Re: Brainless Tactics

It would be great to get rid of the ridiculous anti-climatic volksturm + propaganda concept. Unfortunately, devs don't want to give up this dead end. As much as I loved some aspects of the BK rework with the new team, ironically it failed to reach its primary goal. Which, if I am not mistaken, was ...
by Sukin-kot (SVT)
18 Apr 2022, 18:20
Forum: Balancing & Suggestions
Topic: Brainless Tactics
Replies: 32
Views: 2256

Re: Brainless Tactics

Not sure about you, but AB doc is HELL LOT OF FUN to play with & against.. i dare to say it's more powerful & versatile than Armor doc. Idk what you base your statement on. When 2 AA locks the sky the entire AB doc is just cannon fodder. Weak inf that doesn't have anything special besides satchels,...
by Sukin-kot (SVT)
18 Apr 2022, 16:43
Forum: Balancing & Suggestions
Topic: Brainless Tactics
Replies: 32
Views: 2256

Re: Brainless Tactics

It would be great to get rid of the ridiculous anti-climatic volksturm + propaganda concept. Unfortunately, devs don't want to give up this dead end. As much as I loved some aspects of the BK rework with the new team, ironically it failed to reach its primary goal. Which, if I am not mistaken, was t...
by Sukin-kot (SVT)
15 Apr 2022, 07:28
Forum: Balancing & Suggestions
Topic: Blitzkrieg ability
Replies: 8
Views: 714

Re: Blitzkrieg ability

I never use it, it’s insanely overpriced for what it does.
by Sukin-kot (SVT)
07 Apr 2022, 06:51
Forum: Balancing & Suggestions
Topic: PE Combined arms unlocks
Replies: 42
Views: 3515

Re: PE Combined arms unlocks

Absolutely love this idea!
by Sukin-kot (SVT)
25 Mar 2022, 15:49
Forum: Balancing & Suggestions
Topic: Revise the tank costs in BK
Replies: 21
Views: 1680

Re: Revise the tank costs in BK

I would welcome those changes. It is a fact that Mediums get spammed like crazy and practice showed that oftentimes they decide the game. The player who gets them earlier and in higher numbers tends to get an upper hand. At the same time, I've always considered Super Heavies (and even Tiger to some ...
by Sukin-kot (SVT)
24 Mar 2022, 05:38
Forum: Balancing & Suggestions
Topic: Artillery upkeep
Replies: 17
Views: 1363

Re: Artillery upkeep

I hated arty upkeep since the first day it was introduced. It indeed only limits the usage of doctrinal abilities and upgrades. I would LOVE to have it’s gone for good.
by Sukin-kot (SVT)
25 Jan 2022, 14:54
Forum: Balancing & Suggestions
Topic: Blitz Doc Panzer F2, J, and H Changes
Replies: 15
Views: 1342

Re: Blitz Doc Panzer F2, J, and H Changes

I voted for the acceleration buff as its slowness is the main reason for death most of the time. Not only by zooks, but in tank warfare as well. Shermans can easily drive back and save when they get their gun destroyed with the first shot. Pz IVH on the other hand cannot kite shermans and always die...
by Sukin-kot (SVT)
24 Jan 2022, 10:27
Forum: Balancing & Suggestions
Topic: Panzer IV H
Replies: 37
Views: 2856

Re: Panzer IV H

I think that a little acceleration boost + HP equal to 76mm sherman could do the job really well. Shermans would still have more with the sandbags upgrade.
by Sukin-kot (SVT)
22 Jan 2022, 14:46
Forum: Balancing & Suggestions
Topic: Panzer IV H
Replies: 37
Views: 2856

Re: Panzer IV H

Agreed, it’s expensive but worse than Sherman in every way. Some buff to stats would be great as well. It’s HP and mobility are especially frustrating.
by Sukin-kot (SVT)
04 Jan 2022, 19:14
Forum: Balancing & Suggestions
Topic: Stormtroopers halftruck
Replies: 8
Views: 819

Re: Stormtroopers halftruck

I like the idea as it gives more utility to the stormtroopers, which is cool, as anything that is not “rush tanks” is great for the meta.
by Sukin-kot (SVT)
21 Dec 2021, 13:12
Forum: Balancing & Suggestions
Topic: Rework the requirements for Medium tanks and TDs
Replies: 15
Views: 1201

Re: Rework the requirements for Medium tanks and TDs

What’s so good about Prop Stug? I find it extremely overpriced in terms of MP. It has pea shooter mg and most of time dies to a couple of zooks.
by Sukin-kot (SVT)
16 Dec 2021, 05:28
Forum: Matchmaking & Strategies
Topic: Kwok vs Tarakancheg
Replies: 4
Views: 622

Re: Kwok vs Tarakancheg

8:35 it's crazy how Kwok lost it after having such an advantage. Tarakancheg has lost literally everything by that minute.

25:41 right, fix the mg of a stug pls, it does way less damage than even coaxial mg's